Combat Medic Archive

Thread: Nerf the CM thread...Please put ur complaints here and not make new threads...

Nohup1
Fri Aug 15, 2003 11:06 am
#79

Are you sure?
I know I will have 18 skill-points left when I make
Master Medic
Master Doctor
Master CM
plus ranged support 4


I know BH's have 30 something left when they hit master BH.
Master Scout
Master Marksman
Master BH
(no 3'rd skill in another tree)


I didn't know you were just going to master-chemist, thought you were master Doctor. I think you get one last experimentation point as master don't you?
Elenora
Fri Aug 15, 2003 11:13 am
#80

no points max out at master crafting just like in CM...


same as medic...the master box of all the medical professions do not add any experiment points...they all cap out at crafting master...the master box does give assembly bonuses tho...


so we are talking just mastering crafting line right? (since master the other trees has no effect on the dots) I personally have master treatment and chem as it says in my sig....




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
WhiteRaven
Fri Aug 15, 2003 2:03 pm
#81

so you spent 189 points for that ability


and still any BH worth his salt will pound you if you dont use the LoS exploit



a couple things bring your comments into perspective.



you feeling the 50 cabby is over powered when its not, and that you dont have the same deffinition of the class that most of us have.


I believe your a player who likes to play a class who is not balaced but just a bit on the weak side for the extra challenge. However if were finally at a point where our 169 points spent is on par point per point with other combat classes then were in good shape.



So Far thats what I am seeing without using the LoS exploit. Oh and taking that away should not affect out AoEs as the LoS of those should be first based on our LoS with the target and then switch when doing the radius effect to LoS with the extra targets based on their own LoS with the intial target.




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The GCW needs serious attention. If you agree with that also please post a reply on this thread

http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=28469

GCW Leader SWGXpansions.net
Elenora
Fri Aug 15, 2003 2:30 pm
#82

Los for aoe should mean target only too i agree.


and about the BH vs Cm..hands down I will win if i have use no los...if i drop in a dot before he KDs me and starts spamming eyeshot, there is a pretty good possibilty right now that he will incap from the dot poison before he can kill me with this attacks...




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Combat-Medic
Fri Aug 15, 2003 2:58 pm
#83

#1 Most CM's don't go doctor. BUT if you did, why shouldn't your poison's be powerful? You've given up ANY chance at going into any combat line.


#2 Most servers don't seem to have the quality resources you have. I've been playing this game since day 1, and only last week did Petro 4 show up, granted it was good quality, but than it was gone and now there is a new petro 4 with a 54 OQ! How the hell are you suppose to make decent meds with that? You can't. And you are EXTREMELY lucky to get the resources you have been. Wait for a resource shift? I've been waiting and waiting and waiting.... it's all crap. Our weapons are crap too. On our server they can't even make a rifleman's main weapon of choice, it's all lazor's. And as you can see below these are screenshots made from compents just made, the best resources i've found since the beginning of the game. And you want to nerf this?!?!? HELLO!! Nerf this and this class will die, totally die. A 75% reduction on this would be worthless for the TIME and effort put into making it in the first place. As for us being able to make mind damage? Rifles are mind damage, they do bleeds as well as shots. Correct me if i'm wrong but i'm pretty sure bleeds are full damage atm. Many pets do mind damage. Who cares.


#3 keep in mind... you're tasty resources are going to go away and you will see what it's like. And you will be wondering why you aren't getting good meds.

http://www.natasha-epperson.com/swg/poison/screenShot0040.jpg http://www.natasha-epperson.com/swg/poison/screenShot0041.jpg http://www.natasha-epperson.com/swg/poison/screenShot0042.jpg http://www.natasha-epperson.com/swg/poison/screenShot0043.jpg http://www.natasha-epperson.com/swg/poison/screenShot0044.jpg http://www.natasha-epperson.com/swg/poison/screenShot0045.jpg http://www.natasha-epperson.com/swg/poison/screenShot0046.jpg



Tasha -====MASTER CM; Pistoleer 0/1/4/1; Doctor 0/4/3/0====- Corbantis Server

Salin'a -====MASTER Dancer; CH 1/1/0/0; Unarmed III====- Chilastra Server
Willwill75
Fri Aug 15, 2003 3:01 pm
#84

yes los for aoe should be target only..the radius should still spread out to the non los people... Also any BH who let's you get into range w/o knockdown deserves to die, i think he still kills you before he incaps.He may incap but you still die and get db'd before he does.




Kama





Willwill #1 -Mentalist- DAoC Andred/Mordred RP Leader (Retired April 2003)
www.fatalisguild.com
Combat-Medic
Fri Aug 15, 2003 3:27 pm
#85

I spent all 10 points to get this effectiveness on the poison.

http://www.natasha-epperson.com/swg/poison/screenShot0051.jpg



Tasha -====MASTER CM; Pistoleer 0/1/4/1; Doctor 0/4/3/0====- Corbantis Server

Salin'a -====MASTER Dancer; CH 1/1/0/0; Unarmed III====- Chilastra Server
Elenora
Fri Aug 15, 2003 3:43 pm
#86

tasha all i see is that the range of my dot is higher by 3 and the potency is lower than mine...i could imagine 2 points into potency/ease of use would lost about 20 effectiveness but give u about 80 potency...


how did u allocate your points




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Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Combat-Medic
Fri Aug 15, 2003 11:53 pm
#87

Here's some of the results on my testing. Also, if you will noticed, he resisted 3 times before it stuck with the aoe. Pistol bleed stuck 1st shot and ticed for 73. Also I'd like to mention i got a doctor to make a schematic for me... turns out you can not trade schematics, the trade cancel's every time. Maybe you can sell a schematic on the bizarre, not sure, we didn't try that. So... your theory of us getting doc's to make our schems is out. But imo for the ammount of time and effort and the resist rate of poisons/diseases the damage is reasonable. It also costs us 95 mind each time we use a pack. Each tic of the mind poison did 300. I'd also like to point out i used the aoe on a picket, white con and was resisted 4 times. Again I reiterate, nerfing our damage in any way will kill the class completly. "normal" weapon users don't spend hours and days and $ after $ gaining resources to make they're shots. They shot, occationally it misses, but most times it doesn't, and they still have they're weapon. We're resisted a LOT, and loose the pack even if it's resisted.


http://www.natasha-epperson.com/swg/poison/screenShot0055.jpg


http://www.natasha-epperson.com/swg/poison/screenShot0056.jpg


http://www.natasha-epperson.com/swg/poison/screenShot0058.jpg



I'll be happy to do more testing for you to prove to you that our MAIN weapon should not be nerfed. And again, i totally agree, we should have a LOS.




Tasha -====MASTER CM; Pistoleer 0/1/4/1; Doctor 0/4/3/0====- Corbantis Server

Salin'a -====MASTER Dancer; CH 1/1/0/0; Unarmed III====- Chilastra Server
Combat-Medic
Fri Aug 15, 2003 11:55 pm
#88

1 more thing, i /firstaid him for the pistol bleed, it cured it right away. I've never used a doc's cure poison, so not sure on those, but normally /firstaid takes a good 3-4 apps to get it to stick, maybe in a pvp envoronment it's dif?



Tasha -====MASTER CM; Pistoleer 0/1/4/1; Doctor 0/4/3/0====- Corbantis Server

Salin'a -====MASTER Dancer; CH 1/1/0/0; Unarmed III====- Chilastra Server
jfergie
Sat Aug 16, 2003 4:34 am
#89

Elenora, if the only thing making us overpowered is mind damage then stop crying for CM nerfs and just cry that mind be taken out of pvp (and pve for that matter) or make it heable. Stop trying to nerf your own class.


Are you going to ask for nerfs for rifleman and pistoleers too though I hope? Since you claim what is driving you is complete class balance I hope to see you as active over in those forums calling for nerfs to balance them out too.


I still cannot get over someone trying to nerf their own class. Why don't you go play the game and leave the nerf cries to others. I can't wait until I see the posts that start with "Nerf CMs. Even the CMs themselves think they are overpowered. Just read Elenora's threads".


Whatever nerf (if any) that does happen is going to be far worse thanks to you. You are a master doc making better poisons than any of us can make going around aoe poisoning people and then coming here and asking for nerfs.


As ignoring your posts if I don't like them, it is hardly possible to read these forums at all without seeing yours unless there is a filter option I am not aware of. There isn't a single thread I can find where you haven't posted at least 20 times (15/20 is asking for a nerf or talking about a nerf in some way).


So, I have to decide to run across your posts, or never come to these forums again (where this is some great information). I haven't decided yet...

FunWithSausages
Sat Aug 16, 2003 4:48 am
#90

Guys... I'm pretty sure that the fact that Elenora is a Master Doc does not effect her ability to make better Posion/Diseases. You need Combat Medicine Crafting exp to make better posion/disease. Doctors don't get any additional Combat Medicine Crafting (I am like 90% sure).


On Radiant, the resources do NOT shift. I am using the best materials available to my knowledgeand with 5 expirament points left, I can only get base Effectiveness of 115 (about 190 dmg). My diseases are a little different, they do near 600 wound now (which I think is average). Anyway, I think the AE Posions *shouldn't* benerfed. It will teach people to spread out. Also, I agree with Doctors having AE Cure. It is only fair. Plus, it would add importance to the doctor profession.


Expert Chemical Weapons Specialist = the name says it all. Combat medics were not exactly blessed with l33t melee/ranged weapon skills. I never fight straight up... why should I? Pistolwhip gets ya everytime. So I stay behind a wall somewhere, healing and tossing disease/posion. I think when people learn to PVP, they will realize what is going on and seek-and-destroy the Combat Medic.


I say remove the TEF sploit and perhaps weaken the posions. I don't think they should be reduced by 75% because they do not "1 shot" even at their current state.


If you are getting nuked by a Combat Medic... get a doctor and counter it. SOE already provided the solution, don't nerf it because you can't find a doctor.




Furor Planedefiler
Master Combat Medic
Rebel Scum
-The Consecrated-
DayWalkerRori
Sat Aug 16, 2003 5:19 am
#91

COME ON PEOPLE...When will the Nerfing stop?? We dont need a nerf Just give Docs a way to Heal Mind dmg! **edit**, We get fixed for 2 days and the Nerf Crys allready going full steam...I swear i think some people just set and think up of Nerfs Where does it end?? Want as all to throw rocks at each other??
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