Chef Archive
Thread: Poll: Should Changes Stay or Should They Go?
i think thats the way it should be but...maybe thats becuase i can get all that but the meat(can harvest lots by myself) for practicly free...
BranrStarkiller wrote:
I think I finally figured out what my main problem with the revamp is: it has turned a profession I enjoyed doing (gathering the best resources, making the best food I could, and selling it) into work. What before only required some help from scouts for gathering meats and such, now requires items from Master BEs, scouts, Master Artisans, Tailors, and scouts again. Bio additives are now going to be mandatory, not optional, to make foods that people will want to buy. Scouts not only have to gather the meat we need for creation, but also have to supply the huge amounts of milk we need to make our items. To make the biggest stacks we can, MAs have to create crates and crates of components so we can make kegs; alternatively, if we settle for lesser stacks, we get to have tailors make crates and crates of trim. Tailors? TAILORS? The last time I checked with my guild tailor, she didn't need any help with making money. Clothing SELLS, they are fine on their own.
I am all for the new changes. I love the new art and I am looking forward to the new food. I will miss some of the old food but I look forward to them adding new food in the future.
I never became a chef to become rich I became a chef cause I loved making food, sadly not every one has the same opinion. I have played around with the food on Test Center and I do like it. No one said it was going to be an easy transfer but everyone seems to be focused on their lack of stat buffs when I see that chef will become so much more with the new patch.
I am concerned about the sheer number of BE componenets that we will need and it seems like it will be a huge hassle to use them.
KalosMadred wrote:
I never became a chef to become rich I became a chef cause I loved making food, sadly not every one has the same opinion.
You're a saint. I swear reading your post nearly brought to me to tears.
Hero
~
Befishburger wrote:
KalosMadred wrote:
I never became a chef to become rich I became a chef cause I loved making food, sadly not every one has the same opinion.
You're a saint. I swear reading your post nearly brought to me to tears.
Hero
~
i could say the same i didnt become a chef to make money if i really need that i can use my main(you can guess the proffesion by looking the sig or maybe not) or sell the rare ideas i have...
i went chef becuase it sounded like fun and was a veryhurt proff's at the time of November...
TheWhaleShark wrote:
I'm a Chef, and I plan on mastering it, for funsies. I ONLY see good things in these changes.
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Cookie the Wookiee (TIA)
Lowca, Naboo, Moenia
Master Chef, Architect, and Artisan
Merchant 3/1/3/3
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lore7 wrote:
i went chef becuase it sounded like fun and was a veryhurt proff's at the time of November...
I say throw out the changes, give us milk, fix some bugs we have, and leave us as we are....
You know,, thre are some things that are good about the revamp. If they could keep our like, top ten sellers as they are and throw some milk in, it would be cool, but other than that...just fix the problems, give us milk, and heave the rest of the revamp in the garbage as far as im concerned. As a near master pistoleer, i like the idea of some of the new things, but honestly, i think my budding business (just made master 3 weeks ao, just made my first million recently) will definitely go belly up. What im saying is, keep the fishak, the glucose, the BoH, the Ryshcate, the Sunburn, the Flameout, the Thundercloud, the bivoli, and a few of the other key foods as they are and i wouldn't mind he change. I personally don't want to make pet food (come on, we're restricting that market to 1/32 of the populous) and i don't wanna get rid of my biggest sellers or the things that i myelf love having on hand in a fire fight.