Chef Archive
Thread: What Mineral/Chemical/Gas Resources do you seek the most?
If you can find a reactive gas with over 900 OQ, you'll have to beat off chefs with a rolling pin...
Beyond that, minerals (especially metals for drink containers), and water are usually in medium-to-high demand. And unless your wife is going to be doing flora mining, I think that'd be about it to meet chef's needs.
Now, if she happens to be wandering around and hits a gusher of milk, she'd *really* get some business. ![]()
gotta love those advance frame units
DO THE DEVS EVEN TALK TO EACH OTHER ABOUT THIS GAME?
I'm both architect and tailor. Since I have to shop for a lot of different types of materials, many of which in big quantities, and I travel all over looking at prices, here is how I value them (i.e the ones at the top of the list I'll pay the most for, the ones at the bottom I'll pay the least for):
1. Carbonate Ore
2. Reactive Gas
3. Any other type of ore
4. Copper, Aluminum
5. Steel
6. Iron
7. Fiberplast
8. Polymer
9. Inert Gas
If I were strictly going to be a miner, I think I would probably try to mine Carbonate Ore and Reactive Gas.
The higher quality the material the lower your failure rate and the more experimentation percentage you have to work with as well as affecting the number of sockets you create. While it is true decay isnt in the game it does affect crit fails currently.
On a separate note....in regards to the person saying experimenting makes clothing worse for the customer I don't agree with that. Experimenting has always bettered the item for me personally.
Sai' Polaris
Master Tailor
Eclipse Server