Community Relations Archive
Thread: Death Watch Bunker
GrayFox9420
Tue Jun 01, 2004 8:13 pm
#183
The DWB is at -4671 4327 on Endor, north west of the Smuggler's Outpost. 
Careful though, there are Black Sun goons and Super Battle Droids around the entrance.
Careful though, there are Black Sun goons and Super Battle Droids around the entrance.
DarthZhangLiao
Tue Jun 01, 2004 8:33 pm
#184
what is up with DWB seriously has anyone made it passed it that place is pissing me off im not to good still kinda new but i can still run with the good ppl well.......well... i was on endor in the smugglers place all of a sudden this dude is running towards us and there are like 4 SBD chassing him lol well yea my name is ludus and im on eclipes if any of u want to help me plz do lol
Tepic_Sand
Tue Jun 01, 2004 8:44 pm
#185
This place has been designed to stop people from camping it all day and collecting hordes of good loot. The mobs respawn very quickly causing you to move from one section to another almost instantly. A tactic ive seen used quite well down in the DWB is something known as "leapfrogging", where one team goes in, fights the mobs in the first area, then the next group comes down and handles the spawn in this room while the frist group move into the next location. Provided you can rally a large amount of people to the DWB of high skills (and many many docs, at least 5 in a group of 20 should be docs) you can get very deep inside the bunker.
I love this place, the mobs are really tough and we need more things like in the game. One thing i did notice is a universal weakness to acid and electricityon the mobs in the DWB, so bring your pistoleers, riflemen, carbineers, bounty huntersand commandos along to dish out the damage while the fencers, tkms and swordsmen tank the brutes. This is very much a group based dungeon, try going it alone and you're going to end up dead.
Hephestus-Inferno
Tue Jun 01, 2004 10:29 pm
#186
I just have to say that as a crafter this is the funniest thing I have ever seen. Now that may sound cruel but you gotta admit seeing waves of combat masters being mowed down is a riot.
I just sit and laugh then have to leave because I'm bombarded by plz rez tells. God thats funny.
Adifi
Wed Jun 02, 2004 3:24 am
#188
Tepic_Sand wrote:This place has been designed to stop people from camping it all day and collecting hordes of good loot. The mobs respawn very quickly causing you to move from one section to another almost instantly. A tactic ive seen used quite well down in the DWB is something known as "leapfrogging", where one team goes in, fights the mobs in the first area, then the next group comes down and handles the spawn in this room while the frist group move into the next location. Provided you can rally a large amount of people to the DWB of high skills (and many many docs, at least 5 in a group of 20 should be docs) you can get very deep inside the bunker.I love this place, the mobs are really tough and we need more things like in the game. One thing i did notice is a universal weakness to acid and electricity on the mobs in the DWB, so bring your pistoleers, riflemen, carbineers, bounty hunters and commandos along to dish out the damage while the fencers, tkms and swordsmen tank the brutes. This is very much a group based dungeon, try going it alone and you're going to end up dead.
Dont forget your local pikeman .... ap1 and ap2 elec and kinetic damage... Hits for much more damage than a fencer..
Crinton
Wed Jun 02, 2004 4:33 am
#190
I don't think anything at the Bunker itself will drop the BH armor. I think it only comes from the random wilderness spawns.
Draethyl
Fri Jun 04, 2004 2:07 am
#191
I think the idea itself of a group nessesary combat quest is about over due. However, It is a bit redicoulous that you made this area in escapable for those who are a bit curious and go there alone.
I can handle the area save for the Super Battle droids who are a bit challanging and can handle a good portion of this solo up to a point. Then things start becomming overwelming. If you noticed the super battle driods spawn much much faster then anything else. Even to the point were you start fighting one and it re spawns.
I new that as soon as I killed the first wave of bots that it was going to be challanging but ventured in out of curiosity, knowing that as per usuall I could go in and the /burst to freedom if I couldnt handle it.
I got in had a rifle man killing the guards I was attacking kind pissed me off considering he wasnt helping out with the harder stuff just killing the loot pc's and just followed behind me and killed what I was attacking. These people should be banned. So with him there and things starting to become overwelming I deicided that I would need a group to take this place oto go any distance in the cave rather in the first 4 rooms.
I started heading out and since the devs either created the bug or decided that your bike will store even though you did not order it to do so had to /burst hoping I could lose the 4 SBD that were on me cause they would have taken a crap load of time to kill and my muon rush was almost done with.
I ran 1.5 k out and never lost them for a second. They can run faster then you in /burst and they dont let up no matter how far out you have gone.
I was half temped to drag them to the smugglers outpost before I choose to die to pay back the devs for making it this way. Would be fun people spawning in the midst of them, but I wanted to punish the devs not the players so just let them kill me.
Just a note: Make it fun so everyone even the solo'rs can enjoy certain aspects of it. People play this game as groups and a certain balance should be observed with the demands of both those groups. Dont make it a death sentance no matter how you play the game and what tactics you try and use just cause you cant think of a better way to keep area's from being camped. It kinda killed the fun of the game for me that since I can get my bike out in combat and my bike mysteriouly get stolen by the store ghosts that going to those places even to enjoy the first parts of those areas are made impossible.
Plus the loot rates on Kettemoor at least bite big time there. For such a difficult place and little to show for it.You made it so diffucult you can hardly take the time to enjoy anything but the combat. I think I should be atleast able to drag some bh armor off the bodies of my fallen foes not like he doesnt have it on his body while I am killing him.
I do like the data pads and the stories they have in them....its a nice touch.
Believe me there are some areas through there that solo people/group will camp and camp and camp.
P-Nice
Sun Jun 06, 2004 5:59 pm
#192
OMG 250,000 boba fett clones running around in there l33t d00d3 armor, and 150,000 more l33t d00dz that pwn evey one with their ub3r jet packs flying around all the not so l33t players heads.
All this after fighting a bunch a WAY WAY WAY too over powered enemys and spawn camping in the super lag for hours on end.
Good Job DEVs
Oh and you stupid people that are going to put up the "oh its too easy" post. Try not buffing and see how long you last!
1uckyCh4rms
Mon Jul 05, 2004 5:13 pm
#193
Has anyone on any server gone completely through the Death Watch Bunker?
If you did, I would like to know how many people it took to go through it. Also what were most of the professions?
1uckyCh4rms
Tue Jul 06, 2004 3:52 am
#194
So no one server has gotten to the end yet? I think that is hard to believe...