Commando Archive

Thread: Commando Fixed [Version 3]

razorwind0
Sat Aug 27, 2005 10:16 pm
#53


/SIGN


I miss the days where people were happy to have a MC in group.




I am Order 66!
TK-132
Mon Aug 29, 2005 10:05 pm
#54

Thanks I'm building a better version, and hopefully will get around this weekend to making it look pretty.



Major Bluko Oll
Imperial High Command
Master Commando
Black Epsilon Ace

"Many things are said, but few are true."
MorbidTaste
Tue Aug 30, 2005 1:16 pm
#55

Sure why not






Anomandar
Imperials do it in the Dark
(KNR)
So Evil it Hurts When I Pee

TK-132
Sat Sep 17, 2005 2:11 pm
#56

Ok here it is new and improved!

It's a little shorter and vague, so maybe as to be more likely accepted by Devs and any Critics.

I changed "Rage" to "Fury", since Rage is in-game actually as an effect.

Rather then increased Damage it gives increased accuracy, so as to not be overpowering. However Fury increase the Accuracy not only of Range, but Melee as well, it also makes you immune to DoTs, like Fire and Bleed during it duration.

My question is...

Is this better then having an ability that increases the amount of Damage you hit and less likely to be considered overpowering? Or is my new version to weak considering we are a 5 in Damage and our other Specials?



Major Bluko Oll
Imperial High Command
Master Commando
Black Epsilon Ace

"Many things are said, but few are true."
TK-132
Mon Sep 19, 2005 3:32 pm
#57

Ok guys the Guide is now Pretty!

As said I took out a lot of the mumbo jumbo, since things change, and should be mainly left up to the Devs. This is just ideas and all.

Also I really hope the Rocket Launcher will be a Shoulder Mounted Weapon, and fire Rockets. Same with the LP except real small ones, or maybe not for Lag Reasons. Otherwise most things look very cool!



Major Bluko Oll
Imperial High Command
Master Commando
Black Epsilon Ace

"Many things are said, but few are true."
Terrodar12
Sun Sep 25, 2005 4:10 am
#58

/Sign. Perfect. VERY Well thought out. *nod*



Terrodar Nikoba. Bothan of Armorsmithing and Weaponsmithing. You need it? Just ask.

GenoWeiss
Sun Sep 25, 2005 4:13 pm
#59

/sign



Airric Flux - Bounty Hunter
Ugene Flux - Trader
RebCommand
Sun Sep 25, 2005 4:59 pm
#60

This thread leaves me speachless..... /sign


Ogasi Haiden

Rebel Commando

Tarquinas
TK-132
Sun Sep 25, 2005 5:33 pm
#61

Nice to see people still like it. Now if only the Devs will acknowledge our problems or possibly read this...



Major Bluko Oll
Imperial High Command
Master Commando
Black Epsilon Ace

"Many things are said, but few are true."
Bulldog44
Sun Sep 25, 2005 11:23 pm
#62

/sign Comando badly needs a boost. Its sad when carbineers and pistoleers do more dmg



Jori Car'das (Red Star Elite)
Master Bounty Hunter, Master Carbineer
_________
Sat Oct 08, 2005 7:38 pm
#63

i like ur ideas, apart from that i think that grenades still should stack and be limited but in a greater ammount, allthough the throw grenade abillity should still be there, i also think that a grenade launcher should exist, like a device where u put the grenades and when u fire it its like normal grenades but u can "throw" them from a longer distance, and a limited-use rocket launcher (looking like the old one, allthough reloadable). but ur ideas are great, really



Arachon
You do not know what lurks in the shadows.
Imperial spy
Imperial Inquisitor
The Emperor knows, For we are his eyes
Spy databank

Ranger is not a profession, its a lifestyle. And it will forever remain within us. Once a ranger, Always ranger
WillburWright
Mon Oct 10, 2005 12:14 am
#64




NovaSpice wrote:

Not even a Commando, but I will:


/sign



Stay at 'em guys!







QFE.


/sign






mrbadfishy
Mon Oct 10, 2005 11:41 am
#65

/sign
/sign
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/sign
/sign
/sign
/sign



......_.:._
...../..|..\
.....vvvvvv
v/|___/|fishy'fishy/REB
........|..
/O,O...|I had a poop
........|./__O__..|......./|/| prawned
........J/^.^.^.\.|....../00..|...._|/|
.........|^.^.^.|.|W|...|/^^\.|.../oo.|
..........\m___m|w|......\m_m |...\mm.| this sig scares me
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