Creature Handler Archive
Thread: Exceptional and legendary creatures!!! (A great idea I had)
Zathrus
Thu Apr 15, 2004 7:20 pm
#14
Fantastic idea, I just want to give it my whole hearted support.
Both ideas are great, a little variety in wilds would be fantastic, it would mean people were always on the look out for a baby just that little bit better than the one they have. The exceptional and legendary creatures idea is also great, it would be just that one step beyond the honour of having Bull Rancor or GPS, would hopefully be much more powerful and useful too.
Both ideas are great, a little variety in wilds would be fantastic, it would mean people were always on the look out for a baby just that little bit better than the one they have. The exceptional and legendary creatures idea is also great, it would be just that one step beyond the honour of having Bull Rancor or GPS, would hopefully be much more powerful and useful too.
Morbius858
Thu Apr 15, 2004 9:35 pm
#15
bump for my buddy from kettemoor
im not a CH anymore, gave it up around 2 months before the nerf bat beat the p*ss out of CH.
But I have always wondered these things as well, Elord posted this on the kettemoor forums, and I told him it would be better on this board, someone might actually pay attention to it.
once again, good work on the idea Elord
TheLoneBowler
Thu Apr 15, 2004 9:39 pm
#16
This is an exceptional idea. you could either have random (rare) tames end up with legendary stats, or maybe even have pet control devices or deeds looted off, say, nightsister rancor tamers.
This would be a great addition to CH.
enigma_writer
Thu Apr 15, 2004 10:18 pm
#17
I would like to see different colors and fur variations.
Milteck
Maeril
Thu Apr 15, 2004 11:33 pm
#18
For the record, I have seen at least one "boss" mob that was shown to be 'tameable:yes' on /examine. I believe it was a 'terrible quenker' from a ravager mission I believe.
Second, hasn't this already been talked about with the legendary creatures?
Third, I'd be happy if pets were like stated in the manual we got when we bought the game that said pets would grow bigger/stronger if we treated them right with keeping them healthy and feeding them. then they would have different stats and not everyone's pets would be completely the same. Might have same resists but HAM and Dmg output could vary somewhat between each of our pets, as wild creatures do.
My 2 credits.....
ImperfectZERO
Fri Apr 16, 2004 9:23 am
#19
well it makes sence i mean all creatures arnt the same they need to invoke some verity in creatures and im not saying put the legnedary creatures in im just saying
~DEVS PLZ MAKE CREATURES DIFFERENT FROM EACHOTHER!!!!!~
SioBabble
Fri Apr 16, 2004 9:32 am
#20
ImperfectZERO wrote:
well it makes sence i mean all creatures arnt the same they need to invoke some verity in creatures and im not saying put the legnedary creatures in im just saying
~DEVS PLZ MAKE CREATURES DIFFERENT FROM EACHOTHER!!!!!~
Again, this would be great, and fits in with the design of the game.
Unfortunately, the database supporting the game design is not up to the task,as the infamous melon nerf demonstrated to us 9 months ago.
Elord
Fri Apr 16, 2004 10:12 am
#21
I would like to thank everyone for their support, and to ask for their continued support, maybe, we can make this happen!!!
nosfour
Fri Apr 16, 2004 10:49 am
#22
Fantastic idea
good on u we should start a petition
Relada Shu-nos
Master CH/TKM
Intrepid
Elord
Fri Apr 16, 2004 11:29 am
#23
good idea... in fact... this thread is, henceforth, a pention!!!
Elord
Fri Apr 16, 2004 1:18 pm
#24
thats right! and if SOE does not take notice, then all of us creature handelers will... do something... really!!!