Commando Archive
Thread: New Armor Friday Feature Is Up...
Cpl_Fisher wrote:
hmm.... my next question is, say I'm a fencer/BH, and I'm certed for type a armor from fencer and type b armor from BH, do I run into problem while wearing type a armor and using an LLC?seems that unless they revert back to the no delay switch between armor and weapons, this could cause problems. Fights are often very fluid, esp large battles, often the best time to gain ground is to take it right after the enemy has attacked you and been thrown back, before they can get reorganized and lick there wounds.
Now to play devils adcovate and really stir up nasty feelings...you are assuming that armor will be "cert'd"...maybe all professions will be able to wear all armors, but some just better then others...
Basically what I'm getting at is, for as much info TH spilled today, there is a ton of info still out there...TH stated that the purpose of the Armor and Weapon revamp was to make using them more strategic...so the question is, by what was revealed today, do you think they are strategic enough? and on that note, What is TH not telling us?
Starnick, BravenIrish and the rest of us Testers can't answer those questions due to the NDA, but nothing is stopping you all from replying to TH's thread to scratch at some more details (which is my purpose for making you think deeper into these new docs)...
Message Edited by garvin on 01-21-2005 03:36 PM
Anyone remember that scene in ESB when Darth Vader was torturing Han Solo on that electrical rack? I can just imagine TH dressed up in a Darth Vader suit w/ Thunderpants doing that to Sandbox testers if they get out of line...
To be honest, I hope the CURB gives me the chance to forgo any armor and run around in camos with explosives. ![]()
One thing I'll say though, there's no way I'll be caught dead wearing the Rebel Recon armor or the Rebel Battle Helmet. What the heck is up with the artists and futuristicrice-farming hats? I guess it's too much to ask for Hoth-style armor (padded? I'd at least like the Uniform and hat in game...) Ah well, just my personal gripes. Now you all can't claim the devs love the Rebels too much with the Shock Trooper Armor in game. ![]()
I'm going to guess that by forgoing armor one will have a LOT more offensive options, since they won't have any encumberance to their draining stats. From what I've seen so far, it looks like unarmored might be the favored tactic for the shock and awe type players who hope to take down the enemy fast, while the heavier armor is for those who wan't to tank stuff. I fall into the first category
(which is kind of wierd, considering I almost always play a tankish character in MMO's, FPS's on the other hand...)
From the sound of things I might end up going TKA/Commando/Rifleman (Carbineer/Pistoleer possibly) after the CURB.
This is exactly how a MMORPG development team do things. By realesing the information to the paying customer to make sure it will meet thier approval before setting it all in stone. Kudos to the team for moving in the right direction.
Hell, even if it all changes at least we know how much work is actually being done back there.