Chef Archive

Thread: Chef top 20 issues; April 9, 2004

Fhtagn
Wed Aug 11, 2004 4:57 pm
#27






jarvice wrote:



5.Ill just say some of the foods need to be reworked (The pet foods dont even work)







umm... what do you mean? they seem to work just fine for me (unless it's just my imagination?)-- the trick is, you dragthe food (like Sweesonberry Rolls)onto the pet and drop it, you don't just "feed" your pet



- - - - -
in-game name is also Fhtagn.
ryukinku
Wed Aug 11, 2004 6:04 pm
#28

Great Job! You rock!



ryukinku kasai ~ Master Chef/TKM ~ Bria

Kasai's Kitchen

Theed, Naboo (-4411, 3403 )

T_Sekanis
Mon Aug 23, 2004 7:23 pm
#29

Not that I can tell. I know the last time I cloned I started with my full stomach.



TSievkearniias
SeTkiarniins
Live, Love, and be Free

Herbsman
Mon Aug 23, 2004 9:30 pm
#30

I would also like to see some animations of my toon eating or at least maybe be able to equip a certain drink or something. I loved it in Anarchy Online when I could stand in a restaurant holding a can of soda in one hand and a burger in the other. This would be a very nifty feature for roleplayers.



MuzukashiiSyndicate
Food n' Drinks at affordable prices
Serendipity's, Dantooine / 2476, 4540 Mos Eisley
Drop off vendor -3688, -5977 Tatooine

sciguyCO
Tue Aug 24, 2004 7:38 am
#31






SirVimes wrote:

Have ANY of these problems been addressed yet?





Other than a new lootable schematic (Mandalorian Wine, similar to BoH but for +Con/Stam/Will)....not really. The stomach filling after cloning has been identified as "working as designed," so I doubt any change to that system is going to be done.


Welcome back, by the way.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Battery
Tue Aug 24, 2004 12:06 pm
#32

#3 would be really nice. It would make splitting up runs to build a few diffrent types of food alot easier.
SirVimes
Tue Aug 24, 2004 8:38 pm
#33

Don't worry, won't be staying.
Jinalpa
Thu Aug 26, 2004 2:01 pm
#34

My guess is each tick on the fill bar is 30 seconds. That seems more logical. And that means that a full stomch is empty in 50 minutes, not 45. I'll test this in game and post confirmation.


Rebel Colonel Jinalpa Shadowstar

Chef / Pistoleer
Wengel
Fri Aug 27, 2004 12:11 pm
#35

Add the Pyollian Cake to the list of foods with wrong experimentational stats on the draft schematic. It displays like Bespin port, with 50% DR/OQ for nutrition, but it's the same as all the others... 66% PE/33% OQ.




==================================
Epae - Dark Jedi Enforcer (3) - Imperial Pilot Ace
All Accounts Cancelled per 24/4-05
Omi - Master Chef (12 pts) - Master Artisan (14 pts)
"*edited by admin*"

Death Watch Bunker - The Complete Guide - By Wengel

bozotheclowno
Sun Sep 05, 2004 3:23 pm
#36

So they revamp us then leave us out there to flop? I can't keep up with Ahrisa production... 3 charges is uhm, retarded? Yah thats the word I'm looking for the Devs need to atleast look at this profession before the next publish gets out, I'd love to see plates added but I don't see anyone pushing for it... Maybe I'll start up one of those retarded petitions and it'll actully get seen?



bozothe clown/Obtinize Dull (SST)
SST Leader etc/Whatever I feel like.

Sirro StarScythe (SST) DJK
Eivag slayer. Come get some sweett!ts.
Wengel
Mon Sep 06, 2004 1:42 am
#37

look on the bright side... you sell more when they got 3-4 uses than if they had 9-12 uses..



==================================
Epae - Dark Jedi Enforcer (3) - Imperial Pilot Ace
All Accounts Cancelled per 24/4-05
Omi - Master Chef (12 pts) - Master Artisan (14 pts)
"*edited by admin*"

Death Watch Bunker - The Complete Guide - By Wengel

ReddJamm
Wed Sep 08, 2004 5:15 pm
#38






Wengel wrote:

Add the Pyollian Cake to the list of foods with wrong experimentational stats on the draft schematic. It displays like Bespin port, with 50% DR/OQ for nutrition, but it's the same as all the others... 66% PE/33% OQ.








Thanks for figuring out the exact relation. It makes you wonder what determines the amount and filling.


I like the whole 20 point list, but I most agree with #17 and feel that #17 is the most pressing issue. I also agree with the stomach timer bug. I don't care if they make the foods actually work according to the schematic, just as long as they tell us what stats they're in actuality using so that we know what floral to harvest.


--LeeRoy, Kauri




I'm LeeRoy Brown and I make food.
You'll find it in the Mangoville mal (-6091, 2547), and at Valentina's buff house/super mall near Cnet at 675, -5123
thegreywolfe
Wed Feb 23, 2005 12:44 pm
#39

So, nothing has been done about any of these issues in 10 months of this post being up? Would've figured they would at least have taken care of the bugged barrels. Just proof again that the devs are more concerned with the combat update and the jtl stuff then with the old crafting professions. As far as the barrel and some of the other ones go, we should probably bring them up to the combat professions so that they too can ask for these fixes. After all, do you know of any player in the game that wouldn't want to see larger stacks of brandy and other foods? As well as the filling fix for when you clone?




@@The Grey Wolfe@@
@Bria - Bieje Master Muni (RIS Cert) -RgB-/ Bria Stuusko Master Cmnd-RgB-@
@Vendors Are In Blood Gulch Mall in Blood Gulch on Talus, south of Nashal 4510 3493@
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