Commando Archive

Thread: New commando weapons

TylcoSWG
Mon Oct 24, 2005 5:51 pm
#53

I'm really just hopeing this isn't one of those "Non Power Up-able - Non Sliceable" Weapons..Because then I will be ticked..Was gonna be happy to put away my 355 DPS PFT...(355 isn't good enough for me)...But..if it's one of those guns I'll be putting my Pft to more use..


::::::EDIT:::::



Ok..one more thing..whats the list of our new weapons?

Lava Cannon

Repub. Flame

HK-Rocket

And isn't there another thing that looks like a Jack hammer that what my friend told me has been ingame since Rotw but never was released?..and has a Bugged Rifle Cert?..lol...



Just wondering if thats what we are getting

Message Edited by TylcoSWG on 10-24-2005 05:56 PM



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Wolfmann31
Mon Oct 24, 2005 11:57 pm
#54






Tyyylowyspetily wrote:





Wolfmann31 wrote:

I'd be more for loot weapons, if you could give them to a weaponsmith, and he could reverse engineer it into a few us scematics...

thus I can opt to use the loot gun, or have a weaponsmith use my lootgun to build me a new one, like I want it...


The same goes for armor and clothes...Oh wait, new armor aint in the plans, nor clothes..but it would be cool if I could hand in the mabari helmet there and have it reverse engineered into a scout trooper helmet, or that suit reverse engineered into a TIE Pilot suit....


But alas, loot it is, or some stoopid cube we have to fill.


Fun part, is we'll all end up with the same weapons..the one loot weapon that does the most damage..and we'll all be carbon copies.





I agree with the first part, crafters should be much more involved with this sort of item and rewards in general. RE'ing weapons and armor is something I've long thought was a good idea, starting back when I was a weaponsmith looking at looted pikes I had no way of matching by crafting.


But on the carbon copy item, this is different from the way things are now how? How many commandos are running around with something other than a PFT as their primary weapon? At least this time around, they made sure random loot items won't hang around taking up server space like the previous things they've tried, since there are so many combinations, and so many things people are going to want. If there is one small bright spot in this method, that'd be it IMO.








Most commandos run around with the Proton rifle, wich is a loot weapon that has so little disparity in stats, it's almost a carbon copy. ToOW will add to this, by the weapons dropping will give us a weapon that would be stronger than the PFT, with just as little disparity in stats.


So we'll be carbon copies in look and stats. The only difference is the color armor we have...


Re engineering of loot weapons could if done properly open up for more disparity in what we use.



Ofcourse, if you ask me, I'd like weaponcrafting to be like Armorcrafting. Altho, working the oposite way, by the core being the visual frame, and the "frame" being the stats. So you could pick the DL-17 core, and add the frame that makes it a CL 54, Master Carbineer weapon, with the stats to come from it. Altho, it would need some categories, so that a RocketLauncher didnt act like a flamer.


I know I wouldnt run around with all the butt ugly weapons that are CL54then, but rather have custom made weapons to fit my characters look.





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OsloisAwomaow
Tue Oct 25, 2005 12:10 am
#55






blacke wrote:





OsloisAwomaow wrote:





StarNick wrote:
The new flamer is a cube loot, and the lava cannon has been reportedly spotted in one of the dungeons. Suppousedly of all the new weapon models, there are schematics too...but that depends on your definition of new models...




Does cube loot mean you stick some stuff in a cube and some other stuff comes out?





If you ever played Diablo 2, then this is SOE's version of the horadric cube.




Never played it.



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Wild__Bill
Tue Oct 25, 2005 12:30 am
#56

I really can't understand why the PFT is not the most powerful (damagewise) weapon in the game, given it's low range, high SAC and low speed. It wouldn't be unbalanced even if it did 1300 max damage given the fact that it can't be puped



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Hedd
Tue Oct 25, 2005 1:50 am
#57






Wolfmann31 wrote:





Tyyylowyspetily wrote:





Wolfmann31 wrote:

I'd be more for loot weapons, if you could give them to a weaponsmith, and he could reverse engineer it into a few us scematics...

thus I can opt to use the loot gun, or have a weaponsmith use my lootgun to build me a new one, like I want it...


The same goes for armor and clothes...Oh wait, new armor aint in the plans, nor clothes..but it would be cool if I could hand in the mabari helmet there and have it reverse engineered into a scout trooper helmet, or that suit reverse engineered into a TIE Pilot suit....


But alas, loot it is, or some stoopid cube we have to fill.


Fun part, is we'll all end up with the same weapons..the one loot weapon that does the most damage..and we'll all be carbon copies.





I agree with the first part, crafters should be much more involved with this sort of item and rewards in general. RE'ing weapons and armor is something I've long thought was a good idea, starting back when I was a weaponsmith looking at looted pikes I had no way of matching by crafting.


But on the carbon copy item, this is different from the way things are now how? How many commandos are running around with something other than a PFT as their primary weapon? At least this time around, they made sure random loot items won't hang around taking up server space like the previous things they've tried, since there are so many combinations, and so many things people are going to want. If there is one small bright spot in this method, that'd be it IMO.








Most commandos run around with the Proton rifle, wich is a loot weapon that has so little disparity in stats, it's almost a carbon copy. ToOW will add to this, by the weapons dropping will give us a weapon that would be stronger than the PFT, with just as little disparity in stats.


So we'll be carbon copies in look and stats. The only difference is the color armor we have...


Re engineering of loot weapons could if done properly open up for more disparity in what we use.



Ofcourse, if you ask me, I'd like weaponcrafting to be like Armorcrafting. Altho, working the oposite way, by the core being the visual frame, and the "frame" being the stats. So you could pick the DL-17 core, and add the frame that makes it a CL 54, Master Carbineer weapon, with the stats to come from it. Altho, it would need some categories, so that a RocketLauncher didnt act like a flamer.


I know I wouldnt run around with all the butt ugly weapons that are CL54then, but rather have custom made weapons to fit my characters look.







Speak for yourself. My toolbar is filled with various weapons of variety. Nothing like burst shot with a rocket launcher now or surpression fire even. PFT is my main weapon with the PR as my power vs 1 when the DOT isn't helping. Acid Launcher is amazing for applying mass states. Not sure if I'll replace the PFT with the Repub..will have to see if the reduced area effect is worth the extra damage though its lookin like the Lava booger shooter is gonna be the main dealer here shortly. Should be interesting.



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Merc93
Tue Oct 25, 2005 7:11 am
#58

Yeah, those are pretty cool stats for sure....but did they have to use an idea like "lava" canon? Did you notice the BH rifle? I like that one too, being a BH also...I wonder if these will be uber hard to get weapons like the necrosis weapons unless yuo go with a huge party? Whatdya think they'll sell. For cryng out loud, necrosis and enhanced weapns are priced at 10 MILLION CREDITS now. My god, what kind of a moron would pay that price? Will these go for 20 mil?! Geeze.



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OsloisAwomaow
Tue Oct 25, 2005 1:17 pm
#59






Merc93 wrote:

Yeah, those are pretty cool stats for sure....but did they have to use an idea like "lava" canon? Did you notice the BH rifle? I like that one too, being a BH also...I wonder if these will be uber hard to get weapons like the necrosis weapons unless yuo go with a huge party? Whatdya think they'll sell. For cryng out loud, necrosis and enhanced weapns are priced at 10 MILLION CREDITS now. My god, what kind of a moron would pay that price? Will these go for 20 mil?! Geeze.





A proton rifle is 250-400mil on Kettemoor



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and i feel fine!"
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BioEngine
Tue Oct 25, 2005 1:56 pm
#60

Well, it looks like we won't know the real stats any time soon, since no one has been able to report obtaining one since the expansion went live.



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Stamina
Yggur-Bria
Wed Oct 26, 2005 5:03 am
#61






OsloisAwomaow wrote:





Merc93 wrote:

Yeah, those are pretty cool stats for sure....but did they have to use an idea like "lava" canon? Did you notice the BH rifle? I like that one too, being a BH also...I wonder if these will be uber hard to get weapons like the necrosis weapons unless yuo go with a huge party? Whatdya think they'll sell. For cryng out loud, necrosis and enhanced weapns are priced at 10 MILLION CREDITS now. My god, what kind of a moron would pay that price? Will these go for 20 mil?! Geeze.





A proton rifle is 250-400mil on Kettemoor





seriously? cos thats insane... ive been down there with one jedi and myself, killed necro and beenracing back down to himin like 20-30mins... granted we run past everything else but personally i think thats quick, and when that jedi disappeared, i found another who did it just as well... May not always be a proton rifle loot but still, its not hard, either kettemoor is suffering from extreme hyperinflation or everyone on there is lazy and rich (no offense)

Thatguyfubu
Wed Oct 26, 2005 5:18 am
#62






OsloisAwomaow wrote:





Merc93 wrote:

Yeah, those are pretty cool stats for sure....but did they have to use an idea like "lava" canon? Did you notice the BH rifle? I like that one too, being a BH also...I wonder if these will be uber hard to get weapons like the necrosis weapons unless yuo go with a huge party? Whatdya think they'll sell. For cryng out loud, necrosis and enhanced weapns are priced at 10 MILLION CREDITS now. My god, what kind of a moron would pay that price? Will these go for 20 mil?! Geeze.





A proton rifle is 250-400mil on Kettemoor





Necrosis loot is cheap on Flurry. I bought a proton rifle with 1034 max damage and 119 SAC for 1 million. There is also about 6 more all under 2 million right now. I might pick these up just to have back ups.





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Pvt
Wed Oct 26, 2005 10:12 am
#63

Uh the proton rifle never has or ever will be that much on kettemoor.



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TjadenFederov
Wed Oct 26, 2005 10:26 am
#64


Grabbed a PR on eclipse for 1.3 mill and another with similar stats on Flurry for 1.1 Mill. Don't see how they could cost 250 mill, thats insane.




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SaleusCorwen
Wed Oct 26, 2005 1:03 pm
#65






OsloisAwomaow wrote:





SaleusCorwen wrote:

watch the galaxy trade forums.. seems the average price for Proton Rifle = 2million..



2 days ago i saw a 2mill on the vendor search too..







I counted the zeros 250000000 - 400000000






i don' t doubt you did see them for that much, i have seen some for 999,999,999 on vendors also.. but what i'm saying is the price for a proton rifle, for someone who watches the prices, is about 2,000,000




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