Commando Archive
Thread: Here is a PM I Sent to TH & JustG and TH's Response...
I originally started the commando profession because that's what my Christmas Holo told me to do. When I first started thought Hey this is pretty cool, I get a flamethrower. Eventually my joy turned to confusion when I decided to try the other weapons that I had at my disposal. This profession requires a vast majority of my skill points, and yet it seems to be based on one very slow very inaccurateweapon that does pretty stuff on my screen.
Well, I have been posting on these boards almost as long as Garvin. I kept my master commando through thick and thin. I remember when we were the bane of all bunnies. We as commandos used to pride ourselves on how polite and patient we were with each other and everyone screaming at us for nerfs. I read the forums today and realize all the negativaty that has built up is finally spilling over and the frustration can longer be held in. We have been ignored for to long.
This week I dropped master commando and next week I will no longer even be a novice. I feel this is the direction the devs have forced me to go. Commandos are weaker than any starting profession. I was not haveing *fun* anymore playing a commando. Now I debate which defensive templaye I should stack until this mysterious combat balance is realeased.
As far as TH, that was the most unprofessional response I have ever see in this game by anyone. You represent Sony and SWG. You should take a lesson from JustG. Your replay has further alienated myslef and all the other paying customers. Now I cant wait for WoW to be released.
NCresslinN
Mmaster commandoM
DFR
First mohawk on Flurry, tallest human in the galaxy
This is to apologize to anyone who read my previous post in this thead....i was pi$$ed off about the fact that commando's are seemingly ignored everytime we say something. i posted an idea for a weapon in the 10 questions a few minutes ago, take a look at it and tell me what you think.
-Revan-
Master Commando
garvin wrote:
Garvin,
I disagree with your basic premise - its not a broken profession. Sure it needs to be improved, but its all being addressed in the combat balance, which I have stated over and over again. Besides, its still a fun profession and there are lots of players who like playing commandos, including myself, JustG and a lot of other team members.
If you wanted to have postive discussions, I would engage you, but you guys have to be more positive and stop ranting for the sake of ranting if you expect me to engage you in a dialogue.
th
Well TH did nothing but be NEGATIVE, went on the defensive and made accusations.
Hmmmmm, interesting.
And he's asking Garvin to be positive. Well first of all Garvin has been VERY POSITIVE, but after 8 months we still can't get a decent response with regard to our profession.
Second of all, Garvin's post acheived an answer from TH and JustG, so . . . In theory you need to praise the devs, but if you state the truth, even if its ugly, but still the truth, then you get a response.
Now, TH cannot say the commando profession is not broke. IT IS BROKE, rediculously broke, and besides the FACT that we only have ONE WEAPON that works, it get's nerf'd. I don't like using the word nerf, but MAN THIS IS CRAZY.
So the solution to our DOT is blankets, water, chef food, fire extinguishers, and whatever else we can think of, plus now our DOT is a joke, which makes water, blankets, extinguishers, etc obsolete.
Really sorry that my beloved profession keeps getting HIT HARD, AND NO, and I mean NO fixes.
YES ITS BROKE!!!
Thanks Garvin for putting so mush effort for so long. Please keep it up, they are listening, obviously. Us commandos are behind you.
"Commando's aren't broke", Please give me some of whatever they are smoking, That way I can live in la la land and be content with everything, sheesh!!!
/endrant
Some nice work there Garvin and thanks for posting both responses from TH and G. Like Garvin I have been a Commando since started playing SWG and have not changed. I started just after the first fix the commandos recived which was when the FT was not doing alot of damage. I have never been one to post much on the forums as I am a easy going sort of person and have not really seen the changes that have happened to Commandos to be a profession killer. But many others have and posted their views here on these boards which are good and bad. The bad is what TH sees and there is alot of complaints, groans and moans about changes that happen to us, yes we do lose out a little but is it really that much that we have to post endless cries of nerf or "what the hell were the devs thinking" which after awhile gets real old. This what I am sure TH was talking about when he said we have to be more positive.As for G he seems to be much more diplomatic to your comments than TH but still can always end up to be the same thing. Which is if we don't change the overall attitude protrayed here on the forums changes made to commandos will be the last things they will look at everytime.
garvin wrote:
So tell me what you think of the letter and how you would respond to TH's Response...
Over and over we Commandos are given the response "wait for the combat balance" to everyone one of our questions...I'm sorry, but enough is enough...with every patch our profession is NERF'd more and we see no fixes...and we still have none of our issues addressed...Every change made isn't even something we asked for...
Either you all want all Commandos to leave the profession or you really need to spend some time getting to know us...look at what's happened as of late...
1) We have one working weapon...We have repeatedly (for over 5 months) tried to convey this...Because of this we've had to rely on this weapon...but as of late this weapon is getting decreased in damage it can do over and over...We understand the complaints about the DoT and offered up many good solutions...all of which were ignored...And a change has happened (the increase to the initial damage done) that is causing more NERF screams against Commandos then before...We tried to warn you...but again, we were ignored...
2) We are the ONLY ranged profession to has ALL of it's specials ONLY usuable within MELEE range...yet we have less Melee defenses then any of the elite ranged professions (which never even have to get in melee range to use their specials) and we are a hybrid profession...this is totally backwards...And with the new bonus for melee attacks to ranged opponents going into effect, who do you really think this is going to effect...those ranged folks with ranged specials...or those ranged folks with melee specials...we are right back to the issue with the 2.5 Melee damage bonus multiplier...
3) Our DoT now does less then half the amount of damage that a Stim B can heal...A Novice Medic can heal the DoT damage faster then we can deliver it...so why is a blanket even needed?
4) Heat Resists are a good thing...I'm glad they work...but it was WAY TO EARLY for them to start working...If we had another weapon to use this would be ok...but our FT is our only working weapon without bugs...again, we tried to tell you this but were ignored...
5) Our grenades incapp and do more damage to the user then the target...Our HAR is beyond fixing and is completely useless (it has the same restrictions as the FT, but no DoT and does less damage thent he FT...plus the mods don't stack properly)...No WS wants to spend the time and resource crafting our Consumable weapons...Where does that leave us...
For a long time I have been begging TH to come to the Commando forum and give us some good news...and everytime he does actually visit all we get is either we are too UBER as is or we will just have to wait for the Combat Balance...we need more information then that...if we are so UBER then why will any PvP player tell you they can beat a Commando 9 out of 10 times...doesn't matter if they are Melee or Ranged...Go ahead and ask them...
TH said he did tests of our profession, but used a Commando vs. Commando test to base his results on...we have plenty of test result information to share...this wasn't a valid test...Commando vs Commando means you are using 2 opponents with the same strengths and weaknesses...But again, we were ignored...
Lately TH and Other Dev's have been visiting various Profession forums...Creature Handler, Smuggler, Droid Engineer, Bounty Hunter, Weaponsmith and Image Designer just to name a few...all the while we Commandos have had a post at the top of our forum with just 4 questions begging for some type of response...yet still we are ignored...
I have been a diehard passionate Commando since a few weeks after the game came out...I'm one of the last Master Commandos left from that time...everyone else is jumping ship like made...look at the numbers and ask yourself why? If you visited our forum you'd see the panic...
For the longest time I've been trying to get the Commando profession fixed...that time is over...the only thing that would fix our profession now is a complete REVAMP...so I'm done asking...I'm begging...please throw us Commandos a bone...we don't even care if you get rid of the FT altogether...just help us be what we dream our profession to be...
Please stop ignoring us...We have plenty of good ideas...We just want to be heard...every warning so far as gone ignored...maybe it's time to start listening to us...
Thank you for your time,
Garvin Lansdowne
Commando
Garvin,
I disagree with your basic premise - its not a broken profession. Sure it needs to be improved, but its all being addressed in the combat balance, which I have stated over and over again. Besides, its still a fun profession and there are lots of players who like playing commandos, including myself, JustG and a lot of other team members.
If you wanted to have postive discussions, I would engage you, but you guys have to be more positive and stop ranting for the sake of ranting if you expect me to engage you in a dialogue.
th