Commando Archive

Thread: What goes best with commando?

Boric
Fri Jan 09, 2004 5:32 am
#27

dont get on the tka band wagon,pretty soon there will be karate fihting aliens every where .check this out.Ive been a master comando so i do know a lil about this subject, first of all dont bother mastering comando unless you got holo fever, Reasons:acid rifle sucks ,rocket launchers, and grenedes,are almost usless althogh if you can manage to hit your taget from 48 m out you can take em out one shot .but you cant rely on it .Try going up the flame thrower tree and become a grenedeer WARNING:flame single 2 is addicting once you have, that and you take out your 1st player and watch him burn you'll never be the same .but remember as a comando you have no real defense. and those with kds and blind and all those other specials will have there way with you.So my suggestion is grenedeer,pistols 1/2/4/4 and smuggler 0/03/0 .and medic i have 1/2/0/0 i think B stims is all i can use .use your pistols as your primary weapon especialy against tka. stop shot will hurt em and remember you can use your lp with pistoleer specials and smugler ,so if you can keep distance get in a low blow and get em on there back,war cry just to be safe. that gives you 10 secs.to burn em with the devils ,you know what.Thats what im using right now as a template .ive only started using it recently because my flame thrower was like my security blanket .but once i weened myself from it. And saw that its not the best weapon to use as a primary.I m becoming a more effective player I think.I love the pvp action .there are other stacks you can use i think but im comfortable with this one .Hopefully i helped you out a lil ,and I hope we dont run into each other .hehe



Phelon / aka The Duke xxx/ aka Beaverslayer

Valcyns most hated Rebel Scum .


" A wise man speaks because he has something to say ... A fool speaks because he has to say something "
Lifylos
Fri Jan 09, 2004 6:36 am
#28






omnipotens wrote:

hiya all


i've been playing the game for 5 days now and i finally decided to master commando (the guide here helped a lot . Now before i ask my question i want you to know that i've searched the forums for nearly an hour and could not find an answer. it can be my fault of course.


as understood from the subject topic i want to know what other professions should be mastered or at least trained with commando. TKA? medic? or pistoleer maybe? I am planning to play a all-out battle char so your opinions are very valuable.


Thanks.








Dont listen to Boric. Even if you are a flame monkey, Flame cone 2 is still worth it, and Boric maybe the reason soo many people are jumping on the TKA band wagon, is because its a smart choice, for PvE, and PvP alike. In PvE its useful cause then you can burn then go "karate" on the creatures. Or say you get wounded, you then have meditate, and with TKA youve got a KD. plus FoW is quite hand yin PvP and PvE.




now with that said, here are my thoughts. you could do master TKA and master commando, and I think still have enough points left over for the dirty fighting line in Smuggler, for the ranged KD. Or you could do novice medic and keep yourself healed.Personally for PvP I reccomend Commando/TKA, and oyur choice of smuggler and medic. For PvE, you could get a small amount of CH, like -3-1-0-3,or -4-0-0-4-


Its really your preference. I hope weve been of help.

Now with that sai



Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
Nardjis
Fri Jan 09, 2004 7:58 am
#29

I was a commando with

0030 Smuggler - Low Blow gives a nice knock down with the Launcher, Feign Death is great in PvE if its getting close

0040 Pistoleer - for defences and some more specials for the Launcher

3000 Scout - for camps, harvesting and terrain negotiation

1100 Medic - to heal yourself if needed


This template is like god mode in PvE. If its getting difficult feign death. If you get shot beyond 16m use a pistol and Low Blow. If you are within 16m use Flamsesingle2 oder Flamecone2.

Commandos are a bit weak in PvP if not grouped. You need a group to support you until you get within 16m. Even against AT-ST its easier to be a rifleman or carbineer than a commando.

If you wand to PvP and you have a group for PvP go commando, if you don't don't.



Kito - Master Officer, Elder Creature Handler
Ehock - Master Chef, Elder Bio Engineer
Orce - Elder Master Shipwright
Koroba - Naboo - 1km from Starport Moenia


NivekAsh
Fri Jan 09, 2004 2:22 pm
#30

Ok, I would like some opinions on my current template I am working toward.


Commando 0/0/4/0


TKA 0/4/0/4


Pistoleer 0/0/4/0


Fencer 4/0/4/0


Medic 2/1/0/0



A bit all over the place, I realize, but with that I have the following defense mods(assuming it all stacks)


Def. vs. Blind +90


Def. vs. Dizzy +85


De. vs. Knockdown +70


Def. vs. Posture Change +50


Def. vs. Stun +55


Melee Defense +133


Ranged Defense +131


So, thoughts, suggestions? I want to know if this is as good a template as it seems to be when I look at it.




In the doorway of Glory he found Death who put his hand in hers and said, "Now, come home now."
"Soon," he said.
Raanan
Fri Jan 09, 2004 7:47 pm
#31

who cares? play how you like so you have fun. Maybe you might just stumble on that "uber" template people keep trying for and maybe you might find that "uber" template is just how you like to play, played to it's fullest




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
MagneticBob
Fri Jan 09, 2004 10:39 pm
#32

I've been master commando for a while now and i've found that TKA, Doctor and CH are the best things you could have. TKA for meditate andkick a melee, Doctor to take care of urself and CH for a little animal action.


Ender Wiggen


Nerutef
Sat Jan 10, 2004 1:34 am
#33

...seriously surprised no one has answered "hot mustard" yet...



Nerutef Sobekhotep [GoE]
* Master Rifleman *
* Teras Kasi Master *
~ CEO Nerutef's Micro Mining INC. ~

omnipotens
Sat Jan 10, 2004 5:53 am
#34

well im no fan of "uber" templates, the problem is i usually play solo and i need a templateto stay alive.


ive been doing some reading and some thinking and im now considering of not mastering commando, everybody seems to agree that, apart from flamethrower, it is not worth the time and the points. then what do you think about this,


commando 0,0,4,0 - TKA master - rifleman 4,0,0,2 - smuggler 0,0,3,0.


its got close, medium and long range power and i think it may solo quite fine, but since i am kinda newb, i still need some friendly Rambo advice


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