Creature Handler Archive

Thread: Fleet Footed on mounts?

ioan
Sat Aug 06, 2005 10:56 am
#14

That's very encouraging data. Showing that Fleet Footed is broken keeps alive my hope that, as you suggested, pet movement is broken and not working as intended.

How did you measure the distanced down to the centimeter?


I noticed that the speeds you measured, 319 m/min and 318 m/min for Normal and Fleet Footed, repsectively, is the same as the speed of a running person (318 m/min).


I averaged your data points rather than using your averages expressed in m/sec. The m/sec units aren't as useful, in this game, as is m/min. Since we are used to measuring other aspects of game quality and performance on a scale where 1000 is the maximum, using m/min has a more intuitive feel to it. Note that the fasted vehicles travel at 1000 m/min. Also, when talking about the slower speeds of walking animals, m/sec becomes decidedly awkward.



Emaa
Starsider
Master Ranger / Master Creature Handler / Taun taun Handler #3

For your Ranger, Camping and Creature Resource needs, visit the No-Trace Survival Trading Post in Mos Taike, Tatooine (3500, 2000).

Mount and Vehicle Speeds Revealed in the CH FAQ
ioan
Sat Aug 06, 2005 11:31 am
#15


Well, your results cheered me up even more than I thought. The broken speeds greatly change the way I play. It's awkward to strike off across the landscape, riding a mount with two pets in tow. Thanks.




Emaa
Starsider
Master Ranger / Master Creature Handler / Taun taun Handler #3

For your Ranger, Camping and Creature Resource needs, visit the No-Trace Survival Trading Post in Mos Taike, Tatooine (3500, 2000).

Mount and Vehicle Speeds Revealed in the CH FAQ
SioBabble
Sat Aug 06, 2005 5:05 pm
#16






ioan wrote:


Well, your results cheered me up even more than I thought. The broken speeds greatly change the way I play. It's awkward to strike off across the landscape, riding a mount with two pets in tow. Thanks.







Interestingly, it's not a problem to strike off across the landscape with two pets in tow, if the two pets are also mount critters.


Then they can keep up.


But gurrecks? Rep fliers? As slow as a rancor, in the post CU nerfed pet speed environment.






Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


ioan
Sat Aug 06, 2005 5:43 pm
#17

Unfortunately,that wasn'tthe case. If the mount critter has no rider, its speed was measured to be the same as the "broken" speed. I will, however, retest this situation when Iperform the tests again.

Message Edited by ioan on 08-06-2005 05:45 PM



Emaa
Starsider
Master Ranger / Master Creature Handler / Taun taun Handler #3

For your Ranger, Camping and Creature Resource needs, visit the No-Trace Survival Trading Post in Mos Taike, Tatooine (3500, 2000).

Mount and Vehicle Speeds Revealed in the CH FAQ
SioBabble
Sat Aug 06, 2005 6:19 pm
#18






ioan wrote:

Unfortunately,that wasn'tthe case. If the mount critter has no rider, its speed was measured to be the same as the "broken" speed. I will, however, retest this situation when Iperform the tests again.

Message Edited by ioan on 08-06-2005 05:45 PM





Very simple test.


Call out two mounts.


Jump on one and ride away


The second keeps up with you. I've tested this with a dewback and a savage humbaba.






Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


ioan
Sat Aug 06, 2005 7:25 pm
#19

Very interesting. Thank you.Gotta follow the evidence,and that's some pretty compelling evidence.



Emaa
Starsider
Master Ranger / Master Creature Handler / Taun taun Handler #3

For your Ranger, Camping and Creature Resource needs, visit the No-Trace Survival Trading Post in Mos Taike, Tatooine (3500, 2000).

Mount and Vehicle Speeds Revealed in the CH FAQ
PyscoJuggalo
Sat Aug 06, 2005 9:08 pm
#20

Well whatever the case, I aint trianing my pets with this ability until we find out if it's bugged and if bugged then until it is fixed.



Thanks for the tests.





I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Aerontako_Shretalon
Sat Aug 06, 2005 9:13 pm
#21

I'd REALLY like to train this to my CL10 Varactyl, but only when the pet speed issue is fixed. Perhaps Fleet Footed (L1) isn't enough of an upgrade to notice any change? There anybody here with a mount that has Fleet Footed (L2) or (L3)?
PyscoJuggalo
Sat Aug 06, 2005 11:19 pm
#22






Aerontako_Shretalon wrote:
I'd REALLY like to train this to my CL10 Varactyl, but only when the pet speed issue is fixed. Perhaps Fleet Footed (L1) isn't enough of an upgrade to notice any change? There anybody here with a mount that has Fleet Footed (L2) or (L3)?




I ran into so many Motley Kaduus I was tempted to test this my self by getting a second pet with out the ability to follow me while mounted.......... But Datapad space is limited currently Did'nt grind the specials I got today.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Llandros
Sun Aug 07, 2005 2:12 am
#23

ive got a feral bantha with fleetfoot l2 (trained into it not innate) soon as i find someone with a feral banth for comparison ill have some results for you all (ill do a basic speed test later tonight but i cnat get resutls for untrained as my datapads full untill i leanr one of the abilities ive got wiating for me)



Tor'Dallen the Bothan, (tk/ch/politician Chimaera)
Ikad, Naritus (former doc/cm now commando/bit of smuggler/bit of tk)
Tordallen(quad ent master), Radiant
Eressa (onetimeMaster Dancer(switching to ranger),Master Bio-engineer,farstar)
Erressa (oneitme id now, shipwright/?, Bria))
Kazzabowich(wookie sl,pike),infinity)
GrendelsMother
Sun Aug 07, 2005 6:14 am
#24

Thank the heavens for people like Dibble and Emaa... calculating speed tests and comparison charts of various mounts and creatures to finally understand what it is we have before us now.


And thank goodness for Tazz, reminding me why us old time creature handlersbarely have the patience to even to speak about all the numerous problems, let alone trying to fix them after two years...



Tzitzimime - Creature Handler and Pikeman since the beginning.
I continue to play this game out of love for my professions.

When the "New Game Enhancements" go live, I will leave this game.
You can give it a pretty name, but it does not hide your shame...

"I mean, what is a pikeman and why is it something in the game? The only other profession we didn't absorb into one of these iconic templates is the creature handler and only 1% of our players play that character type."
- SOE Producer Dallas Dickinson (unknowing and misinformed)
Gimpynoob
Sun Aug 07, 2005 6:35 am
#25

Maybe its a "combat only" skill.

I had a 2 fewts out at the same time. One was flee footed flewt and one wasn't.

The fleet footed one was most certainly and without question much faster than the other one when I sent them to attack.



Anakin: Master, I think my lightsaber is getting dull. Its not doing nearly as much damage as it used to.
Obi-Wan: O.k. when we're done showing the youglings around the temple, we'll stop by the bazaar and you can buy a new crystal. I hope you've got a couple million credits saved up for this.
Anakin: WHAT?!!?? I don't have THAT kind of cash!
Obi-Wan: Well you could try sharpening it on these younglings. I've got a headache and all their questions are driving me NUTS!
Anakin: hmmm.... Sharpen my lightsaber on younglings...... hmmmmmm.....
Obi-Wan: uh, that was a joke Anakin. I'll spot you the cash for a new crystal THIS time, but next time you're on your own.
OfficerDibble
Sun Aug 07, 2005 8:03 am
#26

Just testing the in combat speeds, senta fleet footed L1dire cat and an untrained gurreck into combat from 80m, they both ran at the same speed and both hit the target at the same time.


Were the 2 flewts freshly called from the datapad? If you'd been using them for a while one of them may have been hit by the pathing bug, (the one when it looks like they are trying to walk sideways and they move really slowly, usually happens after combat).


Failing that it's possible it works with some creature types and not with others.


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