Commando Archive

Thread: COMMANDOS WAY OUT DAMED

RDHOmega
Sun Nov 16, 2003 7:43 pm
#14

someone said use overcharge shot 2???? you're kidding right? at 64m?


now that I have stopped laughing let me say this what are you able to hit with overcharge2 at 64m?


I can't even hit a krayt dragon at 16m with that shot with 3 tries at master, something is wrong when you can't hit something the size of a guild hall at that range. not only that it has the same time dely as the flame specials without the dot so why bother with it.




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Bumbleb33tuna
Sun Nov 16, 2003 8:00 pm
#15

That last post was from Phildo, commando 2/1/4/0
maddogs
Sun Nov 16, 2003 8:02 pm
#16



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Daniel' Judson-Leonheart

maddogs
Sun Nov 16, 2003 8:10 pm
#17

dang i hate that lol


When you say that commandos are out damed lets see how useful a MTK is against an AT-ST.



yes true but give them a blast dam VK and they kill that atst 3x as fast 2 commandos to gather


just like a pistoler with a LP dose 5X the dam to a atst then a commando can with a RL


or like a swords man can kill a atst in 3.3 secs (iv seen it done)





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Daniel' Judson-Leonheart

Xytroncore
Sun Nov 16, 2003 8:30 pm
#18

Outdamaged by pistoleers? Okay, so they're using Stopping shot every second for what? 2000 damage at the most? And that's with a HAM cost of over 100 health, what you're failing to realize is EVERY other class has to worry about HAM costs, a commando doesn't...so when you run tests and have a pistoleer spam stopping shot until the mob is dead have a look at how much HAM they have left in the end, now run a test and have the commando spam flamesingle2 as fast as they can, in the end how much HAM do they have left? I'll think that it could very possibly be equal due to the fact that the commando will be getting hit harder then the pistoleer does because of they're higher melee penalty....In the end it doesn't matter, sure the pistoleer "might" be able to kill something faster then a commando, but because of the high HAM cost to do so they'll be forced to rest at the end of the fight just like the commando will be because they'll have been hit.


Believe me, Commando's are not gimped, I was a master commando a while ago and the only people I'd ever lose to were the TKM's and half the time MBH's (the one's with some pistoleer skills too)....but I would never lose to a just a pistoleer, carbineer, rifleman, any other melee class....Commando's are on (or very close to) the top of the power tree, can we stop crying for a buff? It's not neccessary.




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Manimal : Gunslinger
Xytroncore
Sun Nov 16, 2003 8:33 pm
#19

And I just read that you said a swordsman can kill an AT-ST in 3.3 seconds? Uh bull**edit**....the AT-ST has heavy armor and 70% resistance to kinetic damage....even with the swordsman's most powerful move they'd only do at the most 50 damage to the AT-ST....it's not possible for a swordsman to kill an AT-ST



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Manimal : Gunslinger
maddogs
Sun Nov 16, 2003 9:07 pm
#20

Outdamaged by pistoleers? Okay, so they're using Stopping shot every second for what? 2000 damage at the most? And that's with a HAM cost of over 100 health, what you're failing to realize is EVERY other class has to worry about HAM costs, a commando doesn't...


um not true we go to use a pbc or a gernade were out of ham in 3 shots and the har is bad to


so when you run tests and have a pistoleer spam stopping shot until the mob is dead have a look at how much HAM they have left in the end, now run a test and have the commando spam flamesingle2 as fast as they can, in the end how much HAM do they have left? I'll think that it could very possibly be equal due to the fact that the commando will be getting hit harder then the pistoleer does because of they're higher melee penalty....In the end it doesn't matter, sure the pistoleer "might" be able to kill something faster then a commando, but because of the high HAM cost to do so they'll be forced to rest at the end of the fight just like the commando will be because they'll have been hit.



true but then agen not true to day i ben killing alot of stuff useing TKM at frist ham cost was anoying but then i went to the store right out sid of ah that sells food (i love food) so i ben useing this food all day long and i have no ham cost at all (breath of haven and rysct ) see i can do things to cunter ham ost like food or geting buffed but you can not i reepet CAN NOT MAKE UP FOR LACK OF DAM (but max you can do agenst taking dam is armor or use one of thos dispicabel pets )


another good exapelyester day at the naboo faction base a master riflener was killing the dark troopes in like 1-2 shots


and there was a master cammando there and he was saying how gimped he was becous how litel dam he was doing the riflener retorted ya but is cost me a tone of ham so i wallked over to him and gave him a krayt of craleon icecreem he sed it and was doing his specels for no ham cost at all then he sed dam your right poor commandos are gimped i can do stuff about ham i see that now but i cant do any thing about low dam out put


so onec agen i say were gimped!!


we need buffed on dam out put with the HWS and the GERNADES


and haf the delay on are flame throwers speciels




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Daniel' Judson-Leonheart

maddogs
Sun Nov 16, 2003 9:08 pm
#21

xytroncore hey man the power hamers blast dam


i belive your thinking of fencers




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Daniel' Judson-Leonheart

RDHOmega
Sun Nov 16, 2003 9:35 pm
#22

I don't know about the other commandos but I would take 400 ham cost if they would get rid of the time dely.



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maddogs
Sun Nov 16, 2003 9:44 pm
#23

rdhomega i agree 50% 400 ham just a tad bit but i would take 200 ham for it to be cut (tatsunber would make it cost nothing hehe)



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Daniel' Judson-Leonheart

RogueKairi
Sun Nov 16, 2003 11:42 pm
#24

How in the world did it message "Spitting Rawl" in the spatial?



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Xytroncore
Mon Nov 17, 2003 12:05 am
#25






maddogs wrote:

Outdamaged by pistoleers? Okay, so they're using Stopping shot every second for what? 2000 damage at the most? And that's with a HAM cost of over 100 health, what you're failing to realize is EVERY other class has to worry about HAM costs, a commando doesn't...


um not true we go to use a pbc or a gernade were out of ham in 3 shots and the har is bad to


These are NOT meant to be used consecutively or in every fight for that matter, so that point is mute, They aren't what counts....the main damage is done with the Flamer and that's what I was talking about, if you want to get into HAM costs of the HPBC or any of the other left hand fire weapons, look at the damage they do, one shot kills on a lot of things, so HAM cost is irrelevent if the target dies in one hit. (I do know accuracy isn't too great though, but you just have to deal with it)


so when you run tests and have a pistoleer spam stopping shot until the mob is dead have a look at how much HAM they have left in the end, now run a test and have the commando spam flamesingle2 as fast as they can, in the end how much HAM do they have left? I'll think that it could very possibly be equal due to the fact that the commando will be getting hit harder then the pistoleer does because of they're higher melee penalty....In the end it doesn't matter, sure the pistoleer "might" be able to kill something faster then a commando, but because of the high HAM cost to do so they'll be forced to rest at the end of the fight just like the commando will be because they'll have been hit.



true but then agen not true to day i ben killing alot of stuff useing TKM at frist ham cost was anoying but then i went to the store right out sid of ah that sells food (i love food) so i ben useing this food all day long and i have no ham cost at all (breath of haven and rysct ) see i can do things to cunter ham ost like food or geting buffed but you can not i reepet CAN NOT MAKE UP FOR LACK OF DAM (but max you can do agenst taking dam is armor or use one of thos dispicabel pets )


another good exapelyester day at the naboo faction base a master riflener was killing the dark troopes in like 1-2 shots


and there was a master cammando there and he was saying how gimped he was becous how litel dam he was doing the riflener retorted ya but is cost me a tone of ham so i wallked over to him and gave him a krayt of craleon icecreem he sed it and was doing his specels for no ham cost at all then he sed dam your right poor commandos are gimped i can do stuff about ham i see that now but i cant do any thing about low dam out put


Then the commando sucks, Darktroopers go down in 2 shots from a flamer just as easily as 2 shots from a rifleman....stack 2 flame dots ontop of each other and it's toast, Commando is the ONLY class in the game that you can stack 4 DOTs using the same weapon, those 4 DOTs will absolutely trash any health pool of any creature in the game


so onec agen i say were gimped!!


we need buffed on dam out put with the HWS and the GERNADES


and haf the delay on are flame throwers speciels


This is never going to happen, a buff in damage would be a joke when you can already easily hit 7000 damage with flame single 2 (with a DOT that ticks for at least 2000 every 6 seconds) ....if you don't think that that is powerful enough you should actually try some of the other combat clases, you're not going to get anything that beats that









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Manimal : Gunslinger
Xytroncore
Mon Nov 17, 2003 12:06 am
#26

And spitting rawl is Unarmed hit3....all the melee type moves have cool names



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Manimal : Gunslinger
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