Creature Handler Archive
Thread: We have our chance: Mounted Pet Enhancements thread!
I dont think there should be a difference between creature handlers and non ch mount users... Simply because I want a money maker.
raynedog wrote:
I'm amazed and outraged all at the same time. One one hand it's beyond words how great it is that they want to make mounts more viable, on the other hand, it seems like they are all for making no difference between a CH and a non CH mount users.
Ekaw wrote:I dont think there should be a difference between creature handlers and non ch mount users... Simply because I want a money maker.
raynedog wrote:
I'm amazed and outraged all at the same time. One one hand it's beyond words how great it is that they want to make mounts more viable, on the other hand, it seems like they are all for making no difference between a CH and a non CH mount users.
It's not going to make you one extra credit..not one. If they add some weak combat for everyone on a mount then sure, the first week you'll sell a few mounts then after people get over it, all things go back to normal.
The only thing that will make mounts sell more is to make them faster, that's it.
Serious Mounted Combat should be a CH thing. You're saying there should be no diff between some who is a MASTER at Handling Creatures, and somone who is a Master TKA?
raynedog wrote:
Ekaw wrote:
I dont think there should be a difference between creature handlers and non ch mount users... Simply because I want a money maker.
raynedog wrote:
I'm amazed and outraged all at the same time. One one hand it's beyond words how great it is that they want to make mounts more viable, on the other hand, it seems like they are all for making no difference between a CH and a non CH mount users.
It's not going to make you one extra credit..not one. If they add some weak combat for everyone on a mount then sure, the first week you'll sell a few mounts then after people get over it, all things go back to normal.
The only thing that will make mounts sell more is to make them faster, that's it.
Serious Mounted Combat should be a CH thing. You're saying there should be no diff between some who is a MASTER at Handling Creatures, and somone who is a Master TKA?
Yes. That is what I am saying, you jsut wanna make them more useless to the masses? Why deny teh ability to ride a horse (which any fool can do) to the masses? If there are combat and defensive bonuses to riding a mount AND a little additional speed, they will certainly sell.
We have zero source of income now, I don't want any special perks, we have enough I do think. We say it all the time, this is the most rewarding profession in SWG. That can't be argued with. Now give us something to make a lil change with.
Spazzers wrote:
I completely agree that the changes you're suggesting would make animals sellable again. I'm only correcting a statement you made that said you'd make money again. You may make money training all these new mounts but again I ask, is that what you really want?
Would it not be better if they implemented a multiplayer mount? They coulduse that big goofy elephant thing that no one ever buys now and turn it into a battle mount. They could throw in a variety of multiplayer mounts using the ronto and piket or a miriad of others. The driver must be a creature handler. The rider(s) can be any combat class and needs no creature handler skills. Their function is combat.
Some people will think the combat on animals is cool some people will think driving the animal so being a creature handler is cool. Everyone benefits.
Is that not a better idea? You won't make any more money either way but the battle mount sure sounds like a lot of fun to me.
sellable = make money
And no, it is not a better idea. The things I am suggesting are needs, the things you are suggesting are wants. I want true benefits. Not that your idea is not fun, but people pay millions for +4 bleeding defense, or for +4 rifle accuracy. Now, not necessarily those skills, but others could be enhanced by riding a mount, +5 ranged defense would be a good one. Make you harder to hit while riding.
Not that there is anything wrong with your idea, it sounds kind of fun. But it is not a money maker. People would still go to their local bio engineer to buy a multiplaer pet, so they could come to us, to train it and have it mounted. So your point is?
All I am interested in is making pets USEFUL, not more fun. That was never my goal. There are plenty of fun things in the game that are not worth a darn. Take fireworks for example. Useless, but fun.
I hope you posted your idea, and I hope they like it. But it will never change how I feel that what I see is the best way to make mounts VIABLE again. What can make them compete with vehicles? A muliplayer mount sounds fun, for about five minutes to me. Then what use does it have?
Rare mounts could even have better defensive bonuses. Making them VERY pricy and desirable.
And again, in case you missed it:
"Why even go to a bio engineer? Come to your master creature handler for one stop shopping. They will not be able to command a BE pet to attack without paying the MCH to train it to attack, they will not be able to ride the be pet without their friendly MCH to train the pet as a mount.
Interdependancy is probably what you will see more of out of the devs in teh future, and well, we are interdependant with a BE unfortunately.
Also, last thing. Why woulf a mount buyer go to a BE, purchase a pet, wait a week to 1.5 weeks for it to grow large enough to be mountable when they can just get a full grown mount from the MCH?"
Message Edited by Ekaw on 02-02-2005 05:56 PM
Anything beyond a basic attack for anyone besides CH and possibly Rangers is a mistake IMO. You're not going to sell more mounts, that's the bottom line. If they are going to add any real mounted combat that role should belong to the CH, and the Ch can decied if they want to mix that with TKA,or Swordsmen, or what ever.
When it comes to creatures in combat, CH should be the kings of creatures in combat, mounted or otherwise. I have a feeling that most of the players will get their way and we will see some weak form of mounted combat that everyone can do and CH will once again fade off into the shadows as they are taken out by someone on a creature mount.
I also have to agree that BE's are the ones who will see the income from any changes not you, you'll be the "can you tame this" guy. There are plenty of CH who tame for free, so what ever you charge won't be much because most players know they can get a creature tamed for almost free anyway.
You want a way to sell pets and make an income, that's what BE's are for, to sell pets and make an income. We are combat, not crafters. CH isn't broken because there isn't a steady flow of income, it's broken because of the problems we have in combat. An idea like the corral is nice because it lets players decied if they want to try to make an income as a CH or just tame and train there own pets for combat. I hear you when you say you want a steady source of income from your CH skills but I don't think there is much of anything they can do to make that happen. The only income you would see is a boom in sales the first week or so then you would be back to the same old thing and mounted combat will still be a joke.
So, if there is going to be REAL mounted combat allowed then CH should own it like no one else, besides possibly rangers. I'm in favor of an actual mounted combat system rather then some weak standard attacks that everyone can do and don't really help that much in combat. Besides, if they allow combat from a mount speeders can't be far behind and then where will you be? IMO anything that you allow from speeder, makes the same action pointless to do on a mount.
Give me a reason to fight mounted, and give that reason to CH.