Commando Archive
Thread: Commando Fixed [Version 3]
razorwind0
Sat Aug 27, 2005 10:16 pm
#53
/SIGN
I miss the days where people were happy to have a MC in group.
TK-132
Mon Aug 29, 2005 10:05 pm
#54
Thanks I'm building a better version, and hopefully will get around this weekend to making it look pretty.
TK-132
Sat Sep 17, 2005 2:11 pm
#56
Ok here it is new and improved!
It's a little shorter and vague, so maybe as to be more likely accepted by Devs and any Critics.
I changed "Rage" to "Fury", since Rage is in-game actually as an effect.
Rather then increased Damage it gives increased accuracy, so as to not be overpowering. However Fury increase the Accuracy not only of Range, but Melee as well, it also makes you immune to DoTs, like Fire and Bleed during it duration.
My question is...
Is this better then having an ability that increases the amount of Damage you hit and less likely to be considered overpowering? Or is my new version to weak considering we are a 5 in Damage and our other Specials?
It's a little shorter and vague, so maybe as to be more likely accepted by Devs and any Critics.
I changed "Rage" to "Fury", since Rage is in-game actually as an effect.
Rather then increased Damage it gives increased accuracy, so as to not be overpowering. However Fury increase the Accuracy not only of Range, but Melee as well, it also makes you immune to DoTs, like Fire and Bleed during it duration.
My question is...
Is this better then having an ability that increases the amount of Damage you hit and less likely to be considered overpowering? Or is my new version to weak considering we are a 5 in Damage and our other Specials?
TK-132
Mon Sep 19, 2005 3:32 pm
#57
Ok guys the Guide is now Pretty!
As said I took out a lot of the mumbo jumbo, since things change, and should be mainly left up to the Devs. This is just ideas and all.
Also I really hope the Rocket Launcher will be a Shoulder Mounted Weapon, and fire Rockets. Same with the LP except real small ones, or maybe not for Lag Reasons. Otherwise most things look very cool!
As said I took out a lot of the mumbo jumbo, since things change, and should be mainly left up to the Devs. This is just ideas and all.
Also I really hope the Rocket Launcher will be a Shoulder Mounted Weapon, and fire Rockets. Same with the LP except real small ones, or maybe not for Lag Reasons. Otherwise most things look very cool!
RebCommand
Sun Sep 25, 2005 4:59 pm
#60
This thread leaves me speachless..... /sign
Ogasi Haiden
Rebel Commando
Tarquinas
TK-132
Sun Sep 25, 2005 5:33 pm
#61
Nice to see people still like it. Now if only the Devs will acknowledge our problems or possibly read this...
Bulldog44
Sun Sep 25, 2005 11:23 pm
#62
/sign Comando badly needs a boost. Its sad when carbineers and pistoleers do more dmg
_________
Sat Oct 08, 2005 7:38 pm
#63
i like ur ideas, apart from that i think that grenades still should stack and be limited but in a greater ammount, allthough the throw grenade abillity should still be there, i also think that a grenade launcher should exist, like a device where u put the grenades and when u fire it its like normal grenades but u can "throw" them from a longer distance, and a limited-use rocket launcher (looking like the old one, allthough reloadable). but ur ideas are great, really
WillburWright
Mon Oct 10, 2005 12:14 am
#64
NovaSpice wrote:
Not even a Commando, but I will:
/sign
Stay at 'em guys!
QFE.
/sign
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mrbadfishy
Mon Oct 10, 2005 11:41 am
#65
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