Commando Archive

Thread: Commando Issues Designer responses

-TA-Ash
Tue Aug 12, 2003 5:46 pm
#40

SOE punches Commando right in the face!



Vinny, Dathomir Outpost, Dathomir, Bria


Commando/TKA

Rutro
Tue Aug 12, 2003 5:48 pm
#41

hahah You guys really wanna get nice and angry



http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=5613



Talk about a spoiled class.

Illrigger
Tue Aug 12, 2003 5:49 pm
#42






Anteraan wrote:

Commandos - the new melee class of SWG!!!



Well, yeah. They're kinda like Brawlers, except they dohalf thedamage and have a shorterrange.



ACCOUNTS CANCELLED 11-28-06, after 37 months, due to poor game design on the part of Helios
Rommie
Tue Aug 12, 2003 5:50 pm
#43

In the Star Wars Universe, an Ewok with a Stick is more powerful than a Commando with a Rocket Launcher


You might have hope in the fact that this is so over-the-top silly that the Devs will be ashamed into making sensible changes.


LukeHalcyon
Tue Aug 12, 2003 5:52 pm
#44

I can live with these changes as long as we get the power we're promised, but my biggest issue with commando is the fact that we're being forced to be pistoleers. Our "main weapon" the Launcher Pistoluses Pistol Specials, so as Commando will be my main profession therefore the Launcher Pistol will be my weapon of choice therefore meaning that I have to be a Pistoleer.


But not only that I have to use a Standard Pistol to get better with my Launcher Pistol cos it will give Heavy Weapons XP, meaning that the XP you earn with the Launcher Pistol will not make you better with it.


To me this is crazy, and really really needs to be fixed first of all after these changes.

-TA-Ash
Tue Aug 12, 2003 5:52 pm
#45






Willie wrote:

-TA-Ash you forgot:


Then kicks them between the legs for good measure!







That was a given i thought .


Vinny, Dathomir Outpost, Dathomir, Bria


Commando/TKA

Illrigger
Tue Aug 12, 2003 5:52 pm
#46






Rutro wrote:

hahah You guys really wanna get nice and angry



http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=5613



Talk about a spoiled class.






OMFG!!! If they add "gun twirling" before they fix the Commando, BE and DE, I am cancelling my account PERIOD.



ACCOUNTS CANCELLED 11-28-06, after 37 months, due to poor game design on the part of Helios
AaronS
Tue Aug 12, 2003 5:52 pm
#47

I advise everybody to READ all the other correspondant's responses to the other classes, then re-read ours. The developer for our class truly hates us or is completely clueless.


Willie
Tue Aug 12, 2003 5:53 pm
#48

I'll be joining Illrigger in that as well.




Jaric Mondoran - Ahazi - Commando Gimp Extraordinaire
Ma'elKoth - Flurry - Swordsman/Medic
O'rno - Shadowfire - Entertainer Extraordinaire

Knowledge is power. Power corrupts. Study hard be evil.
Willie
Tue Aug 12, 2003 5:55 pm
#49

I'm really starting to think that our developer is the MCP from Tron only a machine could be this evil to the humans playing this game.




Jaric Mondoran - Ahazi - Commando Gimp Extraordinaire
Ma'elKoth - Flurry - Swordsman/Medic
O'rno - Shadowfire - Entertainer Extraordinaire

Knowledge is power. Power corrupts. Study hard be evil.
Nytewaulker
Tue Aug 12, 2003 5:55 pm
#50

Im so pissed right now, I dont even know what to say.


Lets re-cap todays events, shall we?:


1) Garibaldi Resigns


2) Holocron comes and tells us everything will be alright shortly


3) Q-3PO COMES OUTTA LEFT FIELD AND KICKS US IN THE NUTS.




-Tzo Tarinik, Tarquinas
-=Efoshe Veze (The Ithorian Bad-Arse), Test Center
swgbot
Tue Aug 12, 2003 5:56 pm
#51

Whoa, this would almost be funny if it wasn't so pitiful. I'm so glad I didn't tread water waiting for the patch. I abandoned commando long ago. Even so, this response just put me this much closer to canceling my account. There are really only one conclusions I can gather from this response: SWG development team can neither coherently design, implement, and/or communicate the commando class.
shutout
Tue Aug 12, 2003 5:56 pm
#52

ok, they didn't say anything about upping the damage with the special moves with heavey weapons. am i supposed to use flamesingle 1 and watch the mob burn for 54 damage every few seconds? ok, they fixed the cert on the acid rifle. mine is currently 60-165 damage (approximately). is this supposed to do mass damage as well if i use a special? even if it does 3x as much damage, it'll only be in the high 400's.


this whole thing seems like a cop out to me. as there aren't many commandos out there, they're ignoring us and fixing the other classes first. and there won't be too many more commandos because of these issues. so we're pretty much out of luck. i have people asking me all the time how this profession is treating me, because they're aspiring commandos. and i honestly have to tell them they should pick something else. i'd hate for them to go through what i've been going through for over a month.


besides, if they did fix our weapons like they were supposed to work, you'd see everyone calling for the nerf bat in a second.




--
Soull Halcyon: Master Sharpshooter-Teras Kasi Master

Havik Halcyon: Master Pikeman-Master Heavy Swordsman
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