Chef Archive
Thread: Combat Professions: Express Your Opinions Here.
Nikii_Nightstrider wrote:
...
Would someone else like to entertain us all now?
Nikii_Nightstrider wrote:
Actually 3 weeks ago I was excited about this patch. I was here telling people not to complain until they saw it. Well, Ive seen it now and Im not impressed. I think most of the numbers are lower than they should be. If the numbers are right, the fillings or the usesseem wrong. Once again the just because you think this patch is WONDERFUL! doesnt make it so for everyone. All 5 of you chefs cheering this patch over and over dont seem to get that. It is not *factual* that this patch is wonderful. That is your opinion and the last I checked Im still entitled to my own opinion and Im pretty sure that it doesnt have to meet your approval to be a valid opinion.
I am concerned about chef from the fun factor as well as it being a viable profession.Personally,the idea of being useful than I am now doesnt really sound WONDERFUL! to me. The only hypocrisy around here is you saying that people shouldnt use buffs to kill stuff they shouldnt be able to kill like can now with our buffs because we are "overpowered" and the devs are right in nerfing usand inother threadssaying this patch isnt a nerf and the combat folks should be happy about the revamp. You speak out of both sides of your mouth depending on what purpose you want to serve at that point in time.
LeilaniKirlia wrote:
On Eclipse, from the people I have spoken with who have some idea what they are talking about, there is about the same number of revamp supporters as revamp haters. We can not say these new foods will be a success with so many people hating the changes, just to play devil's advocate, and share my thoughts.
Have any other chefs announced preorders to their customers with a link to the food revamp spreadsheet and food effects thread? I did so with the caveat that my resources will be much better than this and therefore the posted results should only be very conservative estimates. I'll update them all on BoH as well, but so far, I have lots of orders for anything crafting related (Orma, Pyollian, etc.) a couple of dizzy and dodge orders, a bunch of Vasarian, and a handful of unarmed damage (my guild has several tkm's). Considering we have nearly 70 members and literally every profession represented at least twice at the master level (with the exception of Bounty Hunter and Politician, we have no MBH and one Master Politician), this is more than a little disappointing. The CH'es don't want the pet buffs, and everyone else is relatively disappointed with their class's buffs (entertainers and medics especially) other than the TKM's, who love it all.
The only boon that I see so far in this revamp is that to provide these, I'll be stimulating theharvestables economy quite a bit. My customers really tend to pay attention to the amount of time they get buffed for each crate of food they get (425 BoH per crate X 8 minutes each is very nice for them). Since nothing high level, or heavily ordered for myself, seems to be even remotely high-quantity (BoH comes to mind) I will have to use BE enhancements and barrels to get things up as high as I can, and even then, my customers are already crying to me that they'll need to order five times as much at a time just to keep up their buffs for the same amount of time.
I don't really know where I was going with all this (it is late and I am still grieving for that Swedish Chef
) but anyway...we're not going to have sales figures that are reliable and stable until at least a month after the combat revamp goes Live. That's a long time from now. I do not see why people seem to be content to sit and wait without even making a fuss that this means we are stuck for an entire publish (as a length of time, between 4-6 weeks, generally)or longerwithout any judge of our future as a class other than what TH deems to tell us will be changing.
I guarantee it won't be hard numbers and it won't be the details that we need until it goes on test, and by then, who knows how far gone we will be? I'm not saying there is no chance of success for this patch, far from it. But it is quite a way's away still, and it's at least one full patch development cycle away, and for THE biggest system in the game, combat. They WILL take their time on this next publish, and we WILL be left in the cold for the majority of it.
Stopping now because I have no fancy conclusion. See ya later!
I just wrote a huge post with all kinds of rational arguments for the fact that I don't even really know Nikkii and am allowed to support anyone who shares my opinion and listen to anyone who doesn't, but it is just going to cause another slingback from Jerecki, so I'm just going to suffice it to say this:
The only aspect of your character that I am familiar with is in expressing an opinion that I do not agree with and dressing it up as fact. Barring that, you seem to resort to insults or veiled insinuations about people's parenting abilities based on their disagreeing with you on how reasonable resource requirements are for food in a game. Is it any wonder why I would have an issue with that?
I apologize for having a part in this all taking place in a thread that was supposed to bring people from outside and build a bank of opinions. I miss the old Chef forum where people got along. Not always agreeing, but people got along. Let's just try to get back to that. Disagree with each other's opinions all you want, but stop with the personal attacks. Let's just have a truce on that so that we can get back to positive, constructive discussions about the revamp, just as Jerecki once suggested. Okay, now let's all hug.
Cookies and milk,
Robbed wrote:
reduce the stomach to a 20min timer i may buy something.... otherwise nope.
Inform the chefs on your server of this fact so that they know to ban you from their vendors when you're begging for food ;-)
Jerecki wrote:
I did not say that you have to like this new system. It just seemed to me that you are more interested in sales and making money than actually making this profession different, inventive and creative.
I was merely pointing out that the way you've been posting recently, one might think that you were only interested in large sums of money for what you make (Which we'll still make post patch).
...I'm expressing my opinion on this patch. Balance does not equal nerf.
Non-aggresive huh seems you might want to rethink that comment and there are plenty of other examples all around where you tell everyone that was against the massive reductoin in Cehfs buffs that they where just in it for the money they could make or from my side of it that all i cared about was "soloing everything in the game"unbalancing it and all.
Please try again to dig yourself out of that hole and make it seem that you where actualy in the right.
Aynn wrote:
Im dissapointed in nerfing/removal of the great stat buffs that food gave me to combat mobs and stuff so i wouldnt always rely on doctor buffs and/or entertainersNow it seems they arebeing changed to buffing pets(ya like that 10k ham pet needs a buffing pfft)and skills...sorry in pvpAND combat, my 2ndary stats + my mind stats matter most to survive so I can spam specials and/or get away
I felt the same way you did till yesterday when the devs uped the effectiveness of all the new foods by 2-4x with reducing the digestion time by 50% and increasing the power of the stat buffs.