Commando Archive
Thread: Commando stuff for you to look at
The damages may have been increased but it is not nearly enough...
The launcher pistol is pretty good...Does massive amounts of blastdamage in a short enough time... Downfall is that it has NO armor piercing... Take a look at a bounty hunter's scatter pistol which does acid damage and has light armor piercing (not to mention the other pistols which have armor piercing and still outdamage this weapon).
Theflamethrower does decent damage with a special and catches the target on fire... This is fairly useful except for the fact other classes can do the same thing 5x faster.
The acid rifle special is a joke right? It shoots a spray of acid that does direct damage.. it targets a random ham bar, has no dot, and the refresh time is ridiculously high.. not to mention the fact you have to be in spitting range to use it. My stopping shot with the launcher pistol does twice the damage 5x faster.
Am I missing something here?
The Launcher doesn't compare to other pistols by any means. When fighting something with armor it is just about useless.
The flamethrower means well but falls very short.
The acid rifle is horrible!
I have yet to get my hands on anything but a particle beam cannon. This weapon has medium armor piercing and does decent enough damage. The only use I can see for this weapon is against heavy armor but even then it wouldn't be able to compete with weapons that are faster. When comparing damage over time the beam cannon would not compare.
I have yet to get my hands on a rocket launcher... This seems as though it will be the bread and butter of the commando. High damage and heavy armor piercing. The amount of resources needed for this weapon and the charges on it have made many weaponsmith refuse to do it. Hopefully I won't have to spend 5k faction points for a mediocre version of this weapon so I can test it.
Bottomline.. They threw us a crumb but is it enough?
Quick note:
Can you Commando's and soon-to-be Commando's read the previous posts? I'm seeing questions asked that were either answered in the earlier posts, or were asked before.
/end threadjack
Sounds good, but im scared that the way the special move costs are set now that you use one special move with a HW and all it would take is a flick in the nose to incap you.
SOE must hate combat professions, but love pokemon =)
Well they did say the moves for these weapons were to be used rarely so i might imaging shooting a stream of super hot fire or squirting acid everywhere in learge steams might damage yourself a bit.... BUT this will (hopefully) be seriously outweighted by the SHEER damage they WILL cause....I hatemy luck... i never heard the mega patch was coming so soon... so i quit commando out of sheer frustration and thinking nothing was ever going to done... then i hear about and think "Eh.... where is the rest for commando..." and now two days later i see this... my eyes pop out of my head and my jaw drops... i instantly kick it into high gear to get back unarmed.... NOT AGAIN!..... and not to mention the 40k comba exp... oh well... i guess thats my punishment for giving up...
i'll be back in the soptlight soon!!! I just hope all the "powergamers and griefers" or whatever they go by these days don't flock to our newly fix profession..... I LOVE YOU GUYS!
It's good to be back (almost)
Ino (Returned) Commando!
Glad to see the changes coming in. I guess I need to go ahead and get rid of my alternate character and finish my marksman and unarmed now. Wish I knew about the fixes before they made mobs tougher and made vibroknuck's TKA required. Hmm, anyone know any good armorsmith's on Sunrunner, preferably making better than Mabori? Looks like I'm going to be needing it.
That looks nice.
I'm still kind of uppity over the launcher pistol thing though. I don't want to be a pistoleer damnit.
Forcing player interaction is good. Forcing class dependencies for a single character is bad.
**edit** IS YOUR PROBLEM....ITS COMMANDO PARTY TIME....WOOOOO.....RUBY BLIELS FOR THE ENTIRE CANTINA....LETS PARRRRTIYYYYY!!!!
FO SHIZZLE!!!
Serevok Firkrag <AG>
Well, I'm happy for you guys (commandos). Now that a Dev has found the forum basement, maybe they can take the left hall next time and find the otherdarkened recess of game existance called Bounty Hunter.
Long overdue attention for your profession, and I'm glad to see it ![]()
Holocron wrote:
Here's the changes that we are trying out for Commandos on TC shortly...
<snip>remove the defensive mods given that the dmg output is so high now...
Please DO NOT remove the defensive mods. Firat of all, commandos are not all about heavy weapons. According to the Merriam-Webster dictionary, a commando is:
A member of a military unit trained and organized as shock troops especially for hit-and-run raids into enemy territory
Shock troops... Fast. Lethal. "Shock and awe". Commandos are supposed to be all-around bad-ass, not just heavy gun bunnies. That means in defense as well as offense. If anything, commandos should be better at defending themselves and at brutal, close-quarters combat. Too frequently, professions are getting nerfed. Again, please leave the defensive mods in place.
MasterSynn
I agree with you... we should have our faster weapons like the LP, Beam Rifle, and some kind of heavy carbine... these will be the alternatives for the heavy weapons... but... no matter how much you argue what exactlydefines the commando they can always say "well we want to implement it this way... webster didn't make this game buddy" and i'm sure if it came down to it they probably would say something like that..... i dunno though... i do agree we should be Hardend Veterian Soldiers and should be able to take most any thing in most situations... maybe a skilled BH should be able to take us down... EVERYTHING has to have a great equalizer... and in most cases its normally one thing... BH's should be great at 1vs1 ingagements (perfectly timed mind you) while we are masters at laying waste to a battlefield (if properly defended from the great equalizer) it might not seem perfect but in this game a BH really should be the master 1vs1... thats thier whole career hunting down and Killing/capturing a person... but under the right conditions... they not gonna just walk infront of you and say "Hey... i'm a Bh and i'm gonna kill you...." they will have to take the right precautions so not to get killed themselves... etc...