Commando Archive

Thread: Commandos Demand: Petition for Assault Rifle (New Weapon) Give us something back!

CooperHawkes
Fri Feb 13, 2004 11:26 am
#79

/sign


the idea is old ... but still very good
Kasyan
Fri Feb 13, 2004 11:53 am
#80

I will sign this - sounds good and would drastically help elimiate wannabe Commandos that created a problem for real Commandos in the in the first place.


/sign



I have no issues with a primary weapons shift, if Commando is made to be what it is supposed to be - maybe, not to take away from the starting post, if Commando shifts to a different primary weapons we can have Flame DoT back and make the Thrower a Consumable with 50 - 100 shots, and all the nuances that won't be a problem like we currently face with consumables.



Master Sergeant - Kass'yan Master Commando & Squad Leader





~Kass'yan ~
Imperial Army Major - Inquisition Squadron Ace Pilot.
11/03 Veteran -ΞTHRAWN'S HAMMERΞ-Elder Commando



Kasyan
Fri Feb 13, 2004 11:55 am
#81

Or better stilll - that we get an Assualt Rifle (Carbine) and the Weapon we see the ARC use in Star Wars II, in addition to the LP.







~Kass'yan ~
Imperial Army Major - Inquisition Squadron Ace Pilot.
11/03 Veteran -ΞTHRAWN'S HAMMERΞ-Elder Commando



LordSeckmoth
Fri Feb 13, 2004 2:08 pm
#82

Okay guys back for a very short while *Like maybe 15 more minutes before trip starts*


Just one thing everyone. Baby steps, we need to work with what we have currently, before trying for major changes. The development time on something like this is huge; so it's not feasible with the rest of our profession needing help. Now with that said: I would LOVE to see the E-Web or an Assault Rifle added, laying down supression fire, base defense, etc. *Being a Correspondant I know dream Commando lol* This is defiently something for the future, and I have brought this up several times, to let you guys know.


So for now let's work with what we have... but don't leave this behind for the future either. When I get more computer time I'll start a thread about ideas for an Assault Rifle, just something to kick around, and when we have a solid idea *I mean 100% solid* I'll brind it up again. But remember this would take time to get added: New Art, New Database, New Coding, New Skill Tree, New Testing, etc. So don't let the idea die... just realise the timeframe we would have to work within on this.


OnlyMaestro
Fri Feb 13, 2004 2:26 pm
#83







Just one thing everyone. Baby steps, we need to work with what we have currently, before trying for major changes. The development time on something like this is huge; so it's not feasible with the rest of our profession needing help.








But why were they able to add the Scythe, Stun Pistol, new Republic Blaster, Featherweight FWG so quickly?



4Colonel Griffin Shade
4Combat Upgrade Tester Team Kick to Face
4Real men wear Marine Armor
4"Never stop fighting till the fight is done."
- Elliot Ness

Mooper
Fri Feb 13, 2004 2:58 pm
#84

/sign /sign /sign /sign /sign /sign /sign /sign /sign /sign


I am a master commando and intend to stay as one... I would really like to have a feeling of purpose - and not get my ass kicked every time i get into a PvP


To be honest as my second profession is smuggler i do get the feeling that the devs listen, i was involved with a long topic regarding the state of that profession before the latest update and it seams as though the smuggler can finally smuggle.


I realise that this game is proberbly less than 10% finished and that is how all MMORPG's seem to be (this is the only one i have played so please don't flame me on that one ) However i am happy to explore what i have been given and continue to suggest more - currently happy in the knowlege that i might just get what i wish for.


Don't take this post the wrong way - keep on posting your ideas and frustrations thats how the game will be good. I am only trying to help people feel alittle better
Hellshot
Fri Feb 13, 2004 4:02 pm
#85






OnlyMaestro wrote:


But why were they able to add the Scythe, Stun Pistol, new Republic Blaster, Featherweight FWG so quickly?





All of these were adjustments of existing items in the game, hence less time needed for fixes (or in the case of the FWG5, removing the powerhandler). I started a thread for doable fixes if you want to kick ideas around there.



Oh, and /sign





Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
Nighthelm
Fri Feb 13, 2004 4:06 pm
#86

well, changing the HAR to AP2 would be a good start


and once again....


/sign





Jered Nighthelm of the Keepers of a New Hope
Darkatrina
Fri Feb 13, 2004 4:06 pm
#87

/sign , and i am intending to stay master commando. They cant ignore us forever.....can they?



Zabrina Lilac Rebel ElderJedi Chimaera Glaaxy

TH: We won't get another chance of this, Helios.
Helios: We have no choice, General Thunderheart. Our servers can't repel lag of that magnitude.
TH: swgmod001 will have that thread down. We've got to give him more time.
Jmercenary
Fri Feb 13, 2004 4:15 pm
#88

/sign, It really seems that they are turning combat to **edit** before their famed combat revamp. On another note this is the worst patch yet, crackdown my ass is the only one i see in game.



Mercenary

"Its daddy sh!thead now wheres my bourbon."
AdmiralCarter
Fri Feb 13, 2004 5:05 pm
#89

/sign


some great ideas


corril
Fri Feb 13, 2004 5:41 pm
#90

/sign


Enough is enough with these weapons. This is Star Wars, not the Alien saga. Has anyone seen Flamethrowers or Acid rifles inthe movies? Get rid of them and get us Star Wars weapons.


Flamethower. Hah! Acid Rifle. Hah! A commando craves not these things.





Trigg Fireye - Eclipse
Master Commando
cloudburst2003
Fri Feb 13, 2004 5:45 pm
#91

/sign
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