Commando Archive
Thread: My flame 2 is doing 10k plus dmg?
Message Edited by garvin on 02-16-2004 03:55 PM
defensive stacking is coming to an end? all that's been verified is that its being "looked into". nothing more, nothing less. i'm willing to be that there will be a cap to ranged/melee defense.
and obviously you haven't pvp'd much if you think pistols and carbines aren't doing damage. come to the ahazi server and see all the pistoleer/smugglers kill you in a few hits with krayt pistols. see the BH's work you over with carbines that are enhanced with stocks and scopes. come see the tka's tear apart others with vk's using nym feeders. see everyone and their mother running around with T-21's, running and gunning like they're pistoleers, and headshoting everyone into nothingness. watch as the heavy swordsmen with powerhammers that eclipse the 700 range for max damage kill you in 2 hits with headhit3. to say that only commandos are killing off other commandos is the most ridiculous thing i've heard. if you have trouble taking out commandos, maybe you should invest in some ranged skills, or learn how to hit them better with your hammer, because all it takes is to either kite them, or get them when they're in between specials.
i can see that arguing with you is like trying to convince a six year old that there are no monsters under his bed. no matter what we put on the table, fact of the matter is, he's just too scared to believe anything else.
Fixes to commandoes? Well put their damage in the 800 range, oh wait it already is, and perhaps give one special 2x dmg one 3 x dmg and one 4x dmg, AP0, Wait this sounds too much like other classes, instead they give you 12000 dmg, then tell you to wait, so the DPS is the same, LMAO, perhaps but it is simply unfair for the initial shot is the killer.A VAST reduction in dmg, as well as a reduction in the time modifier, would make your class fair. Pistoleers and carbineers have a rather hard time against buffed knowledgable opponents, particularly those that are part doctor. Swordsman dps is less than TKA dps, sigh, I have among the best of the best, their are no doubt better, but I cant get a weaponsmith to make me one
Powerhammer 3.1 152-480 DMG AP2
Vibroknucker 2.0 46-180 DMg AP1
Mitigation-
Powerhammer 152-283
Vibroknuckler 46-100 Err 296-350(TKA )
Powerhammer Speed at master- 2.1
TKA Speed At Novice, err master- 1.0
Headhit3- 283*4*1.25/2.1=674DPS
Unarmedhit3- 350*4/1=1400
Message Edited by Jeassa on 02-17-2004 07:57 PM
So please note this post...notice it was you who called all of us "Retarded"...seems pretty juvinille and flamming to me...this type of Troll behavior should not be condoned of course...you said it yourself in an earlier post...better go report yourself...
I only wish LordS was around to delete your posts and close any thread you display your ignorance in...
tometaophion wrote:
Powerhammer 3.1 152-480 DMG AP2
Vibroknucker 2.0 46-180 DMg AP1
Mitigation-
Powerhammer 152-283
Vibroknuckler 46-100 Err 296-350(TKA )
Powerhammer Speed at master- 2.1
TKA Speed At Novice, err master- 1.0
Headhit3- 283*4*1.25/2.1=674DPS
Unarmedhit3- 350*4/1=1400
this is how inaccurate you are. first of all, you're comparing headhit3 from swordsman with unarmedhit3 with tka. why don't you compare twohandhit3 with unarmedhit3, or headhit3 with unarmedheadhit? that's right, you want to skew the numbers in your favor. and witha power hammer that fast, you'll be hitting specials once per second. how do i know this? my hammer is at 3.6 speed, and i hit specials every second. don't try and say its every 2.1.
and i can see why no weaponsmiths will mak you better weapons. you probably argue with them that they can get their stats better if they do it your way, even though you've probably never been a weaponsmith. so, out of frustration, they ban you from their shops.
i have played just about every combat profession there is out there. i know what i'm talking about. you, you've never been a commando. you're not even a master heavy swordsman, and you're trying to compare that to a master commando or master tka. it doesn't work that way. like garvin said, be gone little troll, we're done with you and your misguided numbers.
and yeah, all you've done is proven that ALL of us commandos are right. onelittle scrub with 2/3 of a profession done shouldn't be able to out damage us, but they can easily. the fact that you can't makes you worse than that little scrub.
I flame single 2'd a 100% heat resistant storm trooper a few days back... I did 0 initial damage, I tried it with all burn attacks, and still 0 initial damage even though it was registering 6000+ in the combat log. My burns... which did a weak 800 damage, ended up taking it out.
So lets recap... my burn did 800 damage, before it would have easily done 3k+. My initial attack did absolutely nothing... and yet now the profession falls under the category of balanced along with TKA and riflemen, right?