Combat Medic Archive
Thread: Suggestions to get doctor if you want to fight cm's are rediculous
/agree
Rchuno wrote:
Bennyboy4308 wrote:
I was a CM once too, and although ranged stims and area stims were fun, I'll agree that they are not worth the SP, but as it is, CM is killing PvP. I went out PvPing again yesterday. Got my uber armor on, got all my BE food, got my Dancer and Musician buffs, put on my 46% stun PSG, and promptly got killed by a CM/Rifleman from 80m. Heck, later when I got rebuffed, there was a rebel CM (and a couple others) who cept on clone zerging. Throw a poison, die, clone, repeat and ended up killing a few people (Like me), and yes there was 2 docs helping us but it wasn't fast enough. I think total yesterday I ended up dying 6 times to CMs. I was even mind incapped by a CM/carbineer and you know carbineers can't hit mind. Do you realize how frusterating it is not to even have a chance?80m? So how did he hit you with a rifle?what??? you think I just stood there and took it? Of course I charged . If he did it only with poison/disease the incapp didn't come for at least 40-48 seconds due to it taking a disease/poison combo to incapp.You do realize that attacks can randomly hit the mind... Either you are lieing or you are innacurate in your reporting of the facts.either you dont know what your talking about, or you dont know how PvP works in this game If you are not using facts it can't be used in an argument. That is one of the rules of debate.
Zerg rushing is easy to combat. Just have the 2 CMs on your side blackbar their mind and mind secondaries.Again, if you know what you were talking about you'd realize that when you zerg rush you dont live long enough for a disease to tick, but you do live long enough to launch your own poisons Then don't DB them.I'm sorry, unlike many CMs, I'm not a fan of griefing They won't be able to throw poison anymore.
As can easily be seen, you did have a chance and didn't know how to monopalize on it.
Morganite wrote:Actually, carbineer's can hit mind, but it is a random pool shot, or i think burstshot that does 1 damage to each pool.I am an ex- combat medic. I gave it up because 95% of the people in the game are to stupid to counter me, and thus it was no fun going for over 3 weeks of pvp without dying once. The funny thing is/was, my group of 5-7 guys never seemed to have problems with enemy combat medic's, but that probably came from me being a cm/doc.the thing is, without combat medic's around in some form, the game becomes 100% loot based. An old running buddy of mine looted a stun baton that is just omg, any auction the opening price on that baton would be 75 mill, it has 3 mod's on it, and incredible damage for a loot drop. I thin kthe min and max are like 40 apart, with above average damage.. That plus the krayt jawa he had made with legendary tissues, and the krayt t21 he had made with exceptional tissues, the OMFG clothing and armor attachments he camped for,he is unkillable except to a combat medic. Good luck trying to intimidate him, knock him down, etc..the moral to the story is if you nerf combat medic's to uselessness, a guy like him is as close to unkillable as it get's, is that what you want? PvP'ing where you are positive everyone is exploiting/loot camping to get the weapons/armor to give them an edge?
Yea...it would be completely unfair if he actually won alot in PvP. What about those of us who don't want to spend hours camping SEAs? We deserve an equal palying field so we go CM!
raxputin wrote:
To mild-breeze, you are pretty much full of crap your list and i quote
/agree
oblivion3134 wrote:
Morganite wrote:
Actually, carbineer's can hit mind, but it is a random pool shot, or i think burstshot that does 1 damage to each pool.
I am an ex- combat medic. I gave it up because 95% of the people in the game are to stupid to counter me, and thus it was no fun going for over 3 weeks of pvp without dying once. The funny thing is/was, my group of 5-7 guys never seemed to have problems with enemy combat medic's, but that probably came from me being a cm/doc.
the thing is, without combat medic's around in some form, the game becomes 100% loot based. An old running buddy of mine looted a stun baton that is just omg, any auction the opening price on that baton would be 75 mill, it has 3 mod's on it, and incredible damage for a loot drop. I thin kthe min and max are like 40 apart, with above average damage.. That plus the krayt jawa he had made with legendary tissues, and the krayt t21 he had made with exceptional tissues, the OMFG clothing and armor attachments he camped for,he is unkillable except to a combat medic. Good luck trying to intimidate him, knock him down, etc..
the moral to the story is if you nerf combat medic's to uselessness, a guy like him is as close to unkillable as it get's, is that what you want? PvP'ing where you are positive everyone is exploiting/loot camping to get the weapons/armor to give them an edge?
Yea...it would be completely unfair if he actually won alot in PvP. What about those of us who don't want to spend hours camping SEAs? We deserve an equal palying field so we go CM!
??? Where does it say they are not a combat class?
Protteus wrote:
CM isn't a combat class, it's a support class. There is a reason you don't get defense.
Message Edited by Rchuno on 05-02-2004 06:38 PM
Rchuno wrote:
??? Where does it say they are not a combat class?
Protteus wrote:
CM isn't a combat class, it's a support class. There is a reason you don't get defense.
Message Edited by Rchuno on 05-02-2004 06:38 PM
It says it in every combat box you have.....xx support xx. Oh and the fact 90 percent of your exp comes from medic skills.
Protteus wrote:
Note: This is not a cry nerf of the CM profession. I don't support nerfing(except of armor and buffs). AOE Cures don't seem like that bad of an idea though.
Mercuri wrote:
Rchuno wrote:
??? Where does it say they are not a combat class?
Protteus wrote:
CM isn't a combat class, it's a support class. There is a reason you don't get defense. Following this "brillant" logic, a bounty hunter is a support class, as they get no defenses either...
Message Edited by Rchuno on 05-02-2004 06:38 PM
It says it in every combat box you have.....xx support xx.Artillery in real life is support, do you not consider them combatant's? How about the air force? Navy? Since a combat medic's skills are as close to useless in pve as a droid engineer is in pvp, I would say their only purpose is to pvp...Oh and the fact 90 percent of your exp comes from medic skills.100% of a doctors exp comes from medic, so lets get them off the battlefield as well.. No more rez's, no more cure states, or any type of heals for that matter, they dont belong on the battlefield according to your "logic"...
Morganite wrote:...100% of a doctors exp comes from medic, so lets get them off the battlefield as well.. No more rez's, no more cure states, or any type of heals for that matter, they dont belong on the battlefield according to your "logic"...
Are you aware of the definition of the word support? as in "to keep (something) going"?
Rezzing combatant so they can go back to fight is a support. Picking up the dead dude's gun and start firing yourself is not support.
Curing stats so they can continue to fight is support. Letting your groupmate die from poison/disease and instead trying to poison/disease the enemy is NOT support.
Healing DAMAGE so that your groupmate can keep fighting is support. letting your groupmate die and trying to cause damage to the enemy is NOT support.
It is your logic that you "support" by standing next to a combatant and fire your weapon? that is not combat support.
Thats combat.
How do you support without being in the battlefield? with prayer?
BTW, artillary IS Support unit.
Some Navy ships are support ships and some are combat ships.
Some planes are support planes, like refueling planes, and some are combat planes.
IlyaMasool wrote:
Morganite wrote:...100% of a doctors exp comes from medic, so lets get them off the battlefield as well.. No more rez's, no more cure states, or any type of heals for that matter, they dont belong on the battlefield according to your "logic"...
Are you aware of the definition of the word support? as in "to keep (something) going"?
Rezzing combatant so they can go back to fight is a support. Picking up the dead dude's gun and start firing yourself is not support. Since that is impossible in this game, I am curious what in the blue hell you are talking about here. Have you never heard of "support fire"? ask a military person, they can explain it to you.
Curing stats so they can continue to fight is support. Letting your groupmate die from poison/disease and instead trying to poison/disease the enemy is NOT support. CM's cannot cure dot's other then giving first aid, so they have no means to cure disease, and can only heal stats as a means of combating poison.
Healing DAMAGE so that your groupmate can keep fighting is support. letting your groupmate die and trying to cause damage to the enemy is NOT support. Agreed, once you get people to agree to stop using buff's so healing actually means something, you would have a very valid point. The ratio of heals to DoT's a CM uses is around 5:1 healsoT's.
It is your logic that you "support" by standing next to a combatant and fire your weapon? that is not combat support. A combat medic's only weapon is his pitching arm, so the talk about firing your weapon is off base. A combat medic gives what could be classified as indirect fire put into a battle. (We will ignore that aoe doesnt affect EVERYONE, since AOE weapon's attacks do not either) Combat medic's dont get weapons other then novice marksman weapons, they get medical DoT's.
Thats combat.
How do you support without being in the battlefield? with prayer? Read below..
BTW, artillary IS Support unit. Artilerry isn't usually actually on the battlefield, they are 20-50 miles behind it, but they are combat units, they get CIB's for being in a war zone.
Some Navy ships are support ships and some are combat ships. And all of them are typically nowhere near the battlefield unless you would be talking sub vs. sub warfare.
Some planes are support planes, like refueling planes, and some are combat planes. The combat planes SUPPORT ground troops by not allowing enemy air to have an effect on the outcome of the battle, and bombers SUPPORT infantry by blowing up bridges, bombing enemy vehicles.