Commando Archive
Thread: Commando Fixed [Version 3]
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StarNick
Mon Oct 10, 2005 11:54 am
#66
Nice to see people still like it. Now if only the Devs will acknowledge our problems or possibly read this...
*Grin*
TK-132
Tue Oct 11, 2005 9:33 am
#68
StarNick wrote:
Nice to see people still like it. Now if only the Devs will acknowledge our problems or possibly read this...
*Grin*
Well I feel special. If there were more of us I think we'd be up to 9 Pages by now.
And what is you smiling about? Are the Devs going to give us the Flaming Lightsaber as a Melee Weapon? ![]()
Oh BTW to someone earlier I have considered keeping Grenades in stacks of like 20. That seems accurate. But then that gets costly and so on.
Message Edited by TK-132 on 10-11-2005 09:35 AM
Pe-Ell-Morgoth
Tue Oct 11, 2005 11:21 am
#69
looks great!~ if this is the commando-to-be then I am very excited!
/sign
StarNick
Tue Oct 11, 2005 2:55 pm
#70
I grinned...because this is the first time that a revamp name/idea was actually used. Maybe...maybe not, but having a real focus shot special on TC2...and having a revamp idea post the same type of special is one mighty coincidence 
Eh not much...but when I first read the new commando changes, I immediately thought of this thread.
Eh not much...but when I first read the new commando changes, I immediately thought of this thread.
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