Commando Archive
Thread: And you people say we don't get love...check this out...
Just remeber...there are 2 Different types of armor coming into Game...Mal. Armor and Bounty Hunter Armor...they are 2 different sets of armor...The BH armor will be cert'd for anyone...and is most often looted...
The Mal. Armor, which will only be attainable if crafted in the Death Watch Cave, will be available to the professions listed above...
Remember,
The Mandalorians wasn't Bounty Hunters, they were warriors. Like said before in this thread.
BHs and Commandos certainly qualify for this. Nice to add Rangers as well.
Looks like it's gonna be awfully hard to get a suit of Mandolorian armor since all the action has to take place in the D.W. Bunker. Will be tough. But fun.
SamuraiPanzer wrote:
Instead, your armor should be determined by your purpose and your needs as COMMANDOS.
Commando armor should be gotten from the factional terminals and wearable ONLY by the Commando of your respective political choice, either rebel or Imperial, and this armor should be designed with this in mind.
I just dont understand the thinking of the developers on this issue, and I certainly dont understand why the commandos have been crying for this.
Have you all lost your vision? Are you all resorting to making demands based upon what others are getting from the devs?
I can think of half a dozen Commando issues that could be resolved by thinking like a Commando. I don't even have to be a Commando to see what the purpose is, and what kinds of gadgets and armor should be required by the Commando profession.
No, mandalorian armor being worn by Commandos is not a fix, or even lovin, its a bone and it breaks the continuity. The argument that commandos should wear this armor is invalid.
[Now to just see if I can have a helmet-to-ship remote navigation computer installed on this mandalorian armor]
Mando armor is cool and all, I am glad we got it...
but big woopty doo!!
I dought I will ever be able to dawn a piece of the armor on.
still looking for a revamp and some decent love, mando armor will not fix out class.
sorry for not catching this sooner. the mandalorian armor will require at least these items and crafters. probably more that i ahve not been informed of.
You will need the skills of a master tailor, armorsmith and droid engineer
they can only craft the armor in the death watch dungeon.
the componets mostly drop in the dw dungeon. with some resource exceptions.
lastly it requires some bh armor which drops outside the dw dungeon. as some have found out this drops from the black sun mobs. assassin, thug and henchmen.
that is all i have gotten confirmed. hopw this info helps.
O one last thing, you have to craft it in the dungeon and there is a set amount of time you have to craft it. all while your party holds off the dw gardians.
good luck.
Omen'tyr Ashna
Since Canderous, the Mandalorian in KotOR, was a Heavy Weapons Expert with his own Repeating Blaster Cannon, and Commando gets Mandalorian armour now, could we use this as ammo in the fight for Repeating Blasters of our own?
hehe yeah!
Hvy Repeating Rifles...BIG in SW...yet gone from SWG...
...Give us Immersion devs!!!! ![]()
ohh...my...I LOVE YOU GARVIN!
garvin wrote:
This was asked of TH in his 19 Questions post...and check out his reply...
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mythronde wrote:
TH, can you kindly answer on which professions, if certs will be added, will be able to use mandalorian armor? BH's would love to have some lovin' sooner than later if you know what I mean
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Certs for Mandalorian armor will be: Bounty Hunter, Commando, Ranger and Squad Leader
This may not seem like a huge amount of love for us...but it's something that I've seen come up for discussion here...nice to know we made the list!!!
I dont get it.
SOE are dancing a coin across their knuckles, and everyone is clapping their hands and saying "Yay Commando".
Mandalore armour!? So what!
A group of 20 elites couldnt penetrate the bases' defences.
And the armour is on a time limit to create it.
So.....with a group of 20 or more, we are going to be in there for a hell of a long time, dying and rezzing and dying, while the crafters hurry to make multilple suits of this armour. If you think only 1 person in the massive group wants the armour, think again.
Not to metion camping areas of the dungeon to get the loot components.......
This is ill-conceived. It is skinning mobs, adding hitpoints and resists, and calling it 'New Content'.
What a flippin' joke.
How does this armour help this profession? Does if fix the grenade problem? Does it fix the limited use weaps? Does if fix the HAR?
NO.
And you people say we don't get love...check this out...
Garvin, stop getting sidetracked. Exploding Droids and Mandalore Armour wont fix this profession. Concentrate on the issues that already affect the Commandos ability as a combatant without trying to ring-in extras that are just gonna be frosting on a cake that tastes like crap anyway.
All I'm saying is that the Commandos should start RIGHT NOW gaining their own identity. Just making a Commando look and feel like a soloing Bounty Hunter is a waste of development in my opinion.
Get some imagination going in here. Watch the movies again, apply it to the game (though I realize that the devs aren't). Only by realizing and applying the purpose of the unique profession known as Commando will your game start to take shape into something better than what you have now.