Combat Medic Archive
Thread: Nerf CM makes me sick to hear. I put a lot of though into this, please read.
Kyrandir wrote:
This is for PvP battles....the crap Elenora is pulling should punishable. I don't think it's a code change, but a policy change that needs to be fixed. AOE dot'g people in a cantina or med center at ALL...much less while being outside like a punk....should get you booted for a while. TIMEOUT...now go think about what you've done.
Question if i am exploting and should be punished...are you going to punish the BHs who use underhanded shot and then eyeshot? Are you going to punish the carbineer for using AOE bleed and AOE KD? If so then punish me please for using my class abilities to my advantage...oh and tell melee guys that they arent allowed to KD to keep people from running away...
As for fighting in cantinas and med center, lol last time i check there wasnt anywhere that was safe? If u are overt or covert witha TEF, get over it and deal with it...if u cant get the F out of the GCW...im sorry next time i see a bunch of overts standing in a cantina or med center...ill walk in and ask them if they want to be killed or now...
if u are in the GCW u should be ready to fight...be it in ur house, ur PA hall shuttleports cantinas med center...if SOE wanted safe houses...they would have built them....so if u are whiny enuff to complain that u got attacked in a cantina or a med center...grow up and deal or get out of the war....here have a tissue...cuz im not crying for u...
You know...I can give a rat's flippin' tail feather where people are when you attack them. Jump in their house and kill 'em...I don't care.
But to sit outside and AOE dot them, then cry that it's too overpowered and should be nerrfed is asinine. It's like a mass murder lobbying congress for tougher gun control laws because he can get guns to kill people too easily.
You fall in the group of people that destroy MMORPGs. You will exploit something to heck and back in order to get the dev. team to see just how bad something is....and scream the loudest on the boards.
I don't care what you do in the GCW....it's war. I do care what you and your ilk do, and are doing,to this genre.
Kyrandir wrote:
Poor design = design flaw made by devs that allow players to do things in the game that were not intended.
Exploit = the use of said poor design by punks to 1) hinder the fun of other players and/or 2) to attempt to prove to the world how much smarter they are than the devs and the other players that aren't exploiting the poor design.
Hmmm so i guess spamming KD is a exploit...since its pretty poor design that u can spam it allday long and i know im not having fun when i get chain KDed...might be just me...how many people here have fun being chained KDed....
Hmmm so if i use Dizzy and posture down and make it so a person falls over every time they try to stand up and have it spammed on me over and over again? Oh thats not fun...and thats just poor design that u can spam a person with the same state over and over...
Hmm poor design = unhealable mind pool...and attacking a unhealable pool is pretty poor design...so now all CMs, BHs and rifleman are exploiters now...
im sry but what u are talking about are cheap and low boring tactics...not exploits...
here's an exploit...remember those looted rifles that were out just post release? the rifles that have 1.0 speed and did like 3000 mind damage a hit?! that's an exploit...
im sorry but non-LOS is just poor design just like spamed KD and mind damage...not exploiting...
now the tef bug where u could attack someone without being attacked back is an exploit...
I started down the Combat Medic profession when it became clear that my group needed a medic when doing missions. I have become an even more integral part now that I am able to heal the group/factions using area stimpaks and such. My poisons dont seem to as "effective" as what everyone has been stating in this string, but I am working on that.
I can say this much though.
People are asking to nerf the CMs, they are asking to nerf creature handlers, bounty hunters, etc...
Especially since the BIG patch there is a very GOOD reason why they should not be. You do not see the power of the character till they reach a higher level.
If you encounter a Master/Expert Creature Handler, Master/Expert Bounty Hunter, Master/Expert CM.. shouldn't they be able to inflict EXTREME amounts of damage? They are a MASTER or EXPERTin their respective professions!
If not, then why are we pursuing these professions. The whole point of the game is to take time and improve your character, and have fun doing it! I do not expect that my (eventual) Master Combat Medic will do the same damage as when I was a Novice.
I do not see people complaining when one tailor makes a superior clothing over another, and I don't see Dancers asking to nerf Musicians because they can heal more.
If you want to even up the odds, then give the Doctors the ability to heal poisons/disease better. Give them a capability to restore the mind pool. If a party encounters others and one happens to be a CM then be prepared to either 1) RUN 2) Fight and take the pool loss 3) Have a doctor in your group to counter the CM's effects
I expect if I encounter a Bounty Hunter that he will use the Eye Shot on me. If I encounter a Creature Handler he is going to use his pets on me.
Try to remember too, this is a game. We are supposed to have fun with this(hence the definition of a game). Just remember to clone early and often if you plan on going PVP or faction hunting. You never know when a Master ?? maybe part of that group.
Kumi i think thats the whole problem with the game...
the game has advanced classes that will own other classes....
so why would anyone be the weaker classes to start with?
might as well just eliminate them...
classes need to be balanced between each other...
Correct.. the counter balance to the Combat Medic should be Doctors.
Bounty Hunters and Commandos should counter each other. (even though we all know they don't)
This is the rock / paper / scissors game!
I believe there is already a balance in the game. Situations like this have existed in role-playing games since the very beginning.
In Dungeons & Dragons.. you are a level 7 wizard and you fight a level 19 fighter. Do you expect to win because there should be a balance there? It has never been that way.
If you want to refer to balance then check how many skill points you have left. Had they have made this game without it what would we have then? Thank your stars that they it made so that people could not be a Master Architect/Dancer/Carbineer/Combat Medic with a cherry on top.
if this is really a rock/scissor/paper game...
wt f is the counter to mind damage?
Elenora...
I personally don't like the flaming being directed at you, however I understand and agree with the original poster. Our discussion on these boards is to FURTHER our profession, not weaken it. I honestly believe that you're being naive in thinking calling for a nerf of your own class will bring a smaller bat. How exactly did you come to this conclusion?
Leave the requests for nerfs off this board...the nerf criers don't need any help...and certainly not any help from someone of our own profession.
No good can come from asking for a nerf...Next time, why don't we wait and respond to people who cry for our nerf. Hopefully it wont be from one of our own.
Thoth