Commando Archive

Thread: What goes best with commando?

NautilusMaximus
Sun Aug 31, 2003 8:05 am
#14

Are Panic Shot and Low Blow good attacks??? Can somone verify and explain




~Love Peace and Soul~

Uzu'matiX
~AoW~
Wookie

Bounty Hunter Imperial
Rothchild
Sun Aug 31, 2003 8:35 am
#15

How is it though that you won't have any scout skills with commando/smuggler? You'll be walking up hills at a crawl.
PyWhol
Sun Aug 31, 2003 8:58 am
#16

You can have Novice Scout and Explore I if you're a Master Commando/Master Smuggler.


Here's another character builder site if you need to experiment:


http://swgcb.yogn.net/swg-cb.php?da=1

SanTsu
Sun Aug 31, 2003 9:24 am
#17

"Are Panic Shot and Low Blow good attacks??? Can somone verify and explain"


Yes theyre great attacks.


Panic shot is a delay action attack. So if I hit you with it you cannot do any attacks for 10 seconds this can stop an AT-ST in its tracks but there are a few limitations. Its is a cone effect shot so you can agroo mobs around the one you are attacking if you're not carefull also it doesnt always work.


Lowblow is just nasty its a ranged knockdown that does pretty good damage. The great thing about low blow is in PvP becuase of the 50% increase to damage when your opponent is knocked down. It can really speed up a duel. Also its great for hunting becuase it keeps those pesky mobs from getting up close and beating you to death.


Last ditch is the last of the smuggler dirty fighting skills and its the one I use the most I have done as much as 3k damage with one attack. It has a about a 5 second timer on it but I can single shot kill almost any blue.




______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
SWGChunka
Sun Aug 31, 2003 9:25 am
#18

usiing the link PyWhol provided I found a pretty good combo,



Novice Brawler up to master unarmed


Master Marksman


Novice Medic up to first aid 2


Novice Scout up to exploration 4


Pistoleer up to master Pistol stanced and grips and expert pistol special abilities


and of course Master Commando





-----------------------
"Death is only the beginning"
SWGChunka
Sun Aug 31, 2003 9:29 am
#19

Or you could ditch medic and go for smuggler up Dirty fighting 4



-----------------------
"Death is only the beginning"
NautilusMaximus
Sun Aug 31, 2003 9:32 am
#20

Thanks for verifying San. I was either gonna go up to low blow in smuggler ( cause with all im doing when i pick novice smuggler i will only have 12 points left )or pistoleer but i think smuggler sounds better with the way your describing.




But no one really tlaks about low blow. And to do knock down attacks isint the Ham cost huge ?? on Top of the new launcher pistols which have huge HAM. Or is that just my launcher pistol hehe




~Love Peace and Soul~

Uzu'matiX
~AoW~
Wookie

Bounty Hunter Imperial
Falator
Sun Aug 31, 2003 10:06 am
#21

I am thinking about master commando, master tka, first aid 1 myself.


Normally, i never make a character without at least first aid 2 (first aid ability), but master tka has the 100 meditate which stops bleeding i think.


Tka also gives a bunch of defence against a number of things and if you get into a close range fight you could always switch to unarmed heh.




Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
Ivoni
Sun Aug 31, 2003 10:44 am
#22

Going smuggler = specials for LP that do more damage. Self slicing/spicing/cheaper faction stuff. All useful. But no real defenses and NO improved accuracy/speed.

Now, That leaves Pistoleer and Bounty Hunter.

Assuming the Launcher Pistol uses Pistol accuracy/speed

Master Commando (i.e. Master Marksman) = 60/30 + 30 aiming
Master Pistoleer = 105/79 AND +30 moving AND +15 standing AND +46 aiming AND specials
Master Bounty Hunter = 120/80 AND + 30 aiming AND specials

Granted with Bounty Hunter you can't master it AND get novice commando. But you can get the pistol line only and then do quite a bit with Commando.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
Daizon
Sun Aug 31, 2003 5:20 pm
#23

With some of the weapon changes coming in for us tho how many folks will still use the LP as a primary weapon?


I plan on using my FT most of the time. I use it now except for starting out with a couple pistol bleeds.




Taelon
IOI
Dash_Rendar1943
Mon Sep 01, 2003 7:23 am
#24

Since I am a Commando/Smuggler I will suggest it since Smuggler will be able to help fund your gernades somewhat. Also it will be funny to see someone use low blow shot with a rocket launcher. (If possible)




|||S|T|E|V|O|||
YSylkieY
Fo' Shizzle my Nizzle
[-Rifleshim|-|-Pyschiatrist-]
omnipotens
Thu Jan 08, 2004 11:20 pm
#25

hiya all


i've been playing the game for 5 days now and i finally decided to master commando (the guide here helped a lot . Now before i ask my question i want you to know that i've searched the forums for nearly an hour and could not find an answer. it can be my fault of course.


as understood from the subject topic i want to know what other professions should be mastered or at least trained with commando. TKA? medic? or pistoleer maybe? I am planning to play a all-out battle char so your opinions are very valuable.


Thanks.


maddogs
Thu Jan 08, 2004 11:27 pm
#26

if you are wanting to master onther profesion with commando i say tk


and you still have enogh points for nov medic




===============================================================


Daniel' Judson-Leonheart

Page 2 of 3