Chef Archive
Thread: A Chef's Plea to the Galaxy!
Nikii_Nightstrider wrote:
The chef profession is in excellant shape now and will only improve as people discover these new foods... It is a matter of educating the people. So what you have a few factory runs to make your product...lol... try making a single 5 use imperial detonatorand then come tell me how hard foods are to make. Or maybe try to make a 4th generation bio pet. Fact is chef had it too easy previously. Now your earning potential is 10 fold. The work involved is NOT 10 fold... I am sorry but running to a factory and inserting a schem and ingrediants is not hard work...lol
Chef was too easy before? Hrmm I see. Can I ask what your level of expertise in chef prepatch was? I have made 4th gen bio pets thanks. The thing is thats a one time sale (and its fun to do too). Thats not a 100-200 per day sale. How many people come to you and ask to buy 500 top notchpets a week. The fact is you have obviously never cheffed. I will apologize profusely if Im incorrect but I cant see any chef who has run a successfulbusinessprepatch coming up with those ideas. The chef foods themselves interest a lot of people and hopefully the brandy spree will die down and some other stuff will get recognition. Many people look at the food and say well yea they did chef right! And the earning potential MAY MAY be increased, thats debatable over the long haul. But unless you are looking at this revamp from a purely profit angleor consumer angle (debatable), this revamp has brought serious issues with it. You are right about chef now....its basically inserting a schematic and begging a BE to sell you components. We used to have to scour every planet multiple times a week for the best resources because they actually mattered a lot and no one really sells flora. They really dont matter now. We used to have to learn how to experiment stuff to get the best benefit from our points. We dont have to do that now either. Sony has pretty much made it so we can only experiment where they want us to so we will mostly all be putting our points exactly in the same spots. The work has lessened in the aspect of doing anything that remotely resembles using intelligence. Now its all about harvesting anything thats around and begging for components and making 50 factory runs a day. Its really funny that so many people think they know about chef but have no clue. I would urge you to go read the breakdown that was posted of how many resources a chef uses in a week. Then Id like to hear you say again that chefs have it easy. The devs quite obviously dont understand the sheer volume of what we do. Obviously most players do not either.
Well if you have truly made a 4th gen pet then fun may not be the first thing that comes to mind...lol.. so lets see you need 5 dna samples to make a first gen pet. From that you have to get 5 more samples, this can happen but highly doubtful. Chances are you will need at least 3 pets to get five second generation dna samples. ok so far we have 15 wild dna samples on average to get one 2nd gen pet. Now we need to go third gen... so again chances of getting 5 samples off your 2nd gen pet prolly not gonna happen, so back to square one. using the same 3 pets for 5 samples you need at least 60 samples now to make one 3rd generation pet. Now do the math for the 3rd and 4th gen pets and tell me it is fun and easy... We wont even go into a critical on the 4th gen pet...lol.. 200ish samples from high level pets is not an easy task my dear. If you have made one like you said I doubt FUN would be the word used...lol... Nowconsider after all that work it makes 1 pet which will sell for 300k maybe! You have the advantage of multiple finished product with zero risk of failure after the original schem is made. These are not comparable im sorry.
Iwas recently a mster ws. Almost anything we made required at least 4 factory runs so i fully understand how schems and factories work.. I am also currently a doctor which requires almost as many schem runs as a chef and far more difficult resourses to collect. This is why i say you had it too easy before... is because most other crafting classes require just as much work as the dear chef class. Now are you trying to tell me that chef is easier now than it was before?I will agree on one point though. The power that a bio can boost a food is too high and should be scaled...but honestly you dont need bio stuff to make chef foods do you? So really you are dependant on a tailor and again only if you need trim...11 point investment and you make your own damn trim so really your dependancy is not that big. Besides almost all crafting classes require the services of another profession in their goods.. again the chefs are not alone in this...others been doing it since day 1.
Chef has been blessed with an awesome patch yet many of you complain about it...just staggers me...thread after thread of chefs making millions a day and still you find room to be unhappy ![]()
Ja-Van I spent a night with a chef and saw 90% of the foods available. If you think only 2 are useful i suggest you talk to some pvpers..lol... there are alot of good foods...dont remember all the names but the 2 I assume you mean are brandy and the mind secondary food. But what about foods that eliminate 50% damage for X amount of hits (synthsteak?) ...or flameout (?) which was 99% damage reduction... Extra harvest for the rangers collecting the very valuable and hard to get in quantity avian meat.. action stat buffs...health stat buffs ... experimentation foods (dont want a crit on that RIS armor now do we). terrain negotiation and melee def for the jedi's and BH's who have little or no defences otherwise. +20 to dodge??? and you say people will laugh at that? umm think again dude... when dodge no longer stacks fencers be banging down the door for that stuff...lol.. or at least the smart ones will.... ever tried to hit someone with high dodge skills? not an easy task and can mean the diference between victory and the cloning center. Reduced spice downer...again an awesome use item (although i hear currently bugged).. And I suppose the mind heal foods are crap too?These arethefew that i remember and all will have a market...
To you I say the same as nikii... You do not NEED bio products in your food... If you CHOSE to have them maybe you have to make a bio a deal he cant refuse... at least to get a working relationship. I doubt any bio will refuse a good offer... maybe something like this...
Chef : hi i need nutrients and I am willing to give you 2 crates of any food i make for X amount of schems using my resourse.
Bio E: so for 5 minutes of my work I get 2 crates of food? and resourse cost to me is zero? deal..
If you do not see how much the chef profession has improved there is little I can do to change your mind. even non bio enhanced brandy is infinately better than the old fishak...hands down! relax look around and enjoy your profession. It will be one of the most rewarding in the game.
NemesiS65 wrote:
To you I say the same as nikii... You do not NEED bio products in your food... If you CHOSE to have them maybe you have to make a bio a deal he cant refuse... at least to get a working relationship. I doubt any bio will refuse a good offer... maybe something like this...
Chef : hi i need nutrients and I am willing to give you 2 crates of any food i make for X amount of schems using my resourse.
Bio E: so for 5 minutes of my work I get 2 crates of food? and resourse cost to me is zero? deal...
Message Edited by Nikii_Nightstrider on 02-17-2004 08:49 AM
Nikii_Nightstrider wrote:
NemesiS65 wrote:
To you I say the same as nikii... You do not NEED bio products in your food... If you CHOSE to have them maybe you have to make a bio a deal he cant refuse... at least to get a working relationship. I doubt any bio will refuse a good offer... maybe something like this...
Chef : hi i need nutrients and I am willing to give you 2 crates of any food i make for X amount of schems using my resourse.
Bio E: so for 5 minutes of my work I get 2 crates of food? and resourse cost to me is zero? deal...
Maybe you would do this deal. But thats part of the problem. Very few are. Most are wanting 50% of profit or 50% of the product. Heck my BE wants 40% of myprofit on every crate to supply me 500 meat and a schem. This after I asked to purchase crates of components.
Additionally, you might want to consider its been almost a week. Chefs are starting to get stocked vendors. We might have a bit better idea what foods are selling from our vendors than you do.
Message Edited by Nikii_Nightstrider on 02-17-2004 08:49 AM
Tevoo says:
but this latest Chef "revamp" was a bigger boon to the BioEngineers than to the Chef class.
Might be the most accurate statement anyone has made yet. My only reponse to that is who cares what the Jones' make as long as your doing what makes you happy and pulling in a few creds for your own retirement fund.
People are starting to use other foods Im noticing, new interest in the Pyoliian Cake for the crafters is increasing, and when I startbabbling about Defense vs. Knockdown +45/+95. Ears perk up and people say, "HUH!", "Really!?", and my favorite, "What ELSE can you make!?"
This makes me happy ![]()
NemesiS65 wrote:I spent a night with a chef and saw 90% of the foods available.
I made 100% of them. Most suck. A handful are very good.
what about foods that eliminate 50% damage for X amount of hits (synthsteak?)
Heh, nice try. Synthsteak is one of the few useful foods, but it doesn't reduce damage by anywhere near 50%... it can only take light additives, so even with an additive it'd be lucky to clear 40%. Without it's nowhere near.
flameout which was 99% damage reduction
for what, four hits? With a filling so high it completely precludes drinking the almighty Brandy, this has good shock value in theory, and little actual value in practice.
Extra harvest for the rangers collecting the very valuable and hard to get in quantity avian meat
Used it. Things that I usually harvest for 202 went up to 218. Yay. Bestill my heart, and please be patient while I send an email to a Chef begging for more of this at 75k/crate, so I can harvest enough extra meat that I can sell for 50k. That's good business sense if I ever saw it. I tried giving this to my hunting partner, a master scout. He used one charge and gave it back. If I can't give it away for free, you really think there's a market to sell it? Sure, if I were out hunting a really high-quality avian meat that I could sell for 100 cpu, I might want this. Might.
action stat buffs...health stat buffs ... experimentation foods (dont want a crit on that RIS armor now do we).
action buffs, health buffs... that again preclude the use of Brandy (or Canape). Experimentation foods have yet to be shown to give any improvement. Between me and an AS/WS partner we've chugged over 50 Ports and are yet to see an amazing success while under its effect. Critical failures number three.
terrain negotiation and melee def for the jedi's and BH's who have little or no defences otherwise.
Terrain negotiation food has no effect if you aren't a Scout. If you are a Scout, you don't need a terrain negotiation boost. Pitiful melee defense + 10 = pitiful melee defense. BHs will still get hit every single time someone/thing swings at them. They're better off with synthsteak.
+20 to dodge??? and you say people will laugh at that? umm think again dude... when dodge no longer stacks fencers be banging down the door for that stuff...lol.. or at least the smart ones will.... ever tried to hit someone with high dodge skills?
You're right, 200 dodge is very formidable. 15 isn't. I (fencer) and a friend (pistoleer) have been using aircake extensively, and I stopped making it. Niether of us can tell the difference between having this buff and not.
Reduced spice downer...again an awesome use item
It might be if it worked. Well, if it worked and didn't have that duration. And wasn't so filling. And didn't preclude the use of Brandy. Of course, with a list of qualifiers that long, Wastril Bread would've also been "awesome".
And I suppose the mind heal foods are crap too?
Blue Milk, once again, precludes the use of Brandy. Given the choice between a 350 heal, or a 250 heal AND buff to mind, focus, and willpower, I don't see many people opting for the heal. Well, many smart people anyway.
I actually like several of the new foods. About a dozen of them are likely to strongly appeal to a niche market. Perhaps I'd have spent some time agreeing with you if you had actually touched on the few good foods other than Synthsteak. Trying to claim they'll all be widely demanded though completely denies any sense of reason. Niche markets are, by definition, low volume. You can't sell massive amounts of dodge food when only a couple combat classes are even able to dodge, and there's certainly no need for three different dodge foods to exist (in the complete absence of counterattack or block ones). Port is so filling you can't even make a single item fully under its effects. Trying to use it throughout the completion of a single suit of RIS armor (as you suggest) would take weeks. Many of the interesting buffs are simply too small to matter. I asked a CM friend what the potency on his disease packs was, and he replied 112. So, if I drink this +disease defense drink, I can take my chance of resisting from 0% all the way up to 3%? Not even that, I'm afraid. My friend informed me that if people started resisting him he'd have no trouble making packs with yet higher potencies. Etc. Etc. Etc. For widespread appeal there are only a few foods, and only one drink.
The Chef profession did not improve, though our food did. Your inability to grasp that those are separate issues explains quite a bit.