Commando Archive

Thread: The Sunny Side of the CU

StarNick
Tue Apr 26, 2005 5:23 pm
#14

No more caps...

Hvy Weapon Speed is like other speeds, can go over 100 and whatnot. We haven't really reached a cap yet...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

inlord
Tue Apr 26, 2005 5:30 pm
#15



Raptor2k1 wrote:
Unless you get a bunch of general speed mods anyways...





General speed mods this must be new as well lol im lost.



-III-

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Raptor2k1
Tue Apr 26, 2005 5:33 pm
#16

There's weapon-class specific mods and general mods now. BH, Smuggler, and Most master-levels for combat professions all have some of these.


This is why I like the MBH/MC template. You can use pretty much any gun proficiently.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


inlord
Tue Apr 26, 2005 5:41 pm
#17



Raptor2k1 wrote:
There's weapon-class specific mods and general mods now. BH, Smuggler, and Most master-levels for combat professions all have some of these.
This is why I like the MBH/MC template. You can use pretty much any gun proficiently.





Wow, This is going to be Great i realy dont see all the why all the antipost going on but Commando looks like its going to shine Once again. Also i herd that MC/MCH/??? Carb or pistols works good maybe some medic thats what im thinkinIm sure you have tryed some of these combos out, Whats your Take on it?



-III-

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
tacwraith
Tue Apr 26, 2005 6:27 pm
#18

Starnick check your private messages.


Also, here's a suggestion for grenades: Make them do the damage they do now BUT increase the duration of their effects 10 fold.

That way grenades can be our aoe effect inducers with decent damage and then you can have the heavy weapons pumped up damage wise and remove their effects (as the effects would be in grenades)...

leaving us with excellent AOE state effect weapons + decent damage per throw WITHOUT having to unequip a weapon

and with very high damage per shot weapons with no effects (other than pure, delicious aoe damage) in the heavy weapons.


hows that?




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Rathask
Tue Apr 26, 2005 7:19 pm
#19


In a word (one that's horribly overused in online gaming): Woot.



- Reb. Col. Raytheon Kednallen (ret.),
Master Commando/Master Bounty Hunter
Shadowfire

- Raythen: Master Commando/MBH/Pistoleer TC-Ep3
StarNick
Tue Apr 26, 2005 7:22 pm
#20

That was my response to the Devs in regards to today's update. Woot

Once the CU hits live and I take a look with my live template and with my guild, ill be getting some new threads up - namely our new Top 10 issues thread (already done, but I want to have some looksee with crafted weapons, grenades, etc). So, hold that suggestion for a day or so tac

Message Edited by StarNick on 04-26-2005 10:22 PM



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Slipkid42
Tue Apr 26, 2005 7:30 pm
#21

Did I read you type something along the lines of the damage multiplier is gone if you are lower level?





Bria- Ichabod MacNocky; Master Smuggler, Master Commando
JEEP
Bloodfin- Colyne MacNocky; Scout, Medic, Master Carbineer, Master Bio-Engineer
FOAD

Another Non-Jedi sayin seeya SOE! I've had enough.
Smugglers gettin the shaft since launch!
StarNick
Tue Apr 26, 2005 7:34 pm
#22

Don't know, but as a CL 80 character vs a CL 81 NPC...you aren't incurring the 800+ damage from a mob because of the level difference. They're hitting for 300 now, so either the damage modifiers really took a hit or are different from what we saw em...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Slipkid42
Tue Apr 26, 2005 7:39 pm
#23

/faint!

That is amazing!!!!

The CU may not be the end!



Bria- Ichabod MacNocky; Master Smuggler, Master Commando
JEEP
Bloodfin- Colyne MacNocky; Scout, Medic, Master Carbineer, Master Bio-Engineer
FOAD

Another Non-Jedi sayin seeya SOE! I've had enough.
Smugglers gettin the shaft since launch!
TwilekKilla
Tue Apr 26, 2005 9:09 pm
#24

I was kinda mad at the early release of the CU, but now i'm kinda in a good mood. Sniping with a rocket launcher sounds fun!



xxxxxxxxxxxxx
Raeve Tiesaci s Pimp of Rival
Makes the children cry
s
Me > you, truth
You don't know
the power of the Pimp side


TK-132
Wed Apr 27, 2005 6:18 am
#25

Thank heaven.



Major Bluko Oll
Imperial High Command
Master Commando
Black Epsilon Ace

"Many things are said, but few are true."
K_Corbin
Wed Apr 27, 2005 7:38 am
#26

"I hear the DWB is now CL 80, and CL 81 for the SBDs too."


Death Watch here I come!!!



- I support a wife and three children. I don't have time to support a crafter, too. No decay without price caps.
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