Commando Archive

Thread: COMMANDOS WAY OUT DAMED

EvilCrow
Mon Nov 17, 2003 12:30 am
#27

I was in imp research facility tonight with another master commando and a TKM was outdamaging us both. FIrst offa DOT dmg does contribute to our damage to allow us to loot. Second we cant even target a HAM. How is a TKM stronger then a Commando now? The entire imp research facility on naboo was camped by TKM and they all killstealers. Guess ya gotta go TKM if you want a holo anymore.




ShadowAlliance
"shadows never die"
EvilCrow
Mon Nov 17, 2003 12:31 am
#28

Sorry meant to say "DOT damage doesNOT contribute to our looting dmg".



ShadowAlliance
"shadows never die"
TechnoHic
Mon Nov 17, 2003 5:41 am
#29

Oh, and yelling buff I think is a hell a lot better than yelling nerf!


I personally would take no pride in beating up a man in a wheel chair.




CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
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CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
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Elder Commando
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maddogs
Mon Nov 17, 2003 5:57 am
#30

XYTRONCORE


i do belive the dot tickes evry 10 secs


but this dont help when some thing can hit you fo 500 dameg ery 2 sec becous we shoot and for 8.5 secs we cant heal all we can do is run!! and by the time we can heal were ded !!! so ya it keeps burning but that dont help us were ded



and i dint say up yhe da on the flamer i sed remove the delay on it or cut it in haf like down to 4.2 secs 8.5 secs just a way to long


but i did say up the dam on are HWPs(PBC/ASL/RL/LC/) and are gernades they curintly dont put out enough dam for any reall use a RL should be about 4kmin 8kmax dam a proton gernad should be about that to becous thees weps have no specils so they always do same amount of dam and 3k dam on a disposabel wep that only has 30 shots just dont cut it




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Daniel' Judson-Leonheart

Celerity
Mon Nov 17, 2003 7:27 am
#31

If i can solo a giant dune kimo, ancient bull rancor,giant canyon krayt, at'st, dark jedi master, nightsister elder, peko albatross gorax... anything without much of any effort really...(CH/commando) but a TKM is dead after dealing maybe 200dm to one of these guys ham.



I saw a tka master attack a dark jedi adept.. which is literally small time pray for me.. the tka got owned like soooo BAD



And tkm outdamage us.. PFFT lol


we own all pve no matter what people say.. and dueling is utterly useless anyhow

RDHOmega
Mon Nov 17, 2003 9:52 am
#32

can we please stop with the multi colored post they are giving me a headack just from looking at them so I don't bother to read them.


compairing a commando/CH to a TKA and then saying a commando owns the TKA because he can't kill some of the stuff you listed is, well for a lack of better words, stupid. if you wanted to compair a commando/CH to a TKA/CH that is a different story. for one thing the TKA has more skill points to put into the CH line. all your telling me is that if a commando wants to own something he has to also be a CH so he can have something to tank for himwhile hestacks his burns.


over a long amount of time a commando can out damage anyone, you stack 4 burns then you sit back, more than 16m, and use proton gernades, just so you know proton gernades hit any enemy within 10m of the target (most of the time the damage doesn't really work but you see numbers over the thing's head) but will incap you up to 15m. but there are few mobs in the game that can last that long, and the few there are can incap you in one hit. and in pvp you won't live long enough most of the time to use a flame special again.




RDH-Omega and Omega's Groupy
www.rabiddogsofhell.com
[RDH]Omega13[KA]

Holo Rank: Holo Ho
GerinTheFox
Mon Nov 17, 2003 10:29 am
#33

Celerity your using your pet to tank all of those creatures that is why you lived and the only reason you lived. So please do not BS us. As a TKM if I had a creature tanking for me none of thosecreatures but the AT-ST would kill me. Real hard killing stuff when your safe behind your two rancors?


What they are talking about is damage overall not using a creature to absorb the abuse that a Commando simply can not take.


When you decide to take one of those creatures solo without your pets then comeback and talk about it. I do think you could take the AT-ST solo though. That is one thing no TKM can do. As for the others I think with some good doc buffs and power boost TKM has a better chance than most. 3k to almost 4k ham can do that for you.

navaTalyus
Mon Nov 17, 2003 10:38 am
#34






Xytroncore wrote:
Did you even add up the commando's damage? He did like 18k damage without the DOT included....that's around what the TK did without a DOT as well, throw the fire DOT into the equation and commando's do good damage....but WAY out damaged? I think not. Out damaged in general? Probably, but you do know you don't have the rush into a battle and fire off a special move only to be hammered a second later, you can start firing from 64m away, soften up the target, then as it gets closer finish it off with a special.....but, the TK has no choice but to start in close and take a beating right from the start, so why should we not outdamage you? We're the one's actually taking damage all the time, you're not.





thats a total pile of ass. I've gone grinding with a master TKA (myself am a master Commando)



Let me qualify my statement by saying *overall* (as in: in general) In varied hunting situations againsts many animals from several planets over a time span of the last month, the combat effectiveness of a TKA as it stands up with a MC is *on par* Several times I've flamed an animal, missed, then had said animal dead by the time my combat que clears (roba boar from Endor)


TKA and Commando got some major increases in this last update, making them still on par with one another. On average a master TKA and master Commando will complement one another in such a way that overall damage given/damage taken/HAM cost is very close to being the same, in certain situations one will be ahead of the other, thats just math.


TKA have high HAM cost for specials


Commando have 2.5x melee damage


TKA can buff/KD


Commando has a DoT


(speaking to no one in particular)


The differences really are not all that bad. They reall aren't I just know Im going to get flamed for saying so, but there really is a very large amount of game balance between the various combat professions. Unfortunatly in PVP situations (the basis for most players complaints [however damage references are PVE/hunting references]) the winner is often dictated by who gets in the first successfull shot. Staying on the topic of TKA and Commando, both TKA and commando can incap in one hit if no buffs are used. I've been knocked flat on my ass and beaten to death in the same amount of time it takes me to fire off a full (counting graphic draw time) Flamesingle2. By the same token against the same Master TKA, I've also incapped him in the same amount of time. In both instances in winner of the duel was dictated by who got off the first shot and didn't miss.


Thats the real problem, not one class being more powerfull than the other.


The damage as a whole *really* is about the same. Thankfully it now makes a world of difference if a person is a master or not.

Celerity
Mon Nov 17, 2003 12:07 pm
#35

Gerinthefox lol ur full of bs


ucant kill ANY OF THOSE with a tka/ch


dont u guys see im talking damage here not bout tanking.


u do literally NO DAMAGE to these listed enemys i said.. ur tank is dead before u have gotten its ham to 1/3 if even that AND they doe AOE damage most of em (not npcs) AND u draw aggro from the pet to u if u do tka at a target


so shutup and stop lying


and quite frankly atst is the easiest of that list.. go kill a ancient krayt dragon and tell me are atst tough anymore



yet again i repeat.. im talking damage.. both tka andcommando can use pets.. so thats NOT the point

Celerity
Mon Nov 17, 2003 12:09 pm
#36

sorry i listed that ancient bull rancor.. that a tka might kill but others on the list.. no chance
Xytroncore
Mon Nov 17, 2003 3:08 pm
#37






EvilCrow wrote:

I was in imp research facility tonight with another master commando and a TKM was outdamaging us both. FIrst offa DOT dmg does contribute to our damage to allow us to loot. Second we cant even target a HAM. How is a TKM stronger then a Commando now? The entire imp research facility on naboo was camped by TKM and they all killstealers. Guess ya gotta go TKM if you want a holo anymore.







Your DOT only ever targets health...even 2 DOTs means it gets trashed fairly easily. So you can target HAM with the DOT....And the only way a TK can killsteal anything is if they're a master CH too, don't even try to tell me that these people didn't have a tank because right there I know you're lying, you can't compare a TKM with pets to a commando without pets


And as for camping places to get holos, I camped the crystal cave for 2 days straight and I only got to loot 1 NPC out of about 300, I was constantly beat out by commando/ch's, the only template that's stronger then a TKM/ch ....it's not hard to outdamage a TKM when all you have do is shout "kill" then use flamesingle2. flamecone2/flamesingle1/flamecone1, Do you honestly think with all that that a TKM can stand up to that? You guys do plenty of damage through your DOTs, you don't need more damage through the specials themselves....after all, no one is meant to solo everything in the game, a commando is already close to being able to do that


And I'm obviously not calling nerf, As a former master commando I just think a buff in damage would be rediculous.




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Manimal : Gunslinger
Xytroncore
Mon Nov 17, 2003 3:12 pm
#38






GerinTheFox wrote:

Celerity your using your pet to tank all of those creatures that is why you lived and the only reason you lived. So please do not BS us. As a TKM if I had a creature tanking for me none of thosecreatures but the AT-ST would kill me. Real hard killing stuff when your safe behind your two rancors?


What they are talking about is damage overall not using a creature to absorb the abuse that a Commando simply can not take.


When you decide to take one of those creatures solo without your pets then comeback and talk about it. I do think you could take the AT-ST solo though. That is one thing no TKM can do. As for the others I think with some good doc buffs and power boost TKM has a better chance than most. 3k to almost 4k ham can do that for you.






.....And a commando can't get buffs when? Blah blah blah if a commando gets buffed to 3k HAM then no matter what the melee penalty is they'll just tank everything and be just as good of a killer as the TKM is.



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Manimal : Gunslinger
maddogs
Mon Nov 17, 2003 3:32 pm
#39

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XYTRONCORE SED


And as for camping places to get holos, I camped the crystal cave for 2 days straight and I only got to loot 1 NPC out of about 300, I was constantly beat out by commando/ch's, the only template that's stronger then a TKM/ch ....it's not hard to outdamage a TKM when all you have do is shout "kill" then use flamesingle2. flamecone2/flamesingle1/flamecone1, Do you honestly think with all that that a TKM can stand up to that? You guys do plenty of damage through your DOTs, you don't need more damage through the specials themselves....after all, no one is meant to solo everything in the game, a commando is already close to being able to do that


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man you must suck at being a tk (nothing personle) but i and a friend (a MTK) whent there to the crystel cave (befor i was a master TK only had novic at that time and master commando and there was three master commandos grouped and he pick a target and creem it befor i could get off a shot he had soloed one (he used bufes of corse he was a master doc ) the fact still remaneins were out dam and THATS THAT i dont see how you can argur this fact i gve you proof from the verey begining but you seem to be dineing it and for some reson i dont think you were ever a master commando


i dont care up the stupied ham cost but cut the stupied delay atlest in haf


and up the dam on the puniy RL and all the othere HWPS and gernads




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Daniel' Judson-Leonheart

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