Commando Archive

Thread: No More Time...LordS We Need TH Here NOW!!! CRITICAL...TAKE A STAND!!!

garvin
Fri Jan 23, 2004 10:54 am
#14

If you have any un-used xp you will retain it...BUT...if you drop all your commando skills, then get even the slightest amount of heavy weapon xp, if you are over the cap level amount of xp, you'll lose all the extra...I've had this happen to me...


Let me give you my example...


I use to have Medic 0|0|3|0....I had around 100K in extra xp for Medic...I dropped the whole profession...then picked back up novice...as soon as I healed 1 person (and got xp) I got a message that stated something like "You have reached your limit on this type of xp, all excess xp will be removed"...


You can still train up with that xp, but if you gain anymore BEFORE you use it for training you may lose it...does that make sense?





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

WookieOgre
Fri Jan 23, 2004 10:54 am
#15






Alyrit wrote:
Well, there goes my hopes for obtaining Master Commando. I'm for sure going to drop all my commando skills. This freakin' sucks bad.

My question regarding dropping my commando skills is this:

Will I still retain my heavy weapons xp so that I can get the bounty hunter skills that require it?




Yes, as long as you dont use heavy weapons after you drop the skills. If you use the weapon after you drop the skill boxesall that xp goes poof (i just lost 170k xp in unarmed because a durni attacked me while i was holding a flute, grrrr)


btw, these changesare horrible and make Commandos very unbalanced in combat. As if the reduction in damage in PvP wasn't enough, now you include the resists of armor effectiving damage, no flame stacking, food that reduces damage by another 85%, and the soon to be craftable extinguishers......Commando is going to be the laughing stalk of this game. I hope I get my fs slot soon because even they are not as gimped as Commando will soon be.


tacwraith
Fri Jan 23, 2004 10:56 am
#16

heh kacha, for myself im planning on rifleman/tka/fencer/pistoleer to stack them mods.


if they nerf that in the future then rifleman/tkasi/master brawler.


and it will allend when novice artisan is finally nerfed and the durnis take over the world.




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

garvin
Fri Jan 23, 2004 11:09 am
#17

You almost have to laugh...


As Commando's our FT is our "one trick pony"...and they just shotour pony...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Alyrit
Fri Jan 23, 2004 11:10 am
#18



garvin wrote:

You can still train up with that xp, but if you gain anymore BEFORE you use it for training you may lose it...does that make sense?






Yes...thanks for the info Garvin.

For clarification, if I have flame 4 and I drop ALL commando skills and immediately train up to LLC 4 I will be okay (assuming the xp amount is the same)?



Rhewdnal
Forsaken Rebel Knights
Corbantis
WookieOgre
Fri Jan 23, 2004 11:14 am
#19






garvin wrote:

You almost have to laugh...


As Commando's our FT is our "one trick pony"...and they just shotour pony...








lol, at least you havent lost you sense of humor. That is until the devs nerf that too.
Amenrcks
Fri Jan 23, 2004 11:17 am
#20

Ok then..... the proffession is 3/4 useless so when there is one good side which every commando uses THEY NERF IT!....omg a master pistoleer can beat a master commando....its rediculous! Ok maybe add some form of flame defence (the chef food....that would be great for chefs and non commandos to tackle our 1/10 chance of hitting. Leave the flame AND MAKE THE USELESS 3/4 OF COMMANDO WORK WELL! We need to have a lot of skill points to get master but its no better than flame 4....let see the devs logic....master commando is just as good as flame 4....hmmm....nerf flame....omg u guys are genius!


Lets review my Commando Squad Leader....a bio engineer and his kool poking power has 5000x more killing potential .....



1stLt. Amen
Keepers of the Dark Side
XO of the 521st Heavy Infantry
Imperial Rifleman Doctor
wolfgang74
Fri Jan 23, 2004 11:22 am
#21

Hey Tacwrath, how do you like the Rifleman proffesion?



tacwraith
Fri Jan 23, 2004 11:22 am
#22

thats sig material garvin.




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

tacwraith
Fri Jan 23, 2004 11:26 am
#23

Rifleman is excellent, i highly recomend it for pvp. Mix it with tkasi and maybecarbineer and you can cause serious grief.


watched a rifleman/carbineer friend dizzy 5 imps from range then carbine KD them, then rifle flurry shot them , incap andrifle deathblow. It was over so fast it wasnt funny. oh, and at 50m too.






'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Runyon
Fri Jan 23, 2004 11:26 am
#24


I'm not a commando so I hope I'm not stepping on any toes, but I just wanted to show some support for my friend Garvin. I don't think it's asking too much for TH or a dev to come and address the issues when they're about to nerf a class. Unfortunately, it's human nature to avoid conflict so the chance you'll hear from anyone other than your correspondentis unlikely.


It seems ironic to me thatthe devslisten to people whine about other classes, then not even communicate with the class they're nerfing. I fear they're going to continue to nerf each and every class until the game is no longer fun to play. People are going to continue to find things to whine about combat-wise. Are they going to continue to nerf everyone down until we're throwing rocks at eachother? Only time will tell I suppose.


Anyways, I guess what I'm trying to say is to hang in there. Hopefully you guys can get some kind of meaningful dialogue going with TH or one of the devs.


Good luck.



Runyon
Master Heavy Swordsman
Resident of Free Haven
wolfgang74
Fri Jan 23, 2004 11:35 am
#25

Thanks for the info about Rifleman tac, I've been a master commando since the release of the game and the proffesion has never been worth the points. If they nerf the FT I'm gonna have to drop commando, for anyone who pvp's this proff just isn't good enough. Problem is what proffesion should i choose?, because I know whichever I pick will be the next nerf bat target.
Kachada
Fri Jan 23, 2004 11:39 am
#26

and it will allend when novice artisan is finally nerfed and the durnis take over the world.


Oh lordy! That is too **edit** funny. You know, I started out life in SWG as a rifleman, but left because of the 2.5x Melee damage, have they removed that yet I wonder?



Kachada
Master Rifleman of Bria
-------------------------------
Krakoa
Aspiring Ranger & Swordsman

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