Carbineer Archive

Thread: State of the Carbineer Profession

OnlyMaestro
Wed Nov 12, 2003 12:48 pm
#79

I always thought crippling should *cripple* someone literally, like literally stop their movements for a lot of damage.



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Elernet
Wed Nov 12, 2003 5:53 pm
#80

Oh I am all up for changing Cripple for the better. I am only saying that due to risk it involves, how about we fix the rest of our broken profession before doing anything to Crippling Shot?



--------------------------------------------------
Elernet

(IIA) ,Bria

http://swg.stratics.com/content/gameplay/guides/guides.php?Cat=50&uid=255 (a bit outdated now)
Groth
Wed Nov 12, 2003 11:17 pm
#81

Hehe carbineer rocks. If only it would rocka little more...


Rebelinformant
Sun Nov 16, 2003 12:04 pm
#82

For the wishlist, does that mean what WILL happen or something? Cause i didn't see a HAM cost lower on the wishlist.



Shrike Nomine -Starsider
Carbineer Coolcat





Zell Dincht-Scylla
TKM
evilogic
Mon Nov 17, 2003 5:46 pm
#83






Thunderheart wrote:

Thanks SOJ


Ill be back by sometime this week or early next week to ask you guys some questions. I have to read through all this stuff and get organized, and then Ill be able to get a handle on things.


Thanks for your hard work SOJ and everyones input!






All right i know it is probably whinning or knitpicking but this comment by TH was made on the 3rd .. still no word. I know TH is new and must have a hard time keeping up with all the other classes, but he shouldn't say that he would get back to us 'this week or early next week'. A simple No comment would be suffice.


Keep up the good work SOJ




Kormaz Ebwex - Eclipse
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Master Doctor

'Star Wars Galaxies is a Soulless Compendium of Video Game Theory Masquerading as Entertainment'
:Computer Gaming World, March 2004 Issue 263
futuramafan
Tue Nov 18, 2003 7:35 pm
#84

i miss carbineer, so i'm taking it back up again. i'm po'ed that they STILL haven't fixed any of the older problems! we need a new gun too, there are a lot more types of damage pistols can do (acid, heat, kinetic, STUN, energy, etc..think there's one more) and the only ones we have that are actually GOOD are the ee3 and laser. thats it! it stinksso bad
Toa_Tahu
Wed Nov 26, 2003 9:55 pm
#85

Excellent post, sums it all up nicely.



--------------------------------------------------------------------------------

Tahu Nuva
"I bet I can kill me before you can kill me!" - Official Carbineer Motto
sharaka
Thu Nov 27, 2003 8:43 pm
#86

/sign



A beautiful beautiful post ilove it




ROCNAR RAGNOS

BOUNTY HUNTER

(Roleplayer)


DuelingMaster
Mon Dec 01, 2003 9:48 am
#87

/sign , not a carbineer yet but my prayers are with all of you and hoping to join your ranks
faterik
Tue Dec 02, 2003 11:17 am
#88

everything stated is correct.=very sad


omfg please fix carbine now!!!


please


GUARDI4N
Sat Dec 06, 2003 6:36 am
#89


Nice overview SOJ,


Did you send a copy to Q-3PO?


Hope they fix all the problems....1 by 1 if necessary


Have there been any improvements? Its been 6 months. The new character maker said that carbineer speed is up to 70. Is this new?


Hope to hear from SWG devs


Gl and HF all


G'uardian

Cbollo
Sat Dec 06, 2003 8:51 am
#90

/sign Enuff said already




"Cowards die many times before their deaths, The valiant never taste of death but once."
-William Shakespeare

Kyyr Xaphax
Dweller/Seeker of Enlightenment


Griegette
Tue Dec 09, 2003 5:34 pm
#91

/sign



Grieggly, Kettemoor's premiere wookette diva.
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