Commando Archive
Thread: Commando Issues Designer responses
Actually, the Commando class may serve a purpose after all -- assuming the sparklers y'all use for weapons were able to heal mind (you know, because of the entertaining visual effects and all) andan Elvis Hip Flourish skill was added.
H.
Two things:
Either the developers with the consultation of designers are completely incompetant -or-
They are too lazy to fix code that they won't admit is so severely broken.
There are no other explanations.
Let me state my military background for the record. I am medically retired from the 1st Special Operations Wing (Now the 16th Special Operations Wing) in Hurlburt Field, Florida. I had a full grand mal siezure in a combat situation (due to stress, anti-nerve agents, overseas shots and all other vague guesses the military took as to why). Anyway, that's neither here nor there. I have extensive training as a Combat Controller in the USAF 4th SOS (Special Operations Squadron within the Wing). I have worked with British SAS, Navy Seals, Force Recon, Pararescue, Green Berets, TACPs and many more.
I would NEVER in my wildest dreams fire an RPG (Rocket Launcher), nor throw a grenade (unless into a building) at short range. NEVER. Whoever said they arent accurate must have been referring to non guided RPGs which are pre Vietnam..this is SWG. If they don't have laser or wire guidance with all the other technology available in the universe then it'sa totally different world than I've read about/watched.
The flamethrower is always used to prep buildings (get people out in a hurry) or stop large amounts of incoming forces in very close combat. Very close would NEVER EVER mean 0.0 meters. If you used a flamethrower up close and personal like that the backflash would burn yourself (depending on if your wearing protective gear or not). A flamethrower is effective at about 30 feet maximum with a fully compressed tank.
Rifle....THEY called the Heavy Acid Rifle a rifle. Rifles have never indicated short range in the history of warfare.
All the posts by Q-3PO so far have led me to believe one thing. They have dropped the ball and aren't willing or able (one of the two) to pick it back up. Even if they simply communicated to the community that they screwed up, it's going to take a long time to fix due to XYZ reasons, but promise they will chunk away at I bet 99% of us would feel better about this game than we do now.
I wonder if they really think they are fooling us with those rediculous responses.
Imaging being at a car dealer and having them tell you, "Um ya sir, your car was only meant to drive at an optimum speed of 0 MPH". Anything above that is just pudding on the cake! -or- another analogy, "Um, yes sir your muffler is SUPPOSED to be dragging on the ground, no no, it's not a manufacturer defect, we did that so you could see the pretty sparks" "It's also safer because people won't tailgate you...ya! that's the ticket!"
I wonder if SoE will attempt to sell us a beta game that they will not be ethically enough to fix? Wait, they already did!
Welcome to big business folks, lie to the people, deny everything, fix nothing, and if you're still getting paid, who cares! money talks, quite frankly they arent getting anymore of mine after this month runs out.
Didious
What the hell? You waited ALL this time to tell us that you always intended commandos to suck? **edit** is wrong you? You guys need to really rethink this. You have splash damage that hits the thrower of a grenade if he's too close to the target, but you want us to stand ON TOP OF mobs to shoot them with a ROCKET? Then you add a massive damagemodifier to us when we get melee'd while using a heavy weapon. Are you out of your mind? I seriously hope that Q is talking out of his ass on this, because with it set up the way it is currently, why would anyone want to EVER be a commando? Why don't you just rip commando out of the skill tree entirely. It's just completely useless this way. Either that, or go back to your cubicle and try playing one, then come back to us and tell us they work as intended. Either way, pull your heads out for a few minutes and breath some fresh air.
Bwahahahaha.
That sucks for you guys, 13 pages and no oficial response yet.
Good luck.
:: Lays some Flowers on the Commando's grave ::
Good one Buzz.
Die entwickler haben geschlecht mit eten.
Which would explain why commando isn't fixed.
My sympathies. You guys are completely f&*ked.
These are meant to be extreme close range weapons
And I thought the Planetside Devs were nutty.
I wish they would look at current U.S. rifle andheavy weapons technology. M16a2 maximum effective range is roughly 550 meters. The current flamethrowerhas a maximum effective range of 50 meters, with an area range of 120. I'm sorry but I would hate to be standing 1 foot (let alone 50) away from my enemy while spraying him with liquid napalm. Theres SOOOOOO much offense when I say this... j00= teh $tup!d
If you guys had any balls the least (and curtious) you can do is jump on here and say, "Were sorry for being jackasses and ruining your game, I'll come over to your house so you can punch me."
I am laughing over here this is so pathetic. Does ANYONE over at SOE undergo drug testing or are your offices sitting on a gas leak or something? Who can possibly read these answers this anonymous developer wrote and agree with them?
I know WHY your 'suits' pulled the plug on you posting the rest of the 'dev responses' tonight - because apparently someone up there has half a brain and saw the 1000 account cancelations fly through 10 minutes after this post. I dont care home many meetings you went to this week, unless you have absolutely NO understanding of the current situation there's absolutely no way you can agree with this response by SOE. And if that's the case, Holo, then you need to find a new job cuz you obviously are not doing so well at this one. Not a flame, just a sincere statement from someone who's been in the business world a long time and knows how to treat customers and stay in touch with a product.
Respectfully,
Kargan
Kargan wrote:
The flame thrower in SWG is more like a Worm Eaten Club actually.
I am laughing over here this is so pathetic. Does ANYONE over at SOE undergo drug testing or are your offices sitting on a gas leak or something? Who can possibly read these answers this anonymous developer wrote and agree with them?
I know WHY your 'suits' pulled the plug on you posting the rest of the 'dev responses' tonight - because apparently someone up there has half a brain and saw the 1000 account cancelations fly through 10 minutes after this post. I dont care home many meetings you went to this week, unless you have absolutely NO understanding of the current situation there's absolutely no way you can agree with this response by SOE. And if that's the case, Holo, then you need to find a new job cuz you obviously are not doing so well at this one. Not a flame, just a sincere statement from someone who's been in the business world a long time and knows how to treat customers and stay in touch with a product.
Respectfully,
Kargan
I bet Blizzard is eating this up.
id like to take this time to say im deeply shocked and appauled with this response from q
even if it was from the game devs specificly intended to design and manage this class, and they handed this report to q, i beleive q shoulda pimped slapped the hell out of each and every one of them
this is absolute bull crap....
im also sorry to say im realllllly happy i didnt pick this class....sorry ![]()