Chef Archive
Thread: A Chef's Plea to the Galaxy!
Numen wrote:
Tushai wrote:
Trust me, I'd LOVE to pick up some Accarragm and Garrmorl, but no one on Bria wants to make it, apparently.![]()
See I actually haven't even considered making those. Maybe I'm just too used to getting doc buffs that a 400ish buff to action or health stats seems kind of worthless.
Now a question for you. Would you actually pay the same price for those as the mind food(mine are 50-55k, 200-210/43-46 minutes/6-7 charges). Honestly I was planning on selling it a lot cheaper, but I can't keep it on the shelf and people still come to me saying how cheap it is. I'd rather have it on the vendor than some wholesaler come and buys it all and sells it outside the starport. So give me a price of what you would pay for the same thing with health and action stats(I'm assuming they take about the same ingrediance, in all honesty I actually haven't looked at the schematics yet).
I've found that obtaining doctor buffs is like pulling teeth, and I'd rather have the flexibility of food buffs.
That sounds like an excellent price--I'd even be happy to pay 75K,since my character is not exclusively combat, and it would last me a while.
Nikii_Nightstrider wrote:
Oh come now...with the revamp we have so much more variety that everyone will want to use! There wont be 5-8 things that are the best sellers...It will all sell great! /sarcasm off.
Nikki? Unhappy?
Nikii_Nightstrider wrote:
Oh come now...with the revamp we have so much more variety that everyone will want to use! There wont be 5-8 things that are the best sellers...It will all sell great! /sarcasm off.
Message Edited by NemesiS65 on 02-16-2004 03:21 PM
I'm so with Nikii. In about every aspect. Ok check this out. I've played a Chef since Beta 3. I never have grinded other than the last few hundred points to fill out a box. I wanted to go through the profession naturally, doing some other things with Chef along the way. (I also took a 3 month break) I currently sit at 2 2 2 2. When I logged on after publish 6, there was one fricken thing that was worth a crap I could make. ONE thing that I actually liked. The other stuff was junk, absolute waste of resources.
Needless to say Im now trying to figure out what I want to be next if anything. I'm so close to quitting in general it's not even funny. And it has to do with me putting alot of work into Chef, for nothing. I was so pumped for the changes, but I don't care what anyone says....these new changes have hurt the profession. Unless you have a BE secondary account helping you out.
/rant off I hope the people continuing Chef find enjoyment. I really think the Chef community on here is more tight knit than any other profession. Peace all ![]()
Divock
Scylla server
Nikii_Nightstrider wrote:
Oh come now...with the revamp we have so much more variety that everyone will want to use! There wont be 5-8 things that are the best sellers...It will all sell great! /sarcasm off.
ROFL I saw this coming. Some people will like that +10 to dodge, that is a WHOLE skill block worth of a skill mod people argued. How noticeable is that1 whole skill block of skill bonus? Not very because I hear people wanting brandy, and I even saw a guy pleading for someone to make or give a waypoint to someone that makes accarragm. Yet to hear anyone say can you make ANYTHING that add to skills. +200 to health (even as small as taht is is more noticable than that bonus to defense. That is why no one cares, or not many anyway about our skill buffs. All they wantis stat buffs, will this change after the combat revamp... I doubt it, but we will see.
As for variety. I went from stocking about 10 items, to 1 BE enhance brandy. I may try to add Accarragm after I get my stock up on the brandy. But I dont think I can keep up with demand even if I could keep all 6 of my factorys running (dang meat 50cpu for meat and still dont have enough meat :smileymad![]()
Denoby Master Chef
The chef profession is in excellant shape now and will only improve as people discover these new foods... It is a matter of educating the people. So what you have a few factory runs to make your product...lol... try making a single 5 use imperial detonatorand then come tell me how hard foods are to make. Or maybe try to make a 4th generation bio pet. Fact is chef had it too easy previously. Now your earning potential is 10 fold. The work involved is NOT 10 fold... I am sorry but running to a factory and inserting a schem and ingrediants is not hard work...lol
Chef was too easy before? Hrmm I see. Can I ask what your level of expertise in chef prepatch was? I have made 4th gen bio pets thanks. The thing is thats a one time sale (and its fun to do too). Thats not a 100-200 per day sale. How many people come to you and ask to buy 500 top notchpets a week. The fact is you have obviously never cheffed. I will apologize profusely if Im incorrect but I cant see any chef who has run a successfulbusinessprepatch coming up with those ideas. The chef foods themselves interest a lot of people and hopefully the brandy spree will die down and some other stuff will get recognition. Many people look at the food and say well yea they did chef right! And the earning potential MAY MAY be increased, thats debatable over the long haul. But unless you are looking at this revamp from a purely profit angleor consumer angle (debatable), this revamp has brought serious issues with it. You are right about chef now....its basically inserting a schematic and begging a BE to sell you components. We used to have to scour every planet multiple times a week for the best resources because they actually mattered a lot and no one really sells flora. They really dont matter now. We used to have to learn how to experiment stuff to get the best benefit from our points. We dont have to do that now either. Sony has pretty much made it so we can only experiment where they want us to so we will mostly all be putting our points exactly in the same spots. The work has lessened in the aspect of doing anything that remotely resembles using intelligence. Now its all about harvesting anything thats around and begging for components and making 50 factory runs a day. Its really funny that so many people think they know about chef but have no clue. I would urge you to go read the breakdown that was posted of how many resources a chef uses in a week. Then Id like to hear you say again that chefs have it easy. The devs quite obviously dont understand the sheer volume of what we do. Obviously most players do not either.
NemesiS65 wrote:
If you honestly feel there is just one food worth making you have no idea how this game works. The chef profession is in excellant shape now and will only improve as people discover these new foods... It is a matter of educating the people. So what you have a few factory runs to make your product...lol... try making a single 5 use imperial detonatorand then come tell me how hard foods are to make. Or maybe try to make a 4th generation bio pet. Fact is chef had it too easy previously. Now your earning potential is 10 fold. The work involved is NOT 10 fold... I am sorry but running to a factory and inserting a schem and ingrediants is not hard work...lol
To Nikii I am sorry as I did single you out but I have seen your rants on other threads (no not ones you started). I will say my business outlook differs greatly from yours and leave it at that.
There are 2 worth making, at least from what I have heard. I dont know how hard a 4th generation pet is, your right. Please educate me, what did you do sample DNA from a clone 4 times? All I know about it was that it was time comsuming. So what. Right now I have 6 food factories sitting,basically doing nothing other than 1makingcasks.I have about 40k in meat that I cant do crap with because the BE I work with hasnt logged on in 2 days. The only other one I can find right now refused to make me a schematic cause he is a Chef also!!Greatso now SOE has given a HUGE advantage to chefs that are BE's one of the least populous classes on the servers. Those of us that can get schematics when we need are screwed plain and simple.
Before the patch I STOCKED and SOLD 10 seperate foods and drinks, I made the some of the best stuff on my server with only 10 experimentation points. Now I sit and wait, hoping I can get another factory schematic so I can start my factories back up. Also knowing it will take 3 days for the BE tissue to complete. Before the patch It was hard, but it was fun finding the best resources, making the best items and keeping stuff stocked. Now I am at the mercy of the meat providers and the BE. If you think being a chef is throwing stuff in a factory then your a moron and it will show in your product, wait nevermind with the new system any idiot can make decent stuff.
Also if you REALLY think anyone cares about +10 to dodge or +20 to poison/disease resistance than your only deceiving yourself. I can tell you that +17 to poison/disease resistance was a joke. Got hit on first try and was incapped shortly later. People are ONLY going to buy stuff that they can see the advantage to. Seeing a HAM bar going up and knowing that that extra mind allowed you to survive is a bigger bonus than ANYTHING else we have by FAR. The only way the defense mods will get popular is if someone can actually notice that they are dodging A LOT more than before. 1 extra dodge in 30 seconds isnt good enough.
Denoby Master watcher of empty food factories.