Chef Archive
Thread: Pricing and why I charge 75K for BIO-enhanced Brandy
I have many friends, who are in this game for pure PvP, and do little to no missions. There fore they make little to no money.
There is also a segment who play this game to experience the content (what exists of it). They frequently head off to the geo caves, or the krayt graveyard, and they make some money off of selling a few worth while skill tapes here and there but by no means are rolling in millions
Lastly there is a segment who just hunt, and not through missions. They know what the need to get and wander around the wilderness in search of game to hunt, without the interuption of running all the way back to the mission terminal.
Saying that all combat groups have a vast bank account of wealth is obsurd. On that premise you could easily say ALL crafters have 90 million in the bank as well.
Well in principal I Do agree howerver I also do think that you ought to weight in some other things. I sold my first ok BE-brandy for 175k/crate and one of my clients well.. he thought that is seemed expensive. When I talked to him 2 weeks later he told me that I should rise the price on the brandy.
Maybe it works to keep the prices that low if you have money enough to buy large quantities of resources- or have loads of lots. But I have a hard time beeing able to first gather the money to be able to buy the harvesters and then the resouces- I spent the money I gained as fast as I made them. Aye sure if you are lucky you could find people that will deliver resources to you for low prices- but that takes time to find aswell- as you yourself said that the BE- might be happy to not have to spend all day to get meat for the tissues- so then you instead should spend all your days to find it instead.
Earlier here was someone that calculated what a fighterclass could make in profit for a case- another of my clients made the same calculation. and well sure a fighter class does not go PvE doing missions all the time but might enjoy PvP aswell. Well I might want to go PvP aswell sometimes not just spending time finding the best resources/finding resources you could buy/harvest. Also I can not play all day long- I might have like 1/2 hours per evening and I definetly want to do some other things then checking harvesters/factories. The thing with that calculation was to show that for a fighterclass it is not that hard to come by the 2 or even 300k for a crate of vasarian. If you calculate the price you get for the buffsize aswell as for the time and compare with for example the old fishak then that is not an overprice. A fighterclass can easily make 40-60k/hour on missions that means that he in 1 afternoon can earn the credits for a crate that lasts more or less for 2-3 months at least.
One could argue about the prices in many different ways and not many of them are entirely wrong. What would you for example charge for a crate of thakithillo (I charge 125k/crate for mine of 91.5+ def vs KD)? And what does that leave you with price/use? For a food that is only useable in PvP (almost). I have a friend that do not charge any profit at all on the casks and he harvests all materials himself (except for the tissues) and he charges 87k/crate. We have discussed it in length and he sees my points and I see his points.
Also even if you have the things for tissues yourself it might not always be that easy to find a BE- I looked for more than 1½ week to find a BE that could make me either the additives or just the schematics.
I am not in chef for money- I am in it to satisfy my costumers - but if they do not appreciate the time and effort I put in the buisness well then I gladly send them by to another nice chef that I know keeps lower prices. That is fine by me. Those who help me get decent resources gets lower prices from me or gets it for free. The ones that scrath my back gets their backs scrathed aswell.
But I will not lock myself into only having the chefskill and not being able to join my guildmates on hunts for example. And then if you do not have the time to look for cheap resources 24/7 the prices will be a bit higher on things.
As long as you find enjoyment in the way you play- then you have the right prices. And if you are to high- it will show- people will stop coming to you or they will tell you straight to your face that it is too darn expensive. If you have too low prices (if that exists) then you will spend your days trying to make enough to keep the vendors stocked and if you are happy with that then you continue- else you elevate the price some until you find a demand you can keep up with.
But what I really do not like is racking down on each other- this is a game and as long as a person do not treat other people badly it is up to him/her to make the most out of this game- and if you are only into it for money then you should just harvest resources and sell- they are the ones with the highest margins I belive.
Shadarbane,
Yes, your points came through and I really appreciated them - gives me a lot to think about, thanks for contributing them. On the matter of pricing, I just keep it simple for me. I figure out the cost of the item, then double it and round up to the nearest thousand for its selling price. I'm a spreadsheet geek so it all goes pretty quickly and routinely.... ![]()
Iplyvi
I don't think chefs charge what they charge to lower the entire market price for a product. I don't even think that is possible. I would assume all serious chefs out there charge what they charge, to cover expenses, and make a certain desired profit. The problem is when others naturally assume their method of pricing is the end all method that everyone should charge. That's selfish and arrogant. It also applies to both ends of the scale, I have never told people that they MUST charge lower because I felt it was right, nor do I expect others to tell me I MUST raise my prices because they felt it was right (though it seems as if many of you do this). As long as you can cover your expenses, and happy with the credits in your pocket then who are you to tell anyone else how they should play the game?
apulieus,
I do NOT get the schematic for free, I pay the BE 50K for it. Sure, you may not find a BE willing to do it - and it took me several conversations to find one myself - but it is worth seeking out the alternative.
My argument against you and others is not that you should sell your stuff below cost, no way! But rather I want to encourage you and others like you to explore ways to lower your costs. Are you paying 45K to the first BE that offers tissue? Do you explore other alternatives? On my server, for every 10 BE's that are selling at $50K there seems to be one selling at $30. That would save you $15K right there. Find a deal like mine and you'll be paying just 50cpu per tissue. Wouldn't that be preferred?
Not with you, but in some posts it seems like the chef wears his "I pay $100K for my tissues" like a badge
Doesn't make sense to me. If I ran a business where I could get my resources at 1/3rd the cost, I need to do that.
Just encouraging some effort here is all,
Iplyvi