Commando Archive

Thread: IS it TRUE they are NERF'n FIRE?

Kweane
Mon Feb 09, 2004 9:15 am
#53

Nerfing fire dot without fixing HAR anddefense stackers firstis totally pityful.


Commando have a 16m range max on the special attacks, all the rest sucks and is totally worthless, now the commando DOT is the only weapon we have vs dodgers and stuff, and same for PVE.


On a realistic point of view it's normal that a flame dot does more dmg than just a bleed, i mean being on fire is kinda WAY worse than havinga bleed on ur arm, in star wars RPG (west end games, dunno bout the WOTC pos), flame throwers had a powerful fire dot, wich was making them worthy (the base dmg wasn't too killer, less than a BLAF).


So fixing the resists and the stack is ok but nerfing its efficiency by 10 is bull**edit**, unless our other weapons are fixed and we can have fun with HAR and nades (fix also the accuracy on thoses, no elite prof should have less than 120 accuracy).





--Sonya Blade - Bria --
--Master Pistoleer/BH--

--Eclair Kirin - Kauri --
-- Master Commando--
-- Master Fencer --

maddogs
Mon Feb 09, 2004 11:36 am
#54


commandos have the second lowest DPS in game right?


actualy hes right this is not true


we are the lowest i finished my test with pikemen and they deal a average of 20k dam every 10 secs thats adding a 50% miss if there was no misses easly 40k dam in 10 secs


iv done test after test now and have lvled threw every combat profession from novice to master now exept BH and i have run test on every single one they all out dam us most by 4x if you wana see my test PM me and ill send them to you


im about facts and thos who dont have any have no reason to respond to this post unless all you wana do is stir up commandos becous its oviously you arent one so take you crying nerf herder self home and stop trolling the boards





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Daniel' Judson-Leonheart

maddogs
Mon Feb 09, 2004 11:50 am
#55


o ya i forgot COMBAT medic is not in any way sapos to be a combat profession


they can aply 2 typs of attacks to same pool and then add 2 more to action and then after that add 2 more to mind


thats 6 dots that tic for 500-100 (desies tics for 100 i belive ) ech every 5-7 secs


in pve this is not any good but in pvp itspowerfull becous once your poisened your practicly ded



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Daniel' Judson-Leonheart

SkipMalone
Mon Feb 09, 2004 2:21 pm
#56

JMC wrote:


Join the bounty hunters my friend. We actually use the most skill points though. We're in the no defenses crowd also. Welcome to the club!


------------------------------------------


I know you use the most Skill points, I was stating that commandos use more skill points in combat. We master marksman and also take noice brawler with master unarmed to qualify for novice commando. BH on the other hand have to take master marksman ( same as us ) and master scout ( which is not a combat oriented class ).


But dont get me wrong, I feel for the BH. I think they should have more defenses also, especially for the SP sink they need. So you sure are right we are in the same club!


___________________
Cresslin
-Master Commando-
{Leader of DFR}
First mohawk on Flurry
------------------------------


"Commandos don't give up...and Diehard Commandos Die Hard...." Garvin


kb4all
Tue Feb 10, 2004 1:09 am
#57






DeneziB wrote:

Hint: If someone has 80% heat resist composite, then use your acid rifle.








ROFLMFAO!!!!!!!!!!!!!!



















Itikew Ameaste Master Sharpshooter/Master Combat MedicShadowfire


Nighthelm
Tue Feb 10, 2004 1:32 am
#58






kb4all wrote:






DeneziB wrote:

Hint: If someone has 80% heat resist composite, then use your acid rifle.








ROFLMFAO!!!!!!!!!!!!!!





















Yeah we know, LOL. The best part was that she claimed she was an experienced pvper and former master commando.



Jered Nighthelm of the Keepers of a New Hope
thepunisher286
Tue Feb 10, 2004 5:52 pm
#59


  • They do heavy DMG in PVE ? TKA, Rifleman, 2-handed do more. I cant even stress how bad we are in PVP. Enough said about that.

  • Were limited to melee ranged.

  • We spend 169 skill points in pure combat. Explain to me WHY we dont deserve a strong weapon.

  • There is no other weaponfor commandos that is even remotely usefull. The launcher pistol requires pistoleer for it to be usefull as well.

  • No defenses.

  • No specials but flamesingle/cone. Like before, they are limited to 16m.

  • We miss more than anyone else. Pikeman may have us beat there though.

  • Our DPS is far lower than other elite proffesions.

Its funny. When commandos ask these questions... no one.. and i mean no one can answer back with a good answer, let alone have any intelect in the reply.


W/E - Im staying master commando untill I loose my account. The devs can try to make every leave all they want, ill just be playing other characters. Its just that easy.


And theres some rumor running around about devs wanting to eliminate commandos alltogether? Would they actauly do that? People say devs are dumb but this would be outright insanity! I for one would cancel my account as seeing my money isnt going anywhere special.

InfiniteChimp
Tue Feb 10, 2004 8:21 pm
#60


I am sorry but I have to say that by far, DeneziB is the stupidest person I have ever seen in these forums. A nine year old has more common sense than this moron. I had no idea I was sharing a game with such a dumbass. I'm almost reluctant to start up the launch pad in the fear that I might come across a person as retarded as DeneziB.




"Theresistances should be taken into account when dealing damage." - was the ONE comment this @#$%tardmade that had any legitimate value. This is just common sense, if something is resistant to heat, you're not going to try to burn it, right? Likewise, if something has a natural tolerance for acid, you're not going to pour a bucket of it on their head in hopes to kill it, now are you.



Even if the damage of the DOT is reduced (based on resistance) this is understandable, but it should -NOT- be changed otherwise!






As for the AT-ST comment, I'd have to say that was pretty @#$%ing baseless too... Just let me quote the description for NOVICE @#$%ING COMMANDO:


"Commandos continuee to excel at combat, but also specialize in the skills required to take down large armored vehicles."




HELLO!?!?!? MORON!?!??! HELLO!!!?!?!?!??!


The only thing that currently works in the commando class
IS AND WILL MOST LIKELY
-NOT- REMAIN:
The flamethrower tree.




Acid rifle does NOT work. Why on earth does it not have ANY armor piercing... ALL OF THE OTHER ACID WEAPONS HAVE ARMOR PIERCING! HAR DOES NOT!!! It's underpowered compared to the flamethrower, I think that since it is a HEAVY ACID RIFLE it should do SOME damage! I've tried using my acid rifle in combat, it's worthless. I have a nice one too, 4.1 speed with 1077 damage. It doesn't even look cool when it's fired, it shoots little stick... things... I have no idea what they are. I can't even tell that I've shot anything until I see a floating number above my target's head.




Grenades are pointless, unless you want combat XP. I don't see commandos using grenades all that often anyway. Instead, I see "civilians" using grenades for easy combat XP.




When I read that they are nerfing the fire, I just expected a bunch of people to come out and say "Noooo!!!!!!" or "Well, they are a little powerful".. you know.. the whiners that say rifleman are overpowered, "Oh he shot me in the head and I died, it's not fair" blah blah.... but I never expected ANYONE to respond in such the arrogant way that DeneziB did. I think you should be thrown to the ground and kicked in the face with a steel-toed boot, Denezi.



You remind me of a woman I saw at K-Mart walking in a parking lot. She was crossing between parking spaces, then stopped in the middle of the driving area. A lady in a car pulls up and patiently stops to wait for the woman to finish crossing the road. Instead of politely scurrying over to the other side to allow space for the driver (who was waiting patiently, remember) the woman turns toward the driver and screams "HEY YOU STUPID **edit**!!! I'M **edit**ING WALKING HERE!!! YOU **edit**ING MORON WATCH WHERE YOU ARE DRIVING GOD **edit** IT!"




That made me want to jump out of my car and crush herhead with a brick in a handbag. I don't deal well with stupid people. You've come close to the 'stupidiest' people that I know. I never want to see you - ever. Normally I just read the stupid posts and laugh at their ignorance, but yours are just so feeble minded that I don't find them funny in the least bit. You probably drop the national IQ by at least fifty points.








As for the "I consider that a death threat" post, at that point I wanted to shove a pipe bomb up your ass and douse you in napalm, set you ablaze and then watch you fly apart as the explosivevaporizesyou from existence. That was so totally uncalled for and just plain idiotic that it sealed my opinion of you in the worst way. You are classified as a horrible person, so fastidious in your ways you wouldn't use @#$%ing rubbing alchohol unless it was 99.999% isopropyl. You just need to die. It was 100% clear that that was NOT a death threat. Mine however, comes close, though I have not stated that I "would" kill you. Merely I expressed the emotion known as rage. I think it was justified too.




All you people that claim the flamethrowers are overpowered have your right to an opinion, and I feel it is acceptable that you let us hear it. DeneziB's opinions should not even be heard by "it's" pets.


Thank you. And once more, deneziB, go to hell.

Message Edited by InfiniteChimp on 02-10-2004 07:25 PM





º Master Poo Flinger º



Brokenlightsaber
Tue Feb 10, 2004 9:02 pm
#61

I am not a commando but i feel for you guys. I don't get why they are nerfing you so hard, other than BH you are one of the hardest hybrids to master.


With you nerfed this patch, means ours isn't too far in the distance as well....



BH : 3-4-4-4
Novice Medic
Pistoleer: 0040
Radiant-Sharpie
Tue Feb 10, 2004 11:56 pm
#62


DeneziB wrote:

Fact: The time in between specials is determined by the speed of your weapon. If you use an 8 second speed flamer then of course you'll wait 8 seconds. I use a faster flamer myself








This is BS. Commandos have an 8 sec timer ON TOP OF OUR WEAPON SPEED. So if you've got a 4.0 speed flamer, be ready to wait 12 SECONDS.
maddogs
Wed Feb 11, 2004 12:47 am
#63

This is BS. Commandos have an 8 sec timer ON TOP OF OUR WEAPON SPEED. So if you've got a 4.0 speed flamer, be ready to wait 12 SECONDS.



This is not entierly true tho it might seem like it

this is how it works


theres a 3 modafier on the specials wich meens its x 3 your speed on your wep with no speed + mods a 4.0 speed flamer its 12 sec reload


but at flame 4 your speed mods make it around 2.3 x so now you flamer dos spacials with a 9.2 sec reload time


a 1.0 speed flamer (lagendary one the best that has ever ben seen) can shoot at2.3 secs wooot if only i had a flamer that fast


but the fastes none looted flamer ever made and sliced is 2.5 wich still has a reload time 5.8


wich still dos not com close to a LLC wich has ano delay mod at master bh and it can do same dam becous of ap 1 and alot more mobs are vun to elc dam


so with such a long delay time after special with out the dot we are toltoly trash and with the dot we can hardly keep up with pistoler spaming stop shots with a junky pistol dps



and if we miss once were ded



===============================================================


Daniel' Judson-Leonheart

Radiant-Sharpie
Wed Feb 11, 2004 12:52 am
#64



maddogs wrote:
This is BS. Commandos have an 8 sec timer ON TOP OF OUR WEAPON SPEED. So if you've got a 4.0 speed flamer, be ready to wait 12 SECONDS.
This is not entierly true tho it might seem like it
this is how it works
theres a 3 modafier on the specials wich meens its x 3 your speed on your wep with no speed + mods a 4.0 speed flamer its 12 sec reload
but at flame 4 your speed mods make it around 2.3 x so now you flamer dos spacials with a 9.2 sec reload time
a 1.0 speed flamer (lagendary one the best that has ever ben seen) can shoot at2.3 secs wooot if only i had a flamer that fast
but the fastes none looted flamer ever made and sliced is 2.5 wich still has a reload time 5.8
wich still dos not com close to a LLC wich has ano delay mod at master bh and it can do same dam becous of ap 1 and alot more mobs are vun to elc dam
so with such a long delay time after special with out the dot we are toltoly trash and with the dot we can hardly keep up with pistoler spaming stop shots with a junky pistol dps
and if we miss once were ded





maddogs=commando god

EOF
ShakariPsy
Wed Feb 11, 2004 7:07 am
#65






DeusManus wrote:



DeneziB


your not even a commando. i would suggest you actually play our profession before posting in these forums.








well I play a commando on chimaera and I agree with what DeneziB posted. DoT should not ignore resists (if something has 80% heat resists just becasue u set it on fire doesn't mean it loses the 80% heat resist) and if the targets on fire its can't burn any more that it is already hence the 1 stanck limit. So just because commando is no lomger going to be the "EASY" option for PvE because of how much dmg the DoT did well welcome to the balance game play, As a BH also i don't expect my LLC to be unresisted against everything I attack against some things its **edit** right usless lol, why should the flamer have this advantage.


NOTE: its all DoT that gets this fix btw including all proefessions that can cause it




Jessi'ca Dalani Guild: | LOST | Server: Gorath
Dax Server: Chimaera
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