Chef Archive
Thread: Would this chef/BE arrangement be fair?
Oh and if your food is going to be useful you NEED a MBE.
/Master bio engineer
Nikii_Nightstrider wrote:
BE makes 1 factory run.
Chef makes1 factory run to turn those supplements into chef supplements.
Chef makes 1 factory run glasses.
Chef makes 1 factory run alcohol.
Chef makes 49 brandys assuming the schematic went perfect.
Chef gives 25 brandys to BE. Chef keeps 24 brandys.
*scratches head*
Then Chef makes another run of Brandys with the BE component and sells them for 3-4x as much as regular and is quite pleased with self.
SirMixMaster wrote:
Nikii_Nightstrider wrote:
BE makes 1 factory run.
Chef makes1 factory run to turn those supplements into chef supplements.
Chef makes 1 factory run glasses.
Chef makes 1 factory run alcohol.
Chef makes 49 brandys assuming the schematic went perfect.
Chef gives 25 brandys to BE. Chef keeps 24 brandys.
*scratches head*
Then Chef makes another run of Brandys with the BE component and sells them for 3-4x as much as regular and is quite pleased with self.
One person suggested that they would trade 1 crate of enhanced Brandy for 4 crates of medium BE additives. That will only require me to put together 4000+ of the same kind of good OQ+PE+FL meat (and 12K+ other organics, which is nowhere near as difficult). Do you have any idea how much time that takes? Sure, if Rancors happen to be dropping good meat, that is a different matter. But if not, then you of all people know how hard it is to get massive amounts of meat together.
I'm afraid you are giving no incentive for the BE to go to this trouble. I can use that time to put together crates of pet stims and regular stims that require no meat whatsoever. Or I can use those same resources to make tailor products that sell for a whole, whole lot more than you are offering.
I am not in the slightest saying the current system is fair, but under this system BEs have quite a number of marketable products (meds, tailor products, pets) and chefs only have marketable products if they have BE components. If you are not prepared to work with the BE such that there is an incentive for him to work with you, then you cannot expect to have a supply of those products. That is why I tried to come up with a good swap system, because I know there is no way you are going to be able to pay for our time what we can get from meds, creatures and tailor products.
ArmaniWeapons wrote:
I think what will happen is that at first the BE's will make the schematics for people. But when they see the millions the chefs will reap off there classes skills that will change. Same thing has happened on Corbantis with Armor and slicers that resell.
Armor prices have steadily gone up to the point where the smugglers profit is geting smaller each week. Top quality suits are going in the range of 600k to 1mil now or between 100cpu and 250cpu if you like to keep track that way.
The reasoning is once a class feels that they are not getting enough of the profit from there class they will either quit or start charging more. If you are not treating a partnerfairly they will remember that alot longer than the 50k you tipped them. Think what you would say if somebody brought you 100k wheat and 100k water and asked you to make them a schematic for some food for 50k.
From what I can see it takesas muchskill and time to make the BE componentsas the actual foods. If you can find master BE's to make your additives for you then great. But if you are smart you will look to the future . BE is one of the least played classes behind only Droid Engineer. If you go to the BE forum you can see they are quitting in droves. You are better off bringing them in as a full partner than treating them as hired help. There will be plenty of credits to go around for everyone anyway. Kick them down a couple crates of food at the least!
I guess it all comes down to what you expect to do as a Chef. Are you trying to make 999mil? Become the highest volume chef on the server? Provide only top shelf quality foods? Run a successful vendor, or just provide yourself and friends with good foods. If you are in this to make credits, always remember who's help you will need to get to the top.
Armani -- Corbantis
Master Armorsmith -- Master Weaponsmith -- Master Artisan
First off.. great post! I think now and in the future.. any Chef can approach a MBE and offer up 400k to make 8 schematics with these here resources. I don't think anyone could turn down a request like that. Even offering up some free crates too would help keep the relationship strong.
If someone came up to me and asked to make 8 schematics for 400k and not have to go thru the resource collection, factory process, stocking of vendors and 100's of customers questions.. wouldn't thatbe the perfect profession?
I guess it depends on ones personality. I certainly wouldn't mind it.
Gotik
As for the arangment mentioned I have that exact same 2:1 arrangement with a chef right now. I give him 20 crates of medium tissues and he gives me 10 crates of engineered food (1 crate is ussually a few short from his experimentation) I allow him access to 1 of my factorys for these trades as part of our deal.
Let me say that it has turned out to be amazingly profitable for the both of us! If your a chef and turn down a deal like this your only hurting yourself, because I garentee you that the Bio-Engineer *WILL* find another chef smart enough to be willing to do it.
Shadowmant,
I'm glad that it works for you. But your system has no basis in time or resources spent your basically charging as much you can.
Some chefs will price that way to make as much short term cash as possible, similarly some BE's will do that.
Sure you will do business in the short run. In the long run chefs will simply pick up BE or other people will pick it up to make money and prices will go down.
I personally won't gouge people in the short run because as production gears up prices will normalize and come to some sane level. My customers are the same one's I've had prepatch mostly.
Just as I won't make food for free as people who sell themselves resources at cost .5 cpu prices. I won't make them at outrageous rates so a BE can make a quick buck.
Having said that if your a BE and you are going to be a regular supplier to a chef do check his prices if he's going to be charging 500k a crate for brandy casks then feel free to charge him whatever he will pay.
I also believe that as long as there is a MBE out there who will make schematics for us, some of us will buy them. It think it very unlikely that we would, on Tempest, arrive to a situation in which we wouldn't have a number of MBEs willing to trade in schematics.
I'm all for sharing profits. I buy a lot of raw materials. I buy hundreds of ks of meat. I will also buy right-priced crates of BE additives, while saying no to deals which I do not consider to add to the fun of the game.
Go by price on the market. I charge about 40k for the tissues and he was charging about 40k for the non-enhanced food. With this trade we come out pretty even.
I figure your next arguement will be about the "factory runs" If you take a look at the post again, I gave him acess to one of my factorys so there is no downtime for him at all, just simply the cost of the food.
With this deal, I get a steady influx of cheap high quality food. And he gets garenteed tissues whenever he needs them for just the price of the resources for his food. (with no down time at all) My guess is that he spends no more than 15k per crate so hell, it's not bad for either of us. His prices jump from 40k to 200k and all he needs to do is purchase about 15k resources for it. No need to use a slot for a factory, no need to search out a BE willing to make a large amount of tissues, no need to pay any maintanance costs or travel expenses.
He wins and I win, so we're both happy. I'm not sure exactly what you see wrong with this deal?
Message Edited by Nikii_Nightstrider on 02-15-2004 01:11 PM