Commando Archive

Thread: New Armor Friday Feature Is Up...

StarNick
Fri Jan 21, 2005 4:19 pm
#27

I think we all are a little naughty today...TH himself trolled immensely before that FF...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Ackehece
Fri Jan 21, 2005 4:20 pm
#28




<SNIP>

Message Edited by Ackehece on 01-21-2005 04:29 PM



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




JerecKatarn
Fri Jan 21, 2005 4:24 pm
#29

Oh boy, Garvin's last post has me more confused. The article seems to indicate that there will be a tactical strategy to choosing armor, but Garvin's last post seems to indicate that only certain professions can wear certain armor.


Need clarification!
Ackehece
Fri Jan 21, 2005 4:25 pm
#30

only certain professions can wear certain armor without penalty






Th Said:



  • We would like to distinguish combat roles through armor appearances by the use of various hindrances and profession skill modifiers that mitigate those hindrances







"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




skotadi
Fri Jan 21, 2005 4:26 pm
#31

certain professions are better at certain tactics so they use that armor /shrug
BravenIrish
Fri Jan 21, 2005 4:27 pm
#32






JerecKatarn wrote:

Oh boy, Garvin's last post has me more confused. The article seems to indicate that there will be a tactical strategy to choosing armor, but Garvin's last post seems to indicate that only certain professions can wear certain armor.


Need clarification!







I think you answered you own question there mate!


Slainte





§BravenIrish§
Loyal Commando for 18 months
Proud member of Test Center: Commando PA
Honored member of Sandbox: Team Commando

M
skotadi
Fri Jan 21, 2005 4:27 pm
#33

i do have to wonder about what different modes of fireing will do to unarmored players
JerecKatarn
Fri Jan 21, 2005 4:28 pm
#34

So there are just penalties, but you can still wear them? Sorry to get repetitive, its just I would love just to wear the rebel battle armor around out of combat since IMO it looks so cool, but will ultimately wear the assault for fighting. Thanks.
Cpl_Fisher
Fri Jan 21, 2005 4:28 pm
#35

hmm.... my next question is, say I'm a fencer/BH, and I'm certed for type a armor from fencer and type b armor from BH, do I run into problem while wearing type a armor and using an LLC?seems that unless they revert back to the no delay switch between armor and weapons, this could cause problems. Fights are often very fluid, esp large battles, often the best time to gain ground is to take it right after the enemy has attacked you and been thrown back, before they can get reorganized and lick there wounds.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
garvin
Fri Jan 21, 2005 4:30 pm
#36






JerecKatarn wrote:

Oh boy, Garvin's last post has me more confused. The article seems to indicate that there will be a tactical strategy to choosing armor, but Garvin's last post seems to indicate that only certain professions can wear certain armor.


Need clarification!





I never said that...I said that we are all just assuming that all armor types will be wearable by everyone...I'm just mainly stiring up trouble to get discussion and thought processes stirring...I'm mainly hoping to assist you all in coming up with good questions to respond back to the devs with...don't take my teasing to seriously...


Think about it this way...if they reallyout to make weakingarmor more strategic, what other "surprises" do you think they might not be sharing yet...These are my thoughts/pushes to get you all to ask the right questions back to TH and the gang hoping he spills some more of the cool beans...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

StarNick
Fri Jan 21, 2005 4:30 pm
#37

I agree with Braven...choosing the professions is tactical right there...

Anyone remember when Garvin used to say how after the CURB, of a 250-pt commando (an effective one...atm Im a 250 pt commando, with skills from other professions picked here and there to supple MC, Im not a Master Pistoleer nor TKM, rather "shopping" for defenses and specials from those two profs) can "shop" and pick other skills from other professions to aguement Commando?

Well, my friends, thats all Tactical & Practical right there



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

skotadi
Fri Jan 21, 2005 4:30 pm
#38

heh as the little jedi thing that you meditate in front of said "there are always more questions then answers"
Cpl_Fisher
Fri Jan 21, 2005 4:31 pm
#39

My head hurts now Garvin......



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
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