Commando Archive

Thread: Commando stuff for you to look at

Da_Sloth
Thu Aug 14, 2003 5:21 pm
#118

Acid rifles are rifles but they are spraying, not shooting. I can see them having a lot shorter range.


The upcoming changes look great but has anyone managed to crank out a commando in Test so we can see if its balanced?





"Character is what you are in the dark."
-- Lord John Whorfin in 'Buckaroo Banzi'
Fred_Skinner
Thu Aug 14, 2003 5:27 pm
#119






Houdani wrote:

Is it just me, or did this thread not show up in the Dev Tracker?


My confidence in the Devs has rebounded considerably with this post. I'll just pretend the Commando Issues - Designer Responses thread never existed.


H.






It did a while ago. It may be buried pretty deep by now...



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Willie
Thu Aug 14, 2003 5:29 pm
#120






Da_Sloth wrote:

The upcoming changes look great but has anyone managed to crank out a commando in Test so we can see if its balanced?



If I remember right there are two commandos on test Lambeau and someone else (can't remember name but they posted a thread in here saying they were on test) we'll just have to wait to hear from them on the changes.




Jaric Mondoran - Ahazi - Commando Gimp Extraordinaire
Ma'elKoth - Flurry - Swordsman/Medic
O'rno - Shadowfire - Entertainer Extraordinaire

Knowledge is power. Power corrupts. Study hard be evil.
KolwynKithaeran
Thu Aug 14, 2003 5:42 pm
#121

thank you devs, this has made me very happy



Kolwyn Kithaeran- Rebel Commando in-training
AU-Scorpion
Thu Aug 14, 2003 6:20 pm
#122

I'm not a commando myself, but I've been following your plight and thought occasionally about entering that line.


Just wanna say I'm veryhappy for you.




----------------------
"There are three kinds of death in this world. There's heart death, there's brain death, and there's being off the network."
-Guy Almes
BrokenDarkness
Thu Aug 14, 2003 6:25 pm
#123

Holo u are a god send right now... brightned my day... BUT... in the futrure i want to see some sort of new moves..knockdown, stun, anything..



Smooth Striker----Commando of death (or hopefully gonna be one) Starsider


Also Fencer on TC
CommanDOH
Thu Aug 14, 2003 6:25 pm
#124

Alright! Yesterday I was in despair, now I have some hope! Thank you Holocron! That promise was all it took to settle us down.


I still have some concerns, but I am not in such a huge frenzied rush now.


One was that the ideal range and damage was not really mentioned for the flame thrower.


The other was, I would have preferred that launcher pistol have it's own moves. But if you intend it to you se pistol moves. Please state so now, without question that it will, before I go any farther with other skill trees so taht I can start working on pistoleer.




Commando/TKA
Nim_Cross
Thu Aug 14, 2003 6:33 pm
#125

I'm just curious, will these GLORIOUS updates work on exhisting weapons, or will we need to buy a new one?





Resident of Starsider
Waylan Chuvstva -- Elder Bounty Hunter
Ianator Darkmist -- Elder Jedi
sss Elder Forum Warrior sss
"Some people write poetry. I erode the Human soul..."

Rzzp
Thu Aug 14, 2003 6:34 pm
#126

As a commando on Flurry all we have ATM is the heavy acid rifle. Most of us got them weeks ago and they are not too great but at least they work now.



Can a commando on another galaxy tell us about some of their in game experiences with different weapons and what kind of carnage you can deal?




It was hard to stick with it... Granted carrying a huge acid rifle and the oohs and ahhs from passersby sometimes was nice, but i no longer want to be eye candy, i want to be useful.




Kzzp



Commando

Tailmonkey
Thu Aug 14, 2003 6:57 pm
#127

Here's a question:
(My apologies if it has already been asked and/or answered)


When these changes gets implemented, will it be retroactive? I.e., will the damage increases apply to weapons that already exist? Or am I going to have to go out and start finding new weapons?




X=-------------------------------------------------------------------=X
Toryn Freeholde
Chilastra

"As God as my witness, I thought turkeys could fly..."
X=-------------------------------------------------------------------=X
RewCo-KeNan
Thu Aug 14, 2003 7:00 pm
#128

Ok, hope I didn't miss a post asking this, but you said increased dammage, does this apply to old weapons or am I going to ahev to oay for a new acid rifle?



____________________________
Lightsaber??? Who needs one? I've got a gun and I'm good at running
Grayybacca----Ikoose
Novice Smuggler---3211 Bounty Hunter
0011 Swordsman---0001 Carbineer
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Kraxis
Thu Aug 14, 2003 7:04 pm
#129

Holo:



Thank you! If I was gay, I'd be giving you some hot lovin' right now.



One more thing to consider, while your at it, is giving the Launcher Pistol some AP capabilities. It shoots mini rockets for gods sakes! I'd think at least AP light, if not medium, especially if it's to be our 'main weapon'. God knows these changes are GREAT but I KNOW you won't look back at Commando again for a long time, so it'd be nice if the Launcher had some AP NOW, with the rest of these changes!



Riddler
Thu Aug 14, 2003 7:24 pm
#130

Ok looks great but where is the Launcher Pistol and maybe getting its own mods and special moves in the Commando Tree?



Other than these fixes look GREAT!



THANK YOU HOLO!

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