Commando Archive

Thread: IS it TRUE they are NERF'n FIRE?

Brikker-Sunrunner
Sun Feb 08, 2004 6:45 pm
#40


I feel embarassed to share a profession with most of you people.


And jesus christ maddog, learn to type. And stop throwing threats at everyone who doesn't agree that Commando's should be the most damaging, destrucive, overpowered profession in this game.



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Medic, Combat Medic, Doctor
Brikker-Sunrunner
Sun Feb 08, 2004 6:46 pm
#41

Oh yea. This change is needed.



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Medic, Combat Medic, Doctor
StarNick
Sun Feb 08, 2004 7:16 pm
#42

By who it seems everyone hates, Den:


"This is what I'm talking. I AM NOT BEING A TROLL. You are labeling me a troll because my viewpoints based on my months of experience AS A MASTER COMMANDO contradict your desire to stay "uber" as a commando (0/0/4/0) dabbler."


Nearly most of the people you pointed that statement to have been Master Commandos for a very long time and have posted a ton about commandoship here as well..you? you ive barely seen since i first began commando and posting on this forum back at Launch.


And you aremaking falisfied claims that everyone here is a 0/0/4/0 dabbler...because no one believes your "experience as a master commando". I highly doubt you were ever one after reading some of your posts here, either that or you got some axe to grind. I've been a MC for well over 5 and a half months now and can very well see these flame changes are VERY bad at this present course of time. Hell, i have non-commando friends who agree with me on that.


Do you know why there were so many 0/0/4/0 dabblers? Because the flamer was too powerful?


Thats only half of it..the flamer was too powerful, BUT the rest of commando was WORTHLESS to even invest in..that resulted in dabblers staying as dabblers rather than joining the ranks of high lvl or master commandos.


For the devs..the very best thing to combat those nasty dabblers..is one golden thing: Fix 4/4/0/4 commando


Once those trees are fixed...the FT needs to be rebalanced, but it is teetering to near stupidity on the dev's behalf to start the other way around..without the FT as a "Pure Commando"..we are worthless...thus as it seems, as a hybrid class..we truly are hybrid...in the first degree of being composed of two pre-req classes..and to the 2nd degree of being forced to conform to TKA or Pistoleer templates


And the number 1 reason why the devs would even do this? I highly suspect its because of people like you who come walzting in here mouthing and whining and crying.





--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

StarNick
Sun Feb 08, 2004 7:55 pm
#43

At present it is to powerful..however..your taking that out of context:


For a commando to solo an at-st..he had to either be very fast and hide in an urban enviroment..which makes sense...or pets or something that would distract at-st (not soloing) OR suiciding with 2 dots from flame single 1 and 2


For At-Sts going down...we are commandos..thats our job..when you dont see lots of heavy machinery going down anymore..we're not doing our job


And Lastly, the true thing taken out of context:


Ft is Too Powerful and Unbalanced


-Compare it with the rest of our class, which is broken


-Compare it to other elite classes and you'll find its not overpowered..only its DoT is


-Find out that the DoT is the only saving grace of commando..and that is being taken out, before anything else...the devs are eradicating the problem without really solving it...and in the end they're making it worse for us in the coming months until we finally get priority on the design table.





--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Raptor2k1
Sun Feb 08, 2004 8:19 pm
#44

"I'm sorry, but DeneziB is in someways right, stacking flames is too strong right now."


Sigh, for the umpteenth time we all know that. No one here disagrees with the stacking issue really, it's the overall 90% DoT reduction that's been made without fixing anything else in the profession that's ticking us off.




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Farky
Sun Feb 08, 2004 10:11 pm
#45







And jesus christ maddog, learn to type. And stop throwing threats at everyone who doesn't agree that Commando's should be the most damaging, destrucive, overpowered profession in this game.






C'mon buddy, I've been posting on these forums for a week now and already know that English isn't maddog's first language. Let's see you type a coherent post in his first language.


And if you're ashamed of sharing the same class, we're all here to stay, maybe you should consider leaving.

Dammit, now I've gone and broken what I said in Skip's thread. arg.



Farky
Recce: No idea where we're going, but we're getting there.
Khragon
Mon Feb 09, 2004 6:18 am
#46

Commando flamethrowers do heavy damage, especially in PvsE, the dot shouldnt do as much damage as it does, you are getting a 2 for 1 with it. This is a nice "fix" IMO and a necessary one.
Nighthelm
Mon Feb 09, 2004 6:35 am
#47






Khragon wrote:

Commando flamethrowers do heavy damage, especially in PvsE, the dot shouldnt do as much damage as it does, you are getting a 2 for 1 with it. This is a nice "fix" IMO and a necessary one.






You do understand, that without the dot, commandos have the second lowest DPS in game right? That's fair to you? That is balance? At the very least, do you not think they should cut the special timer considerbly to compensate for such a rediculously low dps? We we're never asking to be "uber", just to have enough ability to compete on the battlefield. The dot was our one trick pony (which could be countered with preperation), now our pony is dead, and the future of our class is in jeopardy, as we have no desperately needed fixes coming to our other lines.



Jered Nighthelm of the Keepers of a New Hope
Khragon
Mon Feb 09, 2004 6:47 am
#48






Nighthelm wrote:





Khragon wrote:

Commando flamethrowers do heavy damage, especially in PvsE, the dot shouldnt do as much damage as it does, you are getting a 2 for 1 with it. This is a nice "fix" IMO and a necessary one.






You do understand, that without the dot, commandos have the second lowest DPS in game right? That's fair to you? That is balance? At the very least, do you not think they should cut the special timer considerbly to compensate for such a rediculously low dps? We we're never asking to be "uber", just to have enough ability to compete on the battlefield. The dot was our one trick pony (which could be countered with preperation), now our pony is dead, and the future of our class is in jeopardy, as we have no desperately needed fixes coming to our other lines.



How do you figure that? I was a commando and my flamethrower with Flame 2 did over 4000 damage per shot, easily over 1K without specials every 2-3 seconds. Thats hardly "second lowest DPS in game". I was carbineer, pistoleer, and am now TKA, the only one of those that maybe outdamages a commando is the TKA, even then its pretty even. Saying you are second lowest DPS in the game is BS

Nighthelm
Mon Feb 09, 2004 6:58 am
#49






Khragon wrote:





Nighthelm wrote:





Khragon wrote:

Commando flamethrowers do heavy damage, especially in PvsE, the dot shouldnt do as much damage as it does, you are getting a 2 for 1 with it. This is a nice "fix" IMO and a necessary one.






You do understand, that without the dot, commandos have the second lowest DPS in game right? That's fair to you? That is balance? At the very least, do you not think they should cut the special timer considerbly to compensate for such a rediculously low dps? We we're never asking to be "uber", just to have enough ability to compete on the battlefield. The dot was our one trick pony (which could be countered with preperation), now our pony is dead, and the future of our class is in jeopardy, as we have no desperately needed fixes coming to our other lines.



How do you figure that? I was a commando and my flamethrower with Flame 2 did over 4000 damage per shot, easily over 1K without specials every 2-3 seconds. Thats hardly "second lowest DPS in game". I was carbineer, pistoleer, and am now TKA, the only one of those that maybe outdamages a commando is the TKA, even then its pretty even. Saying you are second lowest DPS in the game is BS








/sigh


The average flamesingle2 hits for 6k, with the average dealy being 7 seconds. We've tested, over and over and over and over again the flamesingle2 damage to other combat profession's best dps skills. I'm too lazy to explain it all to you, as you're mind is already made up and will be incapable of digesting facts. I suggest using the advanced search feature located at the bottom of the forum, as I'm not going to do all the work for you.




Jered Nighthelm of the Keepers of a New Hope
Khragon
Mon Feb 09, 2004 7:50 am
#50






Nighthelm wrote:





Khragon wrote:





Nighthelm wrote:





Khragon wrote:

Commando flamethrowers do heavy damage, especially in PvsE, the dot shouldnt do as much damage as it does, you are getting a 2 for 1 with it. This is a nice "fix" IMO and a necessary one.






You do understand, that without the dot, commandos have the second lowest DPS in game right? That's fair to you? That is balance? At the very least, do you not think they should cut the special timer considerbly to compensate for such a rediculously low dps? We we're never asking to be "uber", just to have enough ability to compete on the battlefield. The dot was our one trick pony (which could be countered with preperation), now our pony is dead, and the future of our class is in jeopardy, as we have no desperately needed fixes coming to our other lines.



How do you figure that? I was a commando and my flamethrower with Flame 2 did over 4000 damage per shot, easily over 1K without specials every 2-3 seconds. Thats hardly "second lowest DPS in game". I was carbineer, pistoleer, and am now TKA, the only one of those that maybe outdamages a commando is the TKA, even then its pretty even. Saying you are second lowest DPS in the game is BS








/sigh


The average flamesingle2 hits for 6k, with the average dealy being 7 seconds. We've tested, over and over and over and over again the flamesingle2 damage to other combat profession's best dps skills. I'm too lazy to explain it all to you, as you're mind is already made up and will be incapable of digesting facts. I suggest using the advanced search feature located at the bottom of the forum, as I'm not going to do all the work for you.





Why would I search it, Itswrong. Commandos are NOT the second lowest DPS. You may like to pretend you are but your not. Combat Medic does ~500 damage in 8 seconds, so you are saying the lowest is CM's, then commandos? I can tell you now thats BS.

JmC
Mon Feb 09, 2004 8:29 am
#51

"So add that up along with all 3 other trees in commando are completly broken and we now have the lowest DPS ( damage per second ) of all combat professions, but we also have the least amount of defenses. Oh and because Im sure you know already that commando takes more skill points in combat than any other profession."



Join the bounty hunters my friend. We actually use the most skill points though. We're in the no defenses crowd also. Welcome to the club!





Aesi Wraith
Imperial Ace

Allema Attal
Imperial Ace

Isea Wraith
Royal Security Force Ace Pilot


Jandel-Har
Mon Feb 09, 2004 9:13 am
#52

I only decided to weigh in on this matter because its important to me as current master commando, and being the flamethrower is the only weapon that I (we) can effectively use.


First of let me start by saying to DeneziB you are acting like a complete @$$ , knock it off. So what if you were a Master commando, are you now? So please kindly remove yourself and your 7th grade mind from this forum, as it is a commando forum.


Second , last time I checked when something or someone got hit with a flamethrower, it(they) got burned, imagine that getting burned by a flamethrower.


Now this is just a guess but you probably moved on to combat medic right? You sound like a flavor of the month kinda guy to me. But like I said earlier please stop posting in here I am sure you only do it to see what you can stir up. laughing about it on the way to band practice.


Now there are people here who are trying toget the commando profession to be all it can be , as it were. So just kindly leave them alone. Remember it is just a game after all.


Now run along you don't want to be late for school.






Just Dak - Flurry
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