Chef Archive
Thread: Combateers got moneynerfed big-time, please lower your prices :(
JemyM
Fri Dec 31, 2004 7:15 am
#27
-EDIT-
The price I complain about is chefs that demand 250-350k for a crate of brandy. Not thoose who demand 75-150k!
75-150k is a very reasonable price that combateers can afford without grinding their ears out.
-EDIT-
The price I complain about is chefs that demand 250-350k for a crate of brandy. Not thoose who demand 75-150k!
75-150k is a very reasonable price that combateers can afford without grinding their ears out.
-EDIT-
Higginsis
Fri Dec 31, 2004 7:38 am
#28
I watch the market closly, i keep check of prices, aswell as my sales figures, and all the evidence on my server at least is that people can easily afford my prices.
Tho this may have something to do with my prices (175k for brandy and 200k for bivoli are my highest prices) so i may not have to drop my prices. But time will tell.
Also i really don't understand your argument about resources, the value is in the resource as much as it is about getting. Also demand plays a big part in it. So being a resource collect is the most viable source of income next to a crafter. Which sounds fair enough to me.
On your plan to become a chef and undercut everyone i wish the best of luck, i just hope you know what you're taking on, running a cheap, bulk shop is a very demanding thing. Even if you are cheap it will be hard to maintain stock and once you get better foods in it will be even harder. Hopefully when you experince having half your stock bought out in the first hour of it being on the vendor by just one person, you will begin to apprectiate that the high prices are due to the simple need to keep stocked.
Best of luck with your new business.
Tho this may have something to do with my prices (175k for brandy and 200k for bivoli are my highest prices) so i may not have to drop my prices. But time will tell.
Also i really don't understand your argument about resources, the value is in the resource as much as it is about getting. Also demand plays a big part in it. So being a resource collect is the most viable source of income next to a crafter. Which sounds fair enough to me.
On your plan to become a chef and undercut everyone i wish the best of luck, i just hope you know what you're taking on, running a cheap, bulk shop is a very demanding thing. Even if you are cheap it will be hard to maintain stock and once you get better foods in it will be even harder. Hopefully when you experince having half your stock bought out in the first hour of it being on the vendor by just one person, you will begin to apprectiate that the high prices are due to the simple need to keep stocked.
Best of luck with your new business.
Osrid
Fri Dec 31, 2004 8:23 am
#29
I think I'm gonna go to my local electronic store today and demand that they lower their prices on stuff cause my car insurance (nerfed their prices up) so I have less income.
Ikooga
Fri Dec 31, 2004 10:01 am
#30
You say you can only earn 300k in one buffsession now and that you had to spend that all on a crate of brandy?
How many brandies do you drink in one buffsession? The whole crate so you need a new one the next time?
Lets see.
18 uses Brandy, 25 per crate. Thats 450 uses per crate. Or 555 credits per use (assuming a price of 250k/Crate).
A Buffsession is how long? 3:40 at max i think. If you constantly stay doublebuffed with 45 minutes brandy you'll use 10 (TEN) uses of those 450. Those 10 will last 3:45 hours, so that fits almost exactly.
That leaves you with 440 uses left in that crate, and it has cost you 5,555 credits.
So one crate of brandy lasts for 45 Buffsessions, perhaps more!
Now in those 45 buffsessions you can make 13.5 million (assuming those 300k/session)... well 250k doesn't sound that much anymore compared to that.
Adding Ahrisa to it (as Jedi you most likely don't use that, but still lets add it anyway).
150k for 3 uses, 25 stacks. 75 uses per crate, 2k per use.
Staying Tripple-Buffed (usually double is enough even if in armor, or single if without armor) you use 15 of that per buffsession.
Ok, lets add all together:
10,000 cr for doc-buffs
5,555 cr for brandy
30,000 cr for Ahrisa
-----------------------
45,555 cr costs per buffsession.
Now I really wonder what you do with the other 255k...
As Jedi you don't have to spend it on armor, and a normal player who needs a new set of composite every buffsession does something terribly wrong.
And as it was already mentioned, if you have a Jedi you have a second Char slot. Use it.
How many brandies do you drink in one buffsession? The whole crate so you need a new one the next time?
Lets see.
18 uses Brandy, 25 per crate. Thats 450 uses per crate. Or 555 credits per use (assuming a price of 250k/Crate).
A Buffsession is how long? 3:40 at max i think. If you constantly stay doublebuffed with 45 minutes brandy you'll use 10 (TEN) uses of those 450. Those 10 will last 3:45 hours, so that fits almost exactly.
That leaves you with 440 uses left in that crate, and it has cost you 5,555 credits.
So one crate of brandy lasts for 45 Buffsessions, perhaps more!
Now in those 45 buffsessions you can make 13.5 million (assuming those 300k/session)... well 250k doesn't sound that much anymore compared to that.
Adding Ahrisa to it (as Jedi you most likely don't use that, but still lets add it anyway).
150k for 3 uses, 25 stacks. 75 uses per crate, 2k per use.
Staying Tripple-Buffed (usually double is enough even if in armor, or single if without armor) you use 15 of that per buffsession.
Ok, lets add all together:
10,000 cr for doc-buffs
5,555 cr for brandy
30,000 cr for Ahrisa
-----------------------
45,555 cr costs per buffsession.
Now I really wonder what you do with the other 255k...
As Jedi you don't have to spend it on armor, and a normal player who needs a new set of composite every buffsession does something terribly wrong.
And as it was already mentioned, if you have a Jedi you have a second Char slot. Use it.
JemyM
Fri Dec 31, 2004 10:16 am
#31
I watch the market closly, i keep check of prices, aswell as my sales figures, and all the evidence on my server at least is that people can easily afford my prices.
Tho this may have something to do with my prices (175k for brandy and 200k for bivoli are my highest prices) so i may not have to drop my prices. But time will tell.
+25 bivoli goes for 300-400k on my server. I would say that 200k bivoli is ok until the buff revamp. 3-400k was ok, but now the lowprice doctors go first, and people tend to go to buffhouses instead of buffing on starports. The 17-20k doctors are all gone, the traditional price is now 10k, it used to be 15k.
Tho this may have something to do with my prices (175k for brandy and 200k for bivoli are my highest prices) so i may not have to drop my prices. But time will tell.
+25 bivoli goes for 300-400k on my server. I would say that 200k bivoli is ok until the buff revamp. 3-400k was ok, but now the lowprice doctors go first, and people tend to go to buffhouses instead of buffing on starports. The 17-20k doctors are all gone, the traditional price is now 10k, it used to be 15k.
On your plan to become a chef and undercut everyone i wish the best of luck, i just hope you know what you're taking on, running a cheap, bulk shop is a very demanding thing. Even if you are cheap it will be hard to maintain stock and once you get better foods in it will be even harder. Hopefully when you experince having half your stock bought out in the first hour of it being on the vendor by just one person, you will begin to apprectiate that the high prices are due to the simple need to keep stocked.
I become a Chef becouse its a profession that can earn money without actually being there. Restocking vendors once per day is different from going out there and moneygrind for 4-8 hours. I also become a Chef since I will be able to experiment with my own food, and supply my guild with food until the nerf aftershock starts to affect the artisans as well. There are so many food items that have been "forgotten" due to the few overpopular ones (Brandy, Bivoli) and I would like to experiment with thoose as well.
Another thing is that a chef can earn money out of *everyone* except other chefs. They exclusively are a profession that can sell items to artisans, medics, combateers, jedi, entertainers and scout. They are the only one that can sell the very same goods to a beginner, and a veteran. Its the only profession except doc that a Jedi rely on. And they produce a wasteable product unlike Weaponsmiths and Armorsmiths that make items that lasts almost forever.
Its gonna be fun to try out 
Message Edited by JemyM on 12-31-2004 06:35 PM
Osrid
Fri Dec 31, 2004 10:20 am
#32
/agree
Thats what I was trying to say earlier you just made it more clear I think great job.
Thats what I was trying to say earlier you just made it more clear I think great job.
JemyM
Fri Dec 31, 2004 10:20 am
#33
you're a jedi and can't make money.
Ok, i can understand that for the jedi character.
what about your unlocked slot? there's a char there to, another 10 lots and another 250 sp to spend on moneymaking goodnes.
Yes, i use my unlocked slot to become Chef to supply my guild with food.
Many here have talked about sensible prices, so I understand this was just an issue on my server.
hypoxia
Fri Dec 31, 2004 10:21 am
#34
Selenei wrote:
Let me get this straight:
you're a jedi and can't make money.
Ok, i can understand that for the jedi character.
what about your unlocked slot? there's a char there to, another 10 lots and another 250 sp to spend on moneymaking goodnes.
Ding ding ding! We have a winner!
JemyM is just being stubborn. He can make decent money if he wants to but it would be "Soooo much easier if chefs just lowered their prices".
JemyM, do you think you are the only jedi in the game? How the heck does everyone else support their Jedi character, considering they have the same restrictions as you? I said it before and I'll say it again - change your template. This does not mean you have to drop jedi, grind your alt into a TKM / ranger and go make money.
Wengel
Fri Dec 31, 2004 9:43 pm
#35
JemyM wrote:
I become a Chef becouse its a profession that can earn money without actually being there. Restocking vendors once per day is different from going out there and moneygrind for 4-8 hours. I also become a Chef since I will be able to experiment with my own food, and supply my guild with food until the nerf aftershock starts to affect the artisans as well. There are so many food items that have been "forgotten" due to the few overpopular ones (Brandy, Bivoli) and I would like to experiment with thoose as well.
Another thing is that a chef can earn money out of *everyone* except other chefs. They exclusively are a profession that can sell items to artisans, medics, combateers, jedi, entertainers and scout. They are the only one that can sell the very same goods to a beginner, and a veteran. Its the only profession except doc that a Jedi rely on. And they produce a wasteable product unlike Weaponsmiths and Armorsmiths that make items that lasts almost forever.
Its gonna be fun to try out
Message Edited by JemyM on 12-31-2004 06:35 PM
Ok... you obviously knows nothing what so ever about being a successfull Chef.
Restocking once a day... oh boy i wish that was so. "making money without actually being there". Riiiiiight. I spend 10-30 minutes on making EACH GODDAMN SCHEMATIC of the final food/drink product. Then add the time to make the components, fix factories, check your vendors for current stocks, fumble around with a buttload of different components (often 40 crates of each) in 15 different factories all running different stuff.
Then add the time it takes to actually restock 3 vendors placed on 3 different planets. I stock more than 20 different kind of Chef-products. I always make full runs. I can carry 2 full runs on my char, that means a lot of traveling back and forth.
Then we need to add the harvesters. Running around finding new resources/good spots... moving 20+ harvesters all the time. And so on.
I took on vacation for a week. It took me 2 full days just to update my stocklist. And that was before x-mas, and i'm still making stuff that sold out during that vacation.
Running a successfull Chef (or any other elite crafting profession) requires A LOT of time, if you wanna provide well stocked vendors for your customers. So plz stop whining about Chef. If my prices are too high (200k/bivoli, 225k/brandy, 125k/ahrisa and so on), then why am i selling for 5-10 millions PR DAY?!
menyou
Sat Jan 01, 2005 10:05 am
#36
Selenei wrote:
Let me get this straight:
you're a jedi and can't make money.
Ok, i can understand that for the jedi character.
what about your unlocked slot? there's a char there to, another 10 lots and another 250 sp to spend on moneymaking goodnes.
/nod
My reaction too as soon as I saw that.
Jyde71
Sat Jan 01, 2005 11:42 am
#37
I made tons of money grinding my jedi. Get scout 1000 (handy to have terrain nogotiation allso) and grind away on mobs that drop meats used for docs, chef and BE.
This way you allso make friends with docs (rezzing and buffing) and Chefs (those hard to make foods like pikatta pie and others)
RaitaNaan
Sat Jan 01, 2005 5:30 pm
#38
My ISP times out, and I just realized I was replying to a post further up the thread. Everything I wrote was already addressed, so I'll just edit this out. 
Happy New Year!
Happy New Year!
Message Edited by RaitaNaan on 01-01-2005 04:38 PM
Eceen
Sun Jan 02, 2005 11:16 am
#39
Missions didnt get nerfed like you claim.. I have a master Chef and another toon that has always been about combat. I have been playing since launch so I know a thing or two about the game. Now, about the credit nerf, even after the patch i continued to solo on Dantooine and the only difference is I get a system message that tells me "Some group members are out of range to recieve mission reward." And then I get the full payout. So truely on Mokk missions at 20k or voritor hunter missions at 24k, as a master commando it takes me about 5 minutes per lair ( I have to wait between each flame single) I can make about 1.5 - 2mil per set of buffs and typically go through only 20 charges of brandy and a crate of 5 canape.. On Corbantis where everything is priced out the yang I still only pay 300k for a crate of 25 brandy and 100k for cnape. The money is still there.