Combat Medic Archive
Thread: About the 75% PvP Nerf Rumour in Pub9...
Message Edited by Gojita on 06-23-2004 12:02 PM
1Kylekatarn1 wrote:
I got one question here. At one time a few months ago didn't CMs get this? and they took it of if they did right? and what was the reason?
To propose that the CMs should have gotten a 75% PvP reduction when everybody else did is implicitly assuming that the classes were balanced before, which they might not have been. Furthermore, there may have been system limitations which prevented (and still prevents) implementation of a damage reduction of poisons and diseases.
The devs have not given an official reason for this (although they have been quoted as saying that poisons and diseases are working properly and they are happy with them), so any speculation on our part about why they didn't get nerfed is just that, speculation.
1Kylekatarn1 wrote:
I got one question here.
Actually, you have 3
At one time a few months ago didn't CMs get this [Concerning 75% reduction]?
No, they did not.
and they took it of if they did right? and what was the reason?
You will have to re-ask these with a little more detail...I do not understand.
SolSpur wrote:
The devs stated time and time again there will never be a 75% reduction for two reasons.
- The damage from our poisons and diseases are on a healing platform, think of it as negative heals. Giving us a 75% reduction would nuke our healing ability as well.
- Even if poisons and diseases were not on a healing platfom a 75% reduction would lower our dps to almost nothing, 12.5 dps for a top of the line non venom 250 effective aoe poison (my non certified pistol does more) . Not only would this kill any viable pvp abilities but pve for use would be non existant.
Its been said many times, be patient and wait for the combat revamp. Heres some things for all you complainers to look forward to : )
-smugglers are getting mind poison mittigation spice
-mind will be more easily healable
-no more 90% res armor or 3k buffs so every class can finaly pvp
-no longer will cm/rifelman rule pvp, it will be jedi
The devs stated in no uncertain terms at the time just after the Bleeds nerf (which was after the 75% PvP reduction) that they were happy with the damage output of medical DoTs (meaning poisons and diseases used by CMs).
jfang wrote:
1Kylekatarn1 wrote:
I got one question here. At one time a few months ago didn't CMs get this? and they took it of if they did right? and what was the reason?
To propose that the CMs should have gotten a 75% PvP reduction when everybody else did is implicitly assuming that the classes were balanced before, which they might not have been. Furthermore, there may have been system limitations which prevented (and still prevents) implementation of a damage reduction of poisons and diseases.
The devs have not given an official reason for this (although they have been quoted as saying that poisons and diseases are working properly and they are happy with them), so any speculation on our part about why they didn't get nerfed is just that, speculation.
Pahdbacca wrote:
The devs stated in no uncertain terms at the time just after the Bleeds nerf (which was after the 75% PvP reduction) that they were happy with the damage output of medical DoTs (meaning poisons and diseases used by CMs).
Message Edited by jfang on 06-24-2004 12:05 PM