Commando Archive
Thread: Helios: Please Address a Commando Concern over the new Weapon Availability Change
Also...this is both a commando issue AND combat-wide issue in context to the original worry. We're defined by our weapons...therefore having a new system based off of CL/Skill Box/Racial...got quite a few commandos bent out of shape, as if even a few Hvy Weapons were "generic"...our entire profession would be defaulted. Although we fall under combat...we're also the ONLY profession thats like this - we're unique, and a pain in the arse for the devs to boot in balancing.
However...that is not to be...so its more a combat-wide issue rather than a commando issue, as we know all weapons in the commando profession are considered iconic...
Message Edited by StarNick on 04-14-2005 06:39 PM
Message Edited by StarNick on 04-14-2005 06:40 PM
StarNick wrote:
Not necessarily...theres a post of mine in regards to flexibility. Its just the new cert system will have to be done in moderation...not too excessive emphasis on Iconic weapons nor non-Iconic weapons...as if we have either extremes, it would just be better going back to the old system.
Also...this is both a commando issue AND combat-wide issue in context to the original worry. We're defined by our weapons...therefore having a new system based off of CL/Skill Box/Racial...got quite a few commandos bent out of shape, as if even a few Hvy Weapons were "generic"...our entire profession would be defaulted. Although we fall under combat...we're also the ONLY profession thats like this - we're unique, and a pain in the arse for the devs to boot in balancing.
However...that is not to be...so its more a combat-wide issue rather than a commando issue, as we know all weapons in the commando profession are considered iconic...
Message Edited by StarNick on 04-14-2005 06:39 PM
Message Edited by StarNick on 04-14-2005 06:40 PM
Your comment i highlighted in blueis appreciated. Not that you mean it the same way i do.
A small note i want you to keep your wpns (and they're innate abilities) but i want the other professions to keep their's as well.
Message Edited by Pelf on 04-14-2005 03:45 PM
Message Edited by Pelf on 04-14-2005 03:46 PM
Message Edited by Pelf on 04-14-2005 03:57 PM
Pelf wrote:
Pelf wrote:
garvin wrote:
Pelf wrote:
My statement toward you is best discribed in MANY 4 and atleast one 5 letter word, but i'll be polite.
From what you said of your professions 'role' your basing it off the schematic that's on the main site?
If so....
I have a Master Rifleman. I didn't define his role as a 'Nuke' as per the devs schematic of roles.I defined him by the weapon he used and the TITLE he recieved at MASTER of that profession. Now he's less then he was.
And you're going to put out that your professions is defined by it's wpns? Aren't most of the combat professions? I give a RATS about specials playing a part of the 'role'. A rifleman uses rifles, you want to use one, take rifleman. (I tried to defend your professions right to your own weapons, FYI, but all professions should get this same treatment). If you want to use a pistol, take pistoleer.
But telling a player (when they're calling for a greater sense of community, in the face of change) what i consider to be equivalent to'Suck it up, this doesn't concern you.' is a bunch of BS.
P.S. i've been defending the CU in my guild chat and on teamspeak, this 'development' has lost that support.
My respect for you garvin ended within the first two lines of what i'm replying to.
You totally read my post wrong and that's probably my fault...I did not say suck it up or tell them to live with it...I never even said that this change was a good thing or that we didn't care...What I said is "Bounty Hunter is different then Commando and we have different reasons for feeling the way we do about this weapon change"...Please go back and re-read my post, taking into account that this is the Commando forum dealing with Commando issues. The post I was replying to stated "Now you know how BH's feel", but this isn't the same thing and that statement, whether the author meant it or not (which I doubt), was very condencending to the Commando community and off base to the issue we are discussing in this thread. Commandos, like BH's, have been hurting for a long time, but unlike BH's not everyone can BE a BH without dabbling in the Bounty Hunter profession...on the contrary, the reason for this thread starting was to prevent everyone from being a Commando without ever taking up box one of Commando...So, that's why I responded the way I did...and I did it WITH respect.
I/m cutting my reply down, but i've reread your post, i still hear what i heard. (I will admit, it may not have been intended the way i heard it).
STILL i don't really care (or base my believes off of)what the devs have all of the sudden DICTATED a character's profession's 'role' is after i've had them for about 2 years. My first character like i said in my post is a Rifleman, i define him by his weapons, ie RIFLES. My secondcharacter is a different story i went MTK/0400 CM/0400 Doctornot because of the wpns (all one of them worth using, VK's) but abilities, ie he's zabrak, so he can use vitalize andequilibirum,he can heal health/action and mind(CM), rez, force of will, powerboost, and meditate wounds (from mind healing)away by using meditate. Two completely different styles of play. One of these accounts will be deleted when CU comes out, due to these changes.
P.S. Garvin, I understand that this is in the Commando Forums, but i didn't get here by going to the forums seeing 'commando' and hitting the button for it. You have no idea howJacobHiggins got here and saying it's just a commando issue is BS. I used the Devtracker, and the weapon availability change affects every combat profession and every player. So i don't care what forum it's on.
Message Edited by Pelf on 04-14-2005 03:11 PM
The text in red was pointed out for ya garvin.
The fact that you might have found it disrespectful as a commando, yes i understand.
The fact that you might have found it disrespectufl as a 'player' (ie RL), no i do not.
I hear him calling for togetherness, not disrespecting the 'commando' community.
Message Edited by Pelf on 04-14-2005 03:39 PM
And that's why I said that I felt he wasn't trying to be condencending and moved to explain the difference...Because I felt he wasn't trying to be disrespectful, I decided to respond respectfully inkind with "how the Commando concern is different then possibly the BH concern"...Notice that I never shot down the idea of teaming up or that he was wrong for making his post. Instead I gave hm the benefit of the doubt (knowing that he is a good person). If I had felt he post was really condencending, my response would have been "take it somewhere else"...I appreciate and totally suport togetherness, but the statement of "now you know how BH's feel" told me that maybe he didn't fully understand the Commando side of the coin, and how can we be "together" if we don't understand each other, hence, I decided to better explain the Commando side of it...once we understand each others issues, we can better "come together"...
And this is a prefect example of what I was saying about reading what I wrote incorrectly...I said that this is a Commando forum dealing with Commando issues which I meant that, looking at this issue, I am focusing specifically the effects to the Commando profession...again...nothing more or less...
I
Don't know the truth behind that...but theres zero tolerance for encouraging something along those lines. Thats why we have the corr forums to convey community thoughts, views, and new ideas...as pming devs isn't the smartest (or even efficient) way to go.
But...please stay on topic
Well TH posted today that torrows focus thread will be on teh weapon certs and again stressed that weapons will no longer be attached to skillboxes so hopefully things haven't changed yet again but I guess we'll find out tomorrow although I'm afraid we'll get another glib generic post taht will leave evryone wondering once again which way the certs are falling.
TH wrote:
Tomorrow's focus thread will go over the changes in weapon certifications.
Note: In the very near future, Weapon Certifications will be viewable in the lower left hand side of the skills window (CTRL-S) in the Weapon Certification field. At this time, weapon certification is not displayed in that window.
Kurt "Thunderheart" Stangl
Community Relations Manager
I think a good compromise would be something like this. Weapons are level based to equip and use. However, every weapon also has a skillbox granting bonuses to that specific weapon, in the same place that the certs are now. Part of me cringes at this very idea, due to the fact that it'd be utter hell for the devs. But with everything else they're revamping, I don't think it's too much worse. This would sort of lead to something like the armor now. At a novice elite profession, you get the ability to use it, but you need to go up to the various boxes to get the mitigation to make it more effective. Also, I think that some of the general skills would need to be changed to specific skills in the current system for this change to work at all. Rifleman, for instance, should get more rifle bonuses to make it so that someone who stacks general ranged speed and accuracy can't surpass them with a rifle. Maybe the "cert" boxes could grant specific weapon speed and accuracy (and damage?) bonuses?
Message Edited by JacobHiggins on 04-14-2005 10:43 PM
I have a strong feeling that the "level" of all restricted Commando weapons will equal the box they are at if you went straight to that box...so basically, if you got to x2xx of Commando, you'd have likely the right lvl to use the particle beam cannon, but you'd also have the box, so others of the same level without the box, wouldn't be able to use the weapon...The devs will likely do this because, once a weapon is "box restricted", the lvl required for the weapon really goes out the window (why make it box restricted, but then require a higher lvl to use it...they could make all our weapons lvl 1 usable, but if they are all restricted to Commando boxes, then they would still be Commando only)...
djkav wrote:
Okies, I loved the CU.... but even now i'm concerned!
Commando weapons will be Skill box + combat level.
So if the particle beam cannon is x2xx and lvl 22. Does that mean if im x2xx and lvl 19 i cant use it?
If so then that will p** me off so much!
I have defended the CU so far... but even this is a step too far to defend!