Commando Archive
Thread: Commando Issues Designer responses
I dont have HAR or FT actuall experience, but the rocket launcher would be a max range weapon...that post really made the dev team look bad, not only did it make them look incompetant(sp), it made them appear to be blooming idiots, i would be ashamed...
sorry for my typo's
BeyondTheBeyond wrote:
"The only rocket launchers I've ever heard of that you fire at close range exist in a game called Quake. Works in that game, but in this game, well its a redonkulous sentiment... "
It makes sense now. The ideal range is 0 because we are meant to be able to rocket jump with them.
Well, in that case, rocket jumping is bugged and needs to be fixed, too.
First post onSWG boards and oh, what an occasion. Wasted month getting to a useless profession. Wait for patch and feel violated afterwards. Well worth my time. Hardly!!!
Just give us the tag "Combat Effects Artists" and be done with it. We sure arent supposed to kill anything. If i could at least get a t21 in my galaxy I might think its worth playin more and thats a whole different profession that actually works.
Vonni
--Eclipse waste of time
Im starting to dislike you as a person Q-3P0. Sorry, your coming off as a **edit** right now, telling us THIS, this BULL**edit** is what ive waited for for the last month and a half? I wish you would have told us that this is how the commando class would be turning out, from the very beginning of the game.
GET YOUR ACT TOGETHER SOE
Re:
http://forums.station.sony.com/swg/board/message?board.id=Techsupport&message.id=67197#M67197
... its good to know that commando issues can't be hotfixed because they need time to catch any severe bugs that might creep into a patch, like say disappearing backpacks or vendors being completely disabled.
Thought I would put in my 2 cents.
Unacceptable. FIX the weapons. FIX the class. STOP giving excuses.
heh,
everyone name the laziest dev around...
i'll give u a clue.. his name starts with Q.
seriousely EVERYBODY should pm him since he obviously intends to igonore the issuses with use commandos, and act like everything works when really only 1 or 2 things work with this profession. he's obivously ignoring all our posts.
i mean, 13 pages of posts in less than a day, and he hasn't even replied once.
WOW!!
What do you say to that? The developers are obviously telling you commando types that they haven't taken the time to look at your problems. They were obviously worried about other professions.
I was SO looking forward to becoming a rebel commando, but after reading what Kevin O'hara had to say about the weapons & the class, I'm just going to go pistoleer or Bounty Hunter, like everyone else, so I can enjoy the game instead of paying $14.99 a month for agravation.
I think you commando types should dump the job and work on another line, there are better ones and you are obviously NEVER getting fixed. If there aren't any commando's in the game, maybe SOE will wake up and try to figure out why. I mean they even added NEW proffessions and then told you "you work fine, deal". I can't believe it.
Thanks for telling us how it is Kevin, now I know not to waste my time & money on a dead end in the game.
(Hey! maybe you have to become a MASTER COMMANDO to get your FS slot that would be near impossible?? hmmmmmmm /sarcasm)
Adding my absolute distaste for a horrid response.
Bye bye commando. Glad I wasted 40k combat exp on novices ![]()
I feel horrible for those of you playing "Commandos," you have truly been let down. I wouldbe very interested in reading the design document for the Commando to see what the intent behind the design is, since it appears to be blatantly counter-intuitive.
In fact, the ONLY appropriate reply to this thread should have read something like this:
"This thread has been closed for being unproductive."
...and it should have been the very first reply, too.
H.
The profession's name will be changing to Al Qaeda Martyr. Every time you try to say something in game it will come out as one of the following:
"For Allah"
"Jiiiihhhhhaaddddd"
"Death to Israel"
Furthermore, if you continue to attack targets at close range the USS Abraham Lincoln magically appears in the nearest body of waters and launches F-18s at you. The developers assumed this would be fun and would be working as intended.
Houdani wrote:
I feel horrible for those of you playing "Commandos," you have truly been let down. I wouldbe very interested in reading the design document for the Commando to see what the intent behind the design is, since it appears to be blatantly counter-intuitive.
In fact, the ONLY appropriate reply to this thread should have read something like this:
"This thread has been closed for being unproductive."
...and it should have been the very first reply, too.
H.
No it should have read:
"This class has been closed for being unproductive."