Commando Archive
Thread: On PvP Is there anything to be done to counterattack the FT?!?!?!
The flamethrower, even according to the devs, is behaving proporly beyond the melee bug. Extreme damage and an awesome DOT are balanced my extreme range limitations and low accuracy.
I've personally died to eyeshot far more times than I've died to a flamethrower. The BH is still the king of one-on-one PVP. The commando is most powerful in a group where he's not the only target, and when he can avoid getting kited.
xeonz hey body i no wat it fills like ti be creemd
i was a master commando way befor the pach and ppl luagh at me and creem my litel slilly butt lol and say ur dumb commandos suck ok and now first off
1 a carbiner should have no changs in a stright out fight agenst a commando think he has 4x more skill points invested in his skill then he dos and unlike the bh there all dovoted to combat
2 ur nor even a master carb
3 ur ch will help none at all becous commandos r disind to kill big none huminoid things devs sed so
now that sed heres how to beet a commando
1 dont ever let him get within 32 becous u never no if he has a rang kd in his back pocket he might pull it out kd and run up and flam ya like i would
2 have a set of atlest 50% comp armor this will stop him form killing u in on hit from a pbc
3 use all the dealy kd blind w/e attacks u got on him
4 after u have him softend up with stat thingys skirt him if hes blined he will never hit u with a pbc
5 use a good high powerd attack to finish him off
6 u win if ur skilled enogh
but im sory to say u would never take me out unles u had a group and a nices dizzy attack added with a kd i have all my skill points used on combat wel almost i have novic med for stim bs and i waer a set uf 71% resist comp armor plus 30% mk3 gens and have a tone of defens vers blind most of it from befor loot got nerfd
{any one els noticed u cant get skill typ any more or is it just on radiant}
and as for a commando killing a group of 5 well that 5 ppl must of ben stuped and just stold there in a tiny litel circel and let that commando burn the crap out of them lol ---------- i love how dumb some imps can be lol
plzs pardon my bad english and spelling
LOL Being a Commando isnt all Flame and be done with it, if you only knew how many times we miss with that special, and what most peole dont realise is after a special we cant do anything for 15 seconds after that special but run, and that includes no healing.
Trust me poping that special and missing is just about a death sentence.
thx aekeem ya that ant bad and yes then agen it is lol i use to get 5 to 6 in a day from just killing kooks or mumerthugs all day now nothin but i will try wat u say thx for the tip
and as for on hit kills with a flamer in pvp thats nothin compaerd to the llc if u get a suit of comp armor u can asly take 3-4 hits froma flamer bleev me i no and ad that with a decint mk3 gen 5-6 provied u can heal ur shelf from that burn
but a llc attack its almost always a 1 hit kill it gose sright threw ur armor and wackes ur shild gen bad {pees me off haveing to replac a 30k mk3 genjust becous some nooby bh has a wepon that shouldint be theres in the first place } and if it ant a 1 hit kill its nothen for them to shoot right away agen they have 1/4 the delay so if u wana---- to me about one hit kills ill laugh in ur face and point at the bhs with there dizzy kd llc stunt no one i meen no one can get out of dizzy unless hes lucky i have the pitolers and the tks def agenst it to and i still get stuk to the ground
Forgive me if I find it hard to believe your claim that you can "hold your own, against even a Master BH", but don't know how to handle a flame commando.
Unless a commando is exploiting the revenge TEF, there is no way he can take you down easily using a flamethrower. Especially if you're a doc. Despite hitting hard, the FT hits random HAM pools, and your uber stims should take care of that right quick. And if you know how to counter a Master BH's KD + Eyeshot spam til you're dead, then you definitely should have no problems with a commando.
Frankly, even I haven't figured out how to counter that tactic, except to get my own KD and see who's quicker on the trigger.
"If there's nothing to be done, the flamethrower's damage needs to be dealt as a DoT rather than doing the bulk of it in the first shot. Think of this logically, the wounds are so on target with the action a real flamethrower would have. But how much damage is actually done the moment the fire hits you? Very little compared to the burning flames that stick around after that.
Look, it at least needs to be changed for PvP. Do what you want to the mobs... but no one (especially a doctor who can heal over 1300 H/Ain one stim use) should be one-shot in PvP. Even the mind bleeds of the rifleman and the diseases of the combat medic [i]take time[/i] to do their damage."
that sounds like you're asking for a nerf to me. but i digress. just do as the others say. kite the commando and he won't hit you with a flamer special. now, if said commandouses low blow from the dirty fighting tree in smuggler, or uses supression fire with his laucher pistol, he may catch up to you. also, carbinier has a knockdown move. i don't think you have it, but i highly recommend it.
"The problem is at Flame 4 with a good made FT(not hard to find) a person can slice his FT down to 1.9 normal attack speed (+modifiers added) so now in pvp if a commando has the possibility of doing around 184 dps. With special i beleive the delay on those can be reduced to around 7 seconds."
where have you found these flamers? fastest i've seen is 3.2 seconds. and if you're talking about powerups, they don't work on the flamer.
Zeonz:
It is the biggest mistake in a sf/fantasy game to try and compare damage dealt by IG weapons with damage dealt by their RL counterparts.
But as you did, i would give you a reply to that one:
You asked how much damage would be dealth the moment a Flamethrower hit you:
In all honety: you would be dead bout 4 seconds after he hit you (well, not actually dead, but unconsious and suffocating.
Why?
The flames carried by the burning liquid used as a carrier would engulf you body. You would inhale the flames and burn your lungs. In the same time, the temperature of about 1.350° Fahrenheit would burn your skin to the flesh in about 5 seconds. Given only a short hit by the flamethrower, you would be unconscious after the first hit and suffocate in about 3mins due to missing lungs and Skin. Unable to move due to the extreme traumata (read:unconscious).
So, if we take reality as a comparison, we would have a weapon with a range of up to 50m (as we are talking about personal weapons, not vehicle mounted oones), that incapacitates you in the first shot and kills you after 3 minutes with no way to save you except immideate fire extinguishing and immideate chirurgical transplantation.
To be more exact: one hit and you're dead, and that at 50m. But then, we would also ave rifles shooting up to 800m......
Don't compare RL to ingame mechanics
Dogg
InquisitorPayne wrote:
Zeonz:
It is the biggest mistake in a sf/fantasy game to try and compare damage dealt by IG weapons with damage dealt by their RL counterparts.
But as you did, i would give you a reply to that one:
You asked how much damage would be dealth the moment a Flamethrower hit you:
In all honety: you would be dead bout 4 seconds after he hit you (well, not actually dead, but unconsious and suffocating.
Why?
The flames carried by the burning liquid used as a carrier would engulf you body. You would inhale the flames and burn your lungs. In the same time, the temperature of about 1.350° Fahrenheit would burn your skin to the flesh in about 5 seconds. Given only a short hit by the flamethrower, you would be unconscious after the first hit and suffocate in about 3mins due to missing lungs and Skin. Unable to move due to the extreme traumata (read:unconscious).
So, if we take reality as a comparison, we would have a weapon with a range of up to 50m (as we are talking about personal weapons, not vehicle mounted oones), that incapacitates you in the first shot and kills you after 3 minutes with no way to save you except immideate fire extinguishing and immideate chirurgical transplantation.
To be more exact: one hit and you're dead, and that at 50m. But then, we would also ave rifles shooting up to 800m......
Don't compare RL to ingame mechanics
Dogg
lol zeonz just got owned