Combat Medic Archive

Thread: -----To those whinning CM is over powered-----

Drythax
Fri Jul 22, 2005 2:33 pm
#14

You whining BH and Jedi need to quit whining if you can't come up with any solutions that would kill normal non-pvp professions. That solution about CMs not being able to heal themselves was about the most ignorant thing I've ever heard. And if you think that a 4000 healer should be able to heal more than a MCM, you're an idiot too.



«^Drythax_»
«^Jedi Padawan_»
«^BARK Knight_»
TenshiHanaKinu
Fri Jul 22, 2005 3:03 pm
#15

*KNOCKDOWN*



Oh look, WHO CAN HEAL?


Jedi: /raiseHand


Who's BONED?


Non-Jedi: /raiseHand




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TenshiHanaKinu
Fri Jul 22, 2005 3:05 pm
#16

Hey wow, that CM has some serious Energy armor, dulling my attacks.



*SABER ARMOR BREAK*



Oh hey look, not anymore.


1000+ hits per second for the win.





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TeutonicOrder
Fri Jul 22, 2005 3:15 pm
#17


Jedi are becomming the biggest whinners far surpassing BH's. Wasn't just a few weeks ago Jedi were bragging, we can be beat, learn how to use your template we're not too strong you guys just suck. Now that people have adapted and figured out a few templates that can go toe to toe with a Jedi and they piss and moan because we have done exactly what we were supposed to do.



Then enters the Sabre AB and the insane 1k hits, but were the overpowered lot...holy balls Jedi are absolutly pathetic.




RIP LeBT.....Now continuing Vaders orders with SHOCK and killing Rebels for the Empire...ahh screw it..killin Rebels cause I D*** well like it!

I refuse to take an experts word as absolute considering experts built the Titanic, while amatuers built the Ark.
P__Day
Fri Jul 22, 2005 3:20 pm
#18






TenshiHanaKinu wrote:

*KNOCKDOWN*



Oh look, WHO CAN HEAL?


Jedi: /raiseHand


Who's BONED?


Non-Jedi: /raiseHand







knockdown recovery the heal when KD argument is void since you can instantly get back up and stims can be used while kd. how about moving adv bacta toss and adv bacta spray to master cm, and somehow reducing the bacta shot and giving an improved bacta shot at 4-x-x-x cm and doc 2-x-x-x. The issue isnt a m.cm or m.doc healing more than 4-0-0-0 healer, its than someone with just 4-0-0-0 cm or doc can heal equally to a master with a cheap be shirt.


For the one who seems fixated on healing while KD try this one : Stim, KD recovery, bactashot, bactatoss all done in around 8 seconds and a 4500 - 5500 heal.


SomeUser
Fri Jul 22, 2005 3:35 pm
#19








P__Day wrote:


The issue isnt a m.cm or m.doc healing more than 4-0-0-0 healer, its than someone with just 4-0-0-0 cm or doc can heal equally to a master with a cheap be shirt.





4-0-0-0 cm went out of style in the BH community a while ago bud. It is either MBH/MCM *or* medic 0-2-0-0 MBH/MR with Carbine 0-3-0-0. With a med droid out w/ a follow macro + BE clothes and stims Dsyou got a much more lethal combo...


Some of you Jedi need to take a break from your /afk grinding on Kash and LEARN yalls template strengths and weakness.If every Jedi and his mother goes MLS/MD expect BH to adapt. The Jedi MH is a good counter to the MCM in certain BH temps. But if you do that you will open yourselves up to other templates. See how it works?



Anyhow, your "woe" wont be fixed by nerfing 4-0-0-0 CM. By all means, let SOE do it! Like I said, CM 4-0-0-0 is a waste. Either master CM or use BE clothes and a med droid with medic and use the skill points else where.






Vezek


P__Day
Fri Jul 22, 2005 5:29 pm
#20






SomeUser wrote:








P__Day wrote:


The issue isnt a m.cm or m.doc healing more than 4-0-0-0 healer, its than someone with just 4-0-0-0 cm or doc can heal equally to a master with a cheap be shirt.





4-0-0-0 cm went out of style in the BH community a while ago bud. It is either MBH/MCM *or* medic 0-2-0-0 MBH/MR with Carbine 0-3-0-0. With a med droid out w/ a follow macro + BE clothes and stims Dsyou got a much more lethal combo...


Some of you Jedi need to take a break from your /afk grinding on Kash and LEARN yalls template strengths and weakness.If every Jedi and his mother goes MLS/MD expect BH to adapt. The Jedi MH is a good counter to the MCM in certain BH temps. But if you do that you will open yourselves up to other templates. See how it works?



Anyhow, your "woe" wont be fixed by nerfing 4-0-0-0 CM. By all means, let SOE do it! Like I said, CM 4-0-0-0 is a waste. Either master CM or use BE clothes and a med droid with medic and use the skill points else where.






well its hard to learn how to counter bhs when they pretty much die in under 12 seconds, i know the medic thing, hence why the suggestion to change bacta shot, and 3 there is no need for insults even though you are a bh.


I never grinded on the ryyat trails, im pre cu full temp, and quite frankly i enjoy M.cm/m.bhs they are fun to fight because once in a blue moon they give me a fight thats worth it, unlike any non cm 4-0-0-0 template which dont even have time to heal before they die most of the time.


Like i said my alt is a CM, the offensive part is ok, so is the healing IMO, im in here arguing with you for the sole reason that its extremely funny to read what CM's in general say about their healing, and what was said about jedi healing pre it being nerfed, it was overpowered healing for either 1k or 1.5 every 2 seconds, when i now can do that with my CM.


What kills most jedi is not the cm healing and far from it, its the traumatize and hemorage that messed up their regen. I know 2 ways to kill a CM, if you have zap, put that on them and keep it on them and have them run out of mind, or to let them drain their action attacking you and then when they are low KD them and do a powerattack, bodyhit, leghit.


A cm is an almost impossible fight to win without some form of root, with electrolyte drain on you and they can kite forever. The majority of jedi who whine about CM are the 0-4-0-4 sabers, no powers jedi who have a way to low damage output but usually very good defence vs all other bh than a cm one, when i made my template i tried to make it so it would work vs most bh templates. I dont have m.def, but in my tempalte i can counter both thyroid rupture and electrolyte drain, i can root and snare my target, and i have a 725 max saber to finish them off with.


The only thing about CM that in my mind really needs a fix is the fact that paralyze doesnt break when you put certain debuffs on the target. other than that i think its fine. Oh and like i said i argued simply because of the contradictions that ive found very funny in this very forum lately.


TenshiHanaKinu
Fri Jul 22, 2005 5:50 pm
#21






P__Day wrote:


knockdown recovery the heal when KD argument is void since you can instantly get back up and stims can be used while kd. how about moving adv bacta toss and adv bacta spray to master cm, and somehow reducing the bacta shot and giving an improved bacta shot at 4-x-x-x cm and doc 2-x-x-x. The issue isnt a m.cm or m.doc healing more than 4-0-0-0 healer, its than someone with just 4-0-0-0 cm or doc can heal equally to a master with a cheap be shirt.

For the one who seems fixated on healing while KD try this one : Stim, KD recovery, bactashot, bactatoss all done in around 8 seconds and a 4500 - 5500 heal.








Or... for Jedi... Stim & Heal can all be done, no need to KD Recover.


4000 Healer = 28SP (52SP)


4000 CM = 78 SP


4000 Doc = 63 SP


---


And yes, it annoys many of us masters that 4xxx either of them can heal as well as a Master. It's based solely on HE, and not on the Heal level itself.



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SomeUser
Fri Jul 22, 2005 7:05 pm
#22

P__Day I'll make it VERY simple for you:




  1. Jedi healing was over-powered when you took into consideration what the Jedi could then do with the remaining 198 skill points. If you want to nerf all your other abilities to par with non-Jedi then I'm all for bringing back *your* pre-pub 19 heals.

  2. With paralyze, any damage state given or attack will break paralyze. All a CM can do is put on debuffs. With the right food and doctor buffs that is all but canceled out (if it all even sticks).

  3. The right template can chew up and spit out CM and MCM just as other templates will lose to em.


You claim you kill CM in under 12 secs and you kill MCM most of the time. Get out of here man and go cry about something else. If anything you only proven that CM and doctor are under-powered LoL






Vezek


aekeem
Fri Jul 22, 2005 7:07 pm
#23








MX13 wrote:


It's not about skill, although I'm sure there are some "win button" CM's who would say that. If that's true, drop CM and try to win with something else.







so you're a mdef/mls jedi who is telling us to change our templates and we can't win without it, talk about a hypocrite.
TeutonicOrder
Fri Jul 22, 2005 7:45 pm
#24

P is the a typical Jedi 1337 dood that everybody hates, and when they finally do get moved into only fighting other Jedi....He will be crushed becausehis "I win aka I whine" button is no longer there



RIP LeBT.....Now continuing Vaders orders with SHOCK and killing Rebels for the Empire...ahh screw it..killin Rebels cause I D*** well like it!

I refuse to take an experts word as absolute considering experts built the Titanic, while amatuers built the Ark.
P__Day
Fri Jul 22, 2005 8:25 pm
#25






TeutonicOrder wrote:

P is the a typical Jedi 1337 dood that everybody hates, and when they finally do get moved into only fighting other Jedi....He will be crushed becausehis "I win aka I whine" button is no longer there





Actually my alt is a CM, if you had over 3rd grade reading comprehension you would be able to see that im trying to find ways to keep cm at its current power, without getting it nerfed because of dabblers, it happened with feign death, it happened to alot of other abilities. CM as it currently is is balanced for healing a group, sometimes i even get the feel that i need more healing power in order to keep all my group alive at times. Im in here arguing just because i know people like yourself will get pissed off and go on a flame spree without even reading the post.


What i said was unbalanced was the fact that the CM debuffs can be applied without breaking paralyze, its about the same as a smuggler being able to use /lowblow without breaking concussion shot, its the reason the disarm/startle got nerfed. The same reason force cloak is heading right for a nerf. The same reason force speed and doctor speed buffs are getting reduced. Its used in combination with other things doc speed buffs are not unbalanced by themselves, but forcespeed +adrenaline buffs +mushroom pie + speed tapes + more speed tapes its very unbalacing.


Its pretty much the same as when me and a coupleof friendsbegan stacking thyroidruptures, lowblow and warcry to put people at -120 combat speed, im sure that is going to get nerfed sometime to.


IMO though it would be great if jedi got separated from non jedi totally, since that way no jedi would cry nerf on jedi and jedi wouldnt cry nerf on non jedi and we would have jedi crying nerf on eachother and non jedi crying nerf on eachother in peace. oh and btw after checking your post history i wouldnt comment on who is the 1337 dude.



Oh and let me make it very clear for you to IM NOT HERE TO CRY NERF ON CM'S IM HERE TO ANNOY HYPOCRITICAL BASTARDS WHO ONLY SEE SOMETHING AS OVERPOWERED WHEN ITS SOMEONE ELSE.


My alt is a M.CM am i really that masocistic that i want to nerf myself???? OMG

Message Edited by P__Day on 07-22-2005 10:27 PM

El_Oso_pardo
Fri Jul 22, 2005 10:14 pm
#26

lets put it this way, nothing in this game will ever be balanced. at least not in your eyes. Forcing people to take a certain template to defeat a massive amount of other templates and only a few weaknesses is overpowering of a particular template.



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