Cities And Housing Archive

Thread: Rebel Crackdown??

glory
Thu Jan 20, 2005 12:32 am
#1

I have been reading about the Imp Crackdown on Test...what about some Rebel crackdown in Meonia and rebel cities....rebel player cities too? It would be nice if the Imps suffered a tad for being found where they should not be. I realize that Imps are looking for contraband...but couldn't the Rebel troops be looking for faction players?...even covert?

Imps should have to be careful with their travels into our areas same as we are in their areas. I mean...darn Imps are getting full of themselves, they need to be taken down a peg or two. *grin*



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PsychoticChipmunk
Thu Jan 20, 2005 12:38 am
#2

Because the empire doesn't control the galaxy...


The only way there could be a "rebel crackdown" is with the shuttles in the wild. I'm sure imps would like those since they are neat to see and fun to get faction points coming to you it just wouldn't seem right. We're a hit and fade force true, showing up out of the blue, but the only time a lambda shuttle dropped commandos off it involved a crack team that didn't expect to survive a massive assault on a structure. Not 1 guy randomly spotted on our radar.



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Wolfmann31
Thu Jan 20, 2005 4:39 am
#3

I dun think a rebel crackdown would be a good idea.


Us Imperials would love to be turned overt by scanners, instead of loosing FP.


We can even be demotred and tossed outa the Empire if we had less than 200FP when tagged.


I'd love to see the screams when rebels start to be demoted all around when scanned.




RK-31
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Glzmo
Thu Jan 20, 2005 5:41 am
#4

Corellian cities like coronet should have crackdown by Correlian Security Force employees, who wouldcontrol imperials and rebels alike.



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FordCVP71
Thu Jan 20, 2005 8:27 am
#5






Glzmo wrote:

Corellian cities like coronet should have crackdown by Correlian Security Force employees, who wouldcontrol imperials and rebels alike.




Umm... incase you havent noticed Corsec like to screw with everyone already...





Colonel Ashier Ford
~Master/Eldar Smuggler~
[- 501st Legion -]
Fidgiter
Thu Jan 20, 2005 8:33 am
#6

Maybe I'm a little confused but I thought this game was called


Star Wars, an Empire DIVIDED


If the Empire is Divided that means there must be parts of it they do not control. Otherwise it would be Star Wars, Imperial Domination.


I'm not saying that I agree that there should be an overt presence in the Rebel Sympathetic cities but if a one or a few Overt Imperials are stupid enough to wander the streets of one of these cities they should have to be concerned that the local militia will not be hospitable hosts.



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PsychoticChipmunk
Thu Jan 20, 2005 10:28 am
#7






Fidgiter wrote:

Maybe I'm a little confused but I thought this game was called


Star Wars, an Empire DIVIDED


If the Empire is Divided that means there must be parts of it they do not control. Otherwise it would be Star Wars, Imperial Domination.


I'm not saying that I agree that there should be an overt presence in the Rebel Sympathetic cities but if a one or a few Overt Imperials are stupid enough to wander the streets of one of these cities they should have to be concerned that the local militia will not be hospitable hosts.




Well the thing is, the empire does dominate the galaxy. Did you watch the films? Where were the rebels most of the time? Hiding out in little bunkers away from the cities, because the empire controlled the cities. They have liasons and means to enforce imperial doctrine on the local militia. You may be rebel sympathetic but you aren't going to shoot the stormtrooper imbedded in your part of the RSF because of it.




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Fidgiter
Thu Jan 20, 2005 12:02 pm
#8

The empire consists of thousands of worlds across the galaxy and not all of them are under the iron grasp of the Empire. The game is represented by a miniscule fraction of those worlds. If an insurgent sees an easy target they sure as rain would take a pop at them if they thought they could get away with it. The local government would disassociate themselves with the action, pay some bribes, kiss some pomous arse and the Empire would ultimately find some more pressing matter to be concerned with.



Mayor Feliz, RSO Commanding Officer
FidgitCo Construction, Droid and Starships
Furnishing the Galaxy since September 2003
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KardenTyrell
Thu Jan 20, 2005 1:10 pm
#9

you know a known rebel controlled city would well.....be spacedust before you know it. *points up at Star Destroyers and hints orbital bombardements*



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[|Arresting hawtpants members for a living|]
PsychoticChipmunk
Thu Jan 20, 2005 1:31 pm
#10






KardenTyrell wrote:
you know a known rebel controlled city would well.....be spacedust before you know it. *points up at Star Destroyers and hints orbital bombardements*





I'm an ex-smuggler, Bothan, master politician that went through sniper school....something tells me I'd be able to have my town spared more then a few times.



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KardenTyrell
Thu Jan 20, 2005 1:33 pm
#11



PsychoticChipmunk wrote:


KardenTyrell wrote:
you know a known rebel controlled city would well.....be spacedust before you know it. *points up at Star Destroyers and hints orbital bombardements*


I'm an ex-smuggler, Bothan, master politician that went through sniper school....something tells me I'd be able to have my town spared more then a few times.





Perhaps, perhaps not...the empire rules by fear and doesnt respond well to threats. *BOOM* will be inevitable



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[|Arresting hawtpants members for a living|]
Narreem0884
Thu Jan 20, 2005 2:16 pm
#12

The empire destroys what it can't spell. How do you spell rebellion? BOOM! That's how you spell it. The Star Destroyers were originally designed for orbital bombardment, though the empire never actually used one for that purpose, and could easily vape any city that openly defied them. City says, "We defy you." Empty words when said from a crater.



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Kinshi
Thu Jan 20, 2005 3:19 pm
#13

I think the question of why bombardment doesnt work so hot and why its not used often was answered in Empire Strikes Back

Those Star Destroyers count not penetrate a planetary facility grade sheild, even with a fleet. It required a ground assault to knock out the generators.

This was explained again in Episode 1 with the Gungan Army and the sheild generators they had. They repelled all Energy weapons fire (but were useless against kinetics). In the movie they had to knock out the generators with kinetics first (hand to hand)

This is a very exhaustive and expensive way to take out a target, and lots of other bad things could be happening in your Empire while you try to crush anthills with nuclear bombs.

Besides, rebels dont have much in the way of 'facilities'. They come and go, they move, etc. The Rebellion is a shadow organization that weakens the Empire by infiltration, spies, turncoats, and assasinations when necessary.

Rebels already have their own crackdown, its just not an overt show of force :-) Basically we make the Imps have to worry if the guy in the ST armor next to him is going to shoot him in the back when he gets the chance or if their commanding officer will defect. We make the Empire so scare of traitors in its mist, it wastes huge amounts of resources just policing its police let alone dealing with the Rebellion.

and besides the Death Star is NOT impressive because if they blow up everyone who doesnt agree with them, then there wont be anyone left to rule over.
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