Creature Handler Archive
Thread: Pet Kills is the trigger to learning abilities...
I learned a couple of L3s the 'hard way' hunting cl80+ creatures. But there's no way it took 800-1200 kills to learn the skills when I hunted in this manner. I usually learned the skill by the 3rd XP roll over which would be around 200-300 kills.
I personally find the 1xp/creature method a lot easier so I'm sticking with that.
If its a pet I'm going to keep, thats a different story since I want him to get all the XP possible.
lordbfett2 wrote:
Yeah, this is taking forever, though I'm just watching tv while my macro kills/loots for constant spawn. But dang, heh.
Don't give up. It'll get there... And they won't all take that many kills thank goodness!
Oh, and no, you don't need to know them in order.
Hardley wrote:
theorb22 wrote:
Does the stoneskins area attack also do those 3 states?
I do not know exactly what you mean? Could a Ranger examine him and see just what his abilities are? All I know is that sometimes I can tell him to attack a very low level mob and sometimes they all go down at once.
I mean the old combo attack, several critters we can tame supposedly still do it, (I think some spider we can tame does it) Malklock plainswalkers and krayts do it, It delivers whatever that green icon with the head is, stun I think, one other thing, and a chance for the one other thing to be replaced by some other thing :/. I know its different than a standard AoE since some critters can do AoE but don't hit you with 3 specials at once :/.
OddWan wrote:
I have levelled up many of my low level pets on lairs only - quickest way, no kills, high xp. Rolled them over very quickly sometimes in only 3 lairs. So the amount of kills i theoretically made was 3 - if lairs count.
I can confirm thatI have done this with some of my low level pets as well. usually takes about 3 lairs.
Here is what I think we have learned so far from the posts...
I think there are a few factors involved in learning a special. I am sure it is kill related and can happen on any kill. The number of kills does not increase the chance of learning a skill but is just pure statistics (its got to happen sometime!). The number of roll overs I think increases the chance of learning the skill eg. no roll over 1%, one roll over 10%, two roll overs 20% etc (percentages are not data just examples!) and so by roll over 3 your chance of learning it is pretty good. This accounts for people learning a special on the first kill (very very lucky!), people learning it after bashing lairs and fighting high level mobs (rollover related).
I therefore proposethere are two methods of gaining a pet special,
1. Pounding Lvl1 spawns outside noobie cities with up to 1500 kills tolearn the special. (Good for high DL creatures who would take millions of XP to roll over more than three times)
2. Hunting high level mobs and/or lairs to gain lots of pet XP and rolling your pet XP over more than three times. (Good for pets you want to keep and low level creatures to learn abilities and this is also good for CH xp as well)
Gimpynoob wrote:
This is just plain false. I've learned at least 8 or 9 skills by killing yeard trash outside of newbie towns.
The Most XP I've had while killing these low level creatures is around 1250 XP.
By that logic, all anyone would EVER need to do is go kill ONE SINGLE CL80 CREATURE and you would learn the skill.
This obviously is NOT the case.
What part is just plain false? The bit where you agree with my conclusion? Or the bit where you deliberately misrepresent my conclusion?
I didn't say you could gain a skill by killing one very high level creature. And, by extension, I didn't say it would be possible by killing one very high level lair. This is quite clearly not the case.
What I said was, killing higher level creatures/lairs will result in you needing far fewer kills to learn a skill, as you will earn significantly more XP per kill. The more XP you earn, the more likely it is you will learn your creatures skill. Period.
If you think it's fun killing 1,000 level 1-4 creatures outside of Mos Eisley to learn a single CH skill, well, more power to you.
I'd rather go kill things that are a bit higher than that, learn my skills quite a lot faster and move on to learning something else a lot sooner.
None of you will be convinced to even try, will you? You're all so hell bent on slaughtering thousands of low level creatures that you won't even try it.
Oh well. I hope you like the mindless tedium your play sessions will become in your efforts to learn new skills.
Mythor wrote:What part is just plain false?
The part where you said this:
"The reason you're seeing it as being based on kills is because of the XP your pet is gaining per kill."
My pets are getting 1XP per kill. Thats how I keep track of how many kills they've done. I look at the pet's XP.
And the part where you said this:
"It's not the *kills* it's the *XP*."
Its definately not the XP in this case. If it was actually the 300-1200 XP that my pets have gotten that enabled me to learn their abilities and NOT the kills as you are stating, each of us could just kill one CL80 creature and learn the abilities. And we do know that is NOT the case.
We don't need to be "convinced to try" your way. We've already done it.
By the number of replies to the original posts on this topic, it seems that most PREFER this way especially on high level creatures.
If you want to grind out a million+ XP for every L3 ability, nobody is stopping you.
I just don't think you should be so offended that people would rather do it an easier way.
Message Edited by Gimpynoob on 08-28-2005 10:24 AM
SnailNZ wrote:
Here is what I think we have learned so far from the posts...
I think there are a few factors involved in learning a special. I am sure it is kill related and can happen on any kill. The number of kills does not increase the chance of learning a skill but is just pure statistics (its got to happen sometime!). The number of roll overs I think increases the chance of learning the skill eg. no roll over 1%, one roll over 10%, two roll overs 20% etc (percentages are not data just examples!) and so by roll over 3 your chance of learning it is pretty good. This accounts for people learning a special on the first kill (very very lucky!), people learning it after bashing lairs and fighting high level mobs (rollover related).
I therefore proposethere are two methods of gaining a pet special,
1. Pounding Lvl1 spawns outside noobie cities with up to 1500 kills tolearn the special. (Good for high DL creatures who would take millions of XP to roll over more than three times)
2. Hunting high level mobs and/or lairs to gain lots of pet XP and rolling your pet XP over more than three times. (Good for pets you want to keep and low level creatures to learn abilities and this is also good for CH xp as well)
From what I have seen, this is the best description ofhow the system appears to work.
However.....Something else that seems to be fairly consistent -
- Use a pet fora while, killing at least 20 critters (Any CL)
- Store the pet for 12 - 36 hours
- Use the pet in combat.
Quite often, the pet will give up its Ability shortly after you start using it again. (Within 10 kills).