Chef Archive
Thread: Vegeparsine/Elshandruu tested
For every test the accuracy of the attacker was always +200.
Message Edited by RegenEdnolb on 09-18-2005 05:33 PM
Message Edited by RegenEdnolb on 09-18-2005 06:31 PM
Hopefully, the devs are reading this thread and can work on getting vegeparsine fixed.
My new theory is that:
Thundercloud adds +100 to your defenses only when you are equiped with a ranged weapon.
Vegaparsine adds +100 to your defenses ONLY when you have a melee weapon equiped (note: Your hands are MELEE, so no weapon = Vegaparsine works!! makes kinda sense actually)
Maybe we are misunderstanding the whole idea of Melee andRanged defense??
Perhaps Melee Defense simply says your defense is xxx when you have a melee weapon equiped (if your are attacked with melee or ranged weapon doesnt matter, you just have xxx defense. period).. and then same goes for Ranged defense..
This is just a thought, Ill do some more testing when I have time....
Thundercloud only seems to make a very small difference in damage.
I might have missed a bit more but I'm not sure really.
More info comming soon I hope.
I've done some more quick testing of Vegaparsine and Thundercloud.
Vegaparsine (+100 Melee defense)
Elshandruu Pica Thundercloud (+100 Ranged defense)
-Offense: Someone with 236 accuracy when shooting with ranged shot (using a rifle)
-Defense: Someone withbase defense of: 169 melee and 244 ranged defense.
The following tests are to find out when Vegaparsine/Elshandruu pica thundercloud actually work...
Defense: 169 melee 244 ranged
Defender has NO weapon equiped
Damage: 744
Defense: 240 melee 315 ranged
Defender has rangedweapon equiped
Damage: 709
Defense: 269 melee 244 ranged (used +100MD vegaparsine)
Defender has NO weapon equiped
Damage: 718
Defense: 340 melee 315 ranged (used +100MD vegaparsine)
Defender has ranged weapon equiped
Damage: 709
Defense: 269 melee 344 ranged (used +100MD vegaparsine AND +100RD Thundercloud)
Defender has NO weapon equiped
Damage: 718
Defense: 340 melee 415 ranged (used +100MD vegaparsine AND +100RD Thundercloud)
Defender has ranged weapon equiped
Damage: 683
The above numbers show that my assumption about how melee and ranged defense work seem to be true. I've highlitedtheDamages and the corresponding defenses.I've alsotested this briefly against a Jedi yesterday (he's melee), and after I took my ranged defense drink, he hit me for less dmg (after re-equiping my rifle ofcourse. Note I havent tested this for an extended period of time against a melee character, but I have no reason te believe its working any different).
So it seems to be that:
- Melee defense means your defense valueagainst RangedAND Melee attacks when you have a melee weapon equiped (your hands are also melee)
- Ranged defense mean your defense value against RangedAND Melee attacks only when you have a ranged weapon equiped (You must re-equip your weapon after you used ranged defense food!!)
Thats why Thundercloud doesnt work for a jedi Nicka. Because he equips a Melee weapon. He should infact use Vegeparsine
grr.. i hope not all jedi are going to use this... .. oh god, what have I done... ..
hmm.. How about all those jedi out there who used Ranged Defense attachments thinking that they have higher defense AGAINST ranged professions, where as they should have used Melee Defense attachments (this makes me feel a bit better lol
)
Regen Ednolb
Message Edited by RegenEdnolb on 09-19-2005 07:11 AM
EDIT:
I've done some simple testing with Clothing and Armor with Ranged / Melee defense mods. It seems to work exactly the same as I described above!
If you have above +25 on some skill in attachments on your suit, it will count as +25 to that mod. I tested this by using some clothes that would give me +46 in ranged defense. Altough the character screen might say you have a higher ranged defense, it actually has the exact same result as using +25 in attachments!When I had a +21 ranged defensemod on my cloths, it showed an increase in dmg, but +46 = +25)
Message Edited by RegenEdnolb on 09-21-2005 07:47 AM
We should test the Vegeparsine tonight
I'm very curious now
Nicka wrote:
Regen you have finally figured out the mystery of defence bonus.
It does appear that you are right.
For a melee character the food (vegeparsine) needs to be used, against both Melee and ranged oponents.
For a ranged character the drink (pica thundercloud) needs to be used against both ranged and melee oponents.
And un-equipping and re-equipping needs to be done for the defence bonuse to kick in.
/tiphat Regen
What about TKM if I don't use a weapon at all, just my bare hands? Do I need to equip the VK then unequip? hmmm...
And by the way excellent work, this is the kind of stuff we have been looking for.