Cities And Housing Archive
Thread: Rebel Crackdown??
Kinshi wrote:
I think the question of why bombardment doesnt work so hot and why its not used often was answered in Empire Strikes Back
Those Star Destroyers count not penetrate a planetary facility grade sheild, even with a fleet. It required a ground assault to knock out the generators.
This was explained again in Episode 1 with the Gungan Army and the sheild generators they had. They repelled all Energy weapons fire (but were useless against kinetics). In the movie they had to knock out the generators with kinetics first (hand to hand)
This is a very exhaustive and expensive way to take out a target, and lots of other bad things could be happening in your Empire while you try to crush anthills with nuclear bombs.
Besides, rebels dont have much in the way of 'facilities'. They come and go, they move, etc. The Rebellion is a shadow organization that weakens the Empire by infiltration, spies, turncoats, and assasinations when necessary.
Rebels already have their own crackdown, its just not an overt show of force :-) Basically we make the Imps have to worry if the guy in the ST armor next to him is going to shoot him in the back when he gets the chance or if their commanding officer will defect. We make the Empire so scare of traitors in its mist, it wastes huge amounts of resources just policing its police let alone dealing with the Rebellion.
and besides the Death Star is NOT impressive because if they blow up everyone who doesnt agree with them, then there wont be anyone left to rule over.
glory wrote:
I have been reading about the Imp Crackdown on Test...what about some Rebel crackdown in Meonia and rebel cities....rebel player cities too? It would be nice if the Imps suffered a tad for being found where they should not be. I realize that Imps are looking for contraband...but couldn't the Rebel troops be looking for faction players?...even covert?
Imps should have to be careful with their travels into our areas same as we are in their areas. I mean...darn Imps are getting full of themselves, they need to be taken down a peg or two. *grin*
I disagree with this idea entirely. It runs counter to the whole philosophy the Rebel Alliance used in combatting the Empire. Rebel operations against the Empire were covert in nature. Rebel operations primarily consisted of setting up resistance cells, much in the same in the same way terrorists do.
However, Rebel NPCs do need to get buffed up a little bit... and they need to react more like Imperial NPCs do if you /slap them. Right now you can slap them all you want, and they don't do anything...
Rogue135 wrote:
I think we need to remember who we're talking about here. The Rebel Alliance, a rag-tag group ofsoldiers, pilots and defectors from the Empire with no where near the resources or man power that the Empire has.
This sounds fantastic in theory but as we all know the game is coded for Overt on Overt combat.
Think about those "Rebel" bases out there visible for 1km. You travel along and peer on the horizon and "Wala!" there is that secret rebel base. As you approach other buildings begin to appear. And of course Rebel terrorists need to travel Overt if they want to act and have limited places to go to declare. I mean, what is up with that? Ok! All covert rebel converge on this known location to declare yourself Overt! Erg, yeah.
Let's face it. Every single rebel base would be turned to fields of glass in no time IF the Empire was truely this dominant power everyone wants to pretend it is. Yes, it makes sense for the time period. But then again I don't expect 20 member Jedi gank squads hanging out at starports waiting for enemy overts to kill before they can load.
Before anyone misunderstands me I'm not complaining at all. Coding for an insurrection is a grief and exploit prone concept. But given that we pretty much need to accept this fact we also should accept the fact that there SHOULD be places where a lone Overt will fear for their life. Hey, they complain about our ability to farm their people so this gives them the same opportunity!
Message Edited by BeefStoo on 01-23-2005 08:13 PM