Commando Archive

Thread: Petition: Nix the 2.5x melee dmg for special heavy weapons NOW!

Thalimon
Fri Oct 10, 2003 6:54 am
#14

Oog, I forgot.


/sign




Altaan Z'Draalic, Elder n00b
JadenKatrell
Fri Oct 10, 2003 8:04 am
#15

..../sign



Captain Jaden Katrell
Imperial Special Operations Command
ODA Detachment Excutive Officer

Wanderhomes Second & Oldest Active Master Commando
*Elder Commando for 32 Months*
Skil
Fri Oct 10, 2003 8:25 am
#16

/sign


what was the point of all that unarmed then??????




NotZazo
Quevey
Fri Oct 10, 2003 8:26 am
#17

/SIGN



BOYCOTTING JUMP TO LIGHTSPEED UNTIL COMBAT BALANCE AND GCW REVAMP
ras2k2
Fri Oct 10, 2003 8:33 am
#18

screw the devs /sign
Omegaplex
Fri Oct 10, 2003 8:51 am
#19

This move makesperfect sense, if you're stictly talking dev consistency.


Wouldn't count onit changing anytime soon.And I don't have a problem with it at all - all that offensive mighthas a price now. Welcome to the club, gentlemen. ~J




--------------
Trazco, Valcyn Server
Master Combat Medic
Master Doctor
Master Medic
mmrl1
Fri Oct 10, 2003 9:39 am
#20

/sign

If the range of heavy weapons was anywhere near that of riflemen the 2.5x dmg wouldnt be that bad but since commandos have to hit a LOT closer than riflemen "you know how us riflemen feel now" is no where near an acurate statement.



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SWGchizx
Fri Oct 10, 2003 10:32 am
#21

/sign

I am a Wookie Commando (on Wanderhome server) and I can not wear Armor. PSGs are a joke. They get used up in 10 minutes or less, now even faster with the modifier. The only chance I have is if my Cowardly Gurreck tanks all the damage for me. I think it's ridiculous to compare against rifleman since they don't use nearly as many skill points for their profession. Why do BHs not have this kind of modifier?

Go Cubs!
ChiZX



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ChiZX
Master Marksman, Master Medic
Unarm IV, Slicing IV
Commando (2-1-4-0)
Wookie in Wanderhome Galaxy
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TickTock
Fri Oct 10, 2003 10:42 am
#22

/sign for both commandos and riflemen


Riflemen already can't hit the broadside of a barn at 3m... why add insult to injury when they are already dead meat?

PhiSig
Fri Oct 10, 2003 10:45 am
#23

/sign



Electra -Tasa Twinkle - Ho-i Knot-Teeb
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TheOrion
Fri Oct 10, 2003 10:53 am
#24

/sign




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ShonRiyan
Fri Oct 10, 2003 11:30 am
#25

Well, I've said it before and I'll say it again...


I don't mind a nerf, if annother problem gets solved...and we're still looking at inaccurate HARs, ineffective cone effects, HPB and RL armor piercing doesn't calculate, and the entire use of grenades rarely hits multiple targets.


The list is out here, but the nerfs come before fixes I suppose.


/sign


I'll give em three weeks, then im gone

Reiondo
Fri Oct 10, 2003 11:41 am
#26

/johnhancock




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