Combat Medic Archive
Thread: boycott
Mild-Breeze-Trooper wrote:
Bob_the_tomato wrote:
I'm a joke? I suggested thischange a year ago, and hey, I bumped my post from back then to prove it. You damn CM's said it would never happen, and lo and behold, it came to pass.
Hey... does that mean we can blame you for the devs sad overcompensation of the poison problem?
/blame Bob
I've said this many times, CMs were not the cause, we were the product of an inbalanced system trying to correct itself. The true pvp killer was the advent of uber buffs and armor.
Bob_the_tomato wrote:
neutrineaux wrote:
Bob_the_tomato wrote:
Ever hear of PA's? You really think a CM won't sell his guildmate Doctors these components to help them win in PvP? What a joke.
Yeah, bob, but it is a good concept, just not very implementable. You are a bit of a joke, yourself, bob
I'm a joke? I suggested thischange a year ago, and hey, I bumped my post from back then to prove it. You damn CM's said it would never happen, and lo and behold, it came to pass.
And I don't know about your PA, but no one in mine would EVER hold out like some selfish noob. We have CM's already running crates of DM's for our Doctors. So if you want your PA to lose in PvP every time to poison chuckers, then sure, be a tard and hold out on them, I'm sure they will appreciate it.
i think this reply supports the bob=joke hypothesis.
duh, that is what i said. that is what "not very implementable" means. in more explicit terms, then: it might sound good in a vague sort of way, might make us feel like we can somehow hang on to some shred of functionality, but too many people out there have some motive contrary to the principle, so it won't work. he is grasping at straws. and even if the cm's held out, it is no biggie for a production oriented doc to pick up cm crafting.
so be a psycic-tard, bob. most cm's knew the nerf bat was coming, and we figured it would be severe. and we were right. even bob was right. and it was all his fault!
Message Edited by neutrineaux on 08-01-2004 02:30 PM
Mild-Breeze-Trooper wrote:
Bob_the_tomato wrote:
I'm a joke? I suggested thischange a year ago, and hey, I bumped my post from back then to prove it. You damn CM's said it would never happen, and lo and behold, it came to pass.
Hey... does that mean we can blame you for the devs sad overcompensation of the poison problem?
/blame Bob
rotfl
it IS bob's fault! get him!
Frag98 wrote:
Can you say 2nd account pal. I have 1 and I am going combat medic just to sell the components....its payback time Mr. CM.
lol
i hope you get rich. i hope we all do. cause we are a crafting profession with one viable product (plus mind heal) now. uggg
Message Edited by neutrineaux on 08-02-2004 12:56 PM
Farcaster007 wrote:
Ooooookay. The devs actually provide CM's with a hungry market to sell some of their goods, and in their infinite wisdom, they also provide a great reason for youNOT to sell to them.
Priceless.
yes, those delimma horns smart!
hey, love your sig, btw
---------------------------------------------------
Build a man a fire, warm him for a night,
Set a man on fire, warm him for all of his life
wish i had thought of that one.
Can you say 2nd account pal. I have 1 and I am going combat medic just to sell the components....its payback time Mr. CM.
For someone who hates CM so bad .... now your gonna make one? You have real issues man