Chef Archive

Thread: Improving Cantinas

Drenarb
Tue Nov 18, 2003 2:58 pm
#40

I always thought that the ambient sounds, such as music, should be a merchant skill. With each tree, you get a different song to play as your background music in your shop.


I also agree that cantinas should come with a factory, as well, to help us with our lots. I know that Entertainers and Musicians don't need factories so much, but dang it, we chefs do. I also realize that it's not all about us, but we need our lots for other houses for shops and harvestors.




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Saitek
Tue Nov 18, 2003 3:47 pm
#41

Honestly for me, the hardest thing is going to be resource gathering. I have friends who are willing to take on all of my stationary structures (houses, factories), but the toughest part is resource gathering for3 reasons:


1) As all of us know we need a large variety of resources (Metal, organic, chemical, gas, radioactive....)


2) I dont want to give my harvestors to anyone else because it is a burden. Its a pain in the butt to move harvestors during every shift and determining which is the best resource.


3) I can't rely on other companies for resources. There isnt a resource gathering business in this game that gathers everything I need and at really good prices. I would need them to sell me orgranics 1:1 or 1:2 to make profit.


Thats the dilemna I'm facing with cantina's. So unless they start gathering milk for me, I am a little preturbed.


Though I can see the usefulness of having a basement or seperate room where I can put my personal belongings or food crates, as Sir Vimes said, it will take forever for them to implement that.




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MartyMacGraves
Wed Nov 19, 2003 1:11 am
#42

As a Master Merchant/Master Chef wanna-be, I say up with Vendors and down with Vendor competition.


/agree with the previous poster.




Martee MacGraves
Helix Inc.
Mon Calamari Master Chef
Lowca Server
Drenarb
Wed Nov 19, 2003 8:43 am
#43






Saitek wrote:

Though I can see the usefulness of having a basement or seperate room where I can put my personal belongings or food crates, as Sir Vimes said, it will take forever for them to implement that.




Yeah, a basement, or a freezer, would be nice to store organics and stuff in. But as you and SirVimes said, the design is already in, and the only way to get it is through another design and patch.



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Master Chef
Smuggler - 2-1-1-0
Pistoleer - 0-0-0-0

Dren's Diner: Food so good you can eat it!
The City of Libertas, Rori
Reekpack
Wed Nov 19, 2003 3:09 pm
#44

Im a master chef and yes it says on the skill tree "Place Cantina"
LedSyrus
Wed Nov 19, 2003 5:02 pm
#45

reckon fatgit's onto something with the whole customizable clientele. Sure.. a simple menu: no droids; no pets; no rebs; no imps; no wookies; no zabraks; no humans; no fighting; no crafting... etc etc. whatever- give you cantina owners the option to police the doors a little. I like that. For RP if nothing else.
Eerif
Wed Nov 19, 2003 10:39 pm
#46

I think that they should make the Star Wars chess game actually playable in SWG


Then youcan actually have the incident where if you lose to a wookie, they can be known to rip off some arms.




<~| Eerif Runningtide |~>
12 Point Chef
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antooine
Eerif Film Productions

FelNuruodo
Wed Nov 19, 2003 10:43 pm
#47

Dejerik hologame boards and Sabacc are musts, but will be very hard to implement. the slot and roulette would be very nice, especially if the house could profit from it. maybe a few new things to like poker or blackjack.



Jagged Nuruodo, 12 PT Chef 13 PT Artisan
FelNu Chef Goods: 2575 5300 Aartan Ridge, Tatooine
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Will fly for free. Imperial FP 125/unit, Slice Price varies
Imperial Colonel
neinnunb
Thu Nov 20, 2003 5:53 am
#48






SirVimes wrote:

Hey all,


Decreasing the amount of lots is not an option since that is tied into the size of the building, and they would need to shrink the building.




I really find that hard to beleive. It is not logical and what about naboo medium houses? they are HUGE and take up 2 lots. Way bigger than player cantinas. If it is true that lot size are generated by the phisical size of a building.. that is just really bad programming. Would have been allot simpler if it was a variable in the code set as a property to each building: Player cantina = 4 lots, etc.



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Sykes
Thu Nov 20, 2003 7:27 am
#49

The actual lot size is bigger than the Medium Naboo house, and the storage appears to be larger as well.


I liken the comparision to the Large Houses in terms of lots and storage.


5satisfies me. Would I have liked less?Absolutely, but can understand 5.


I am also 99% sure you can declare it as a residence, since you can do so with Merchant Tents.




SYKES LIAISON

Master Chef and proprietor of... THE COPACABANA! Located in Polaris on Naboo


Trooper0893-E
Fri Nov 21, 2003 9:58 am
#50

I don't know if anyoner has walked around in a cantina in a city, but there is a back "stock room." You could put things there, and go retreive them to make your foods. Just a thought.



Zartan Charnath
Emperor of Shadowfire


Saitek
Fri Nov 21, 2003 10:17 am
#51






neinnunb wrote:





SirVimes wrote:

Hey all,


Decreasing the amount of lots is not an option since that is tied into the size of the building, and they would need to shrink the building.





I really find that hard to beleive. It is not logical and what about naboo medium houses? they are HUGE and take up 2 lots. Way bigger than player cantinas. If it is true that lot size are generated by the phisical size of a building.. that is just really bad programming. Would have been allot simpler if it was a variable in the code set as a property to each building: Player cantina = 4 lots, etc.



Also the Merchent tents are only 1 lot. The tent is small but the actual lot size it sits on it pretty big. Atleast the size of a small house.



Shop Smart, Shop S-Mart :: www.swgchef.com
::Voted Best Chef on Nartius NUNA's 2004::
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:: Proud Member of RAID::

FelNuruodo
Fri Nov 21, 2003 10:20 am
#52

Generic Pa halls take up 9 lots. Corellian and Naboo are basically the exact same thing with a different shade, and only take up 7. The architecture, footprint, maintinence, storage capacity, and use are exactly the same, yet the lots differ. I feel like im in south park using the Chewbacca defense... It does not make sense.



Jagged Nuruodo, 12 PT Chef 13 PT Artisan
FelNu Chef Goods: 2575 5300 Aartan Ridge, Tatooine
Imperial Second Lieutenant

Soontir Fel, Smuggler, Commando, Pilot
Will fly for free. Imperial FP 125/unit, Slice Price varies
Imperial Colonel
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